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<title>advtrains.git/advtrains/advtrains_luaautomation/environment.lua, branch release-2.8.0</title>
<subtitle>Advtrains mod for minetest.</subtitle>
<id>http://git.bananach.space/advtrains.git/atom?h=release-2.8.0</id>
<link rel='self' href='http://git.bananach.space/advtrains.git/atom?h=release-2.8.0'/>
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<updated>2017-09-20T16:05:04+00:00</updated>
<entry>
<title>Remove zip release files, move mod to root, exclude assets from Makefile (#92)</title>
<updated>2017-09-20T16:05:04+00:00</updated>
<author>
<name>rubenwardy</name>
<email>rubenwardy@gmail.com</email>
</author>
<published>2017-09-20T16:05:04+00:00</published>
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<id>urn:sha1:d65c4916ceaeed6eec5fe3f344d4e71b3c96a80b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Do not clear the F table when running the init code fails</title>
<updated>2017-06-08T09:05:24+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-06-08T09:05:24+00:00</published>
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<id>urn:sha1:e1fce28faca94bc7a0dfe333940ae075515d6081</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use identical proxy environment with swapped metatable to not having to setfenv every function in F.</title>
<updated>2017-02-07T21:06:39+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-02-07T16:24:18+00:00</published>
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<id>urn:sha1:9f862a158cd0e07d5799c83fec525c461260752c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add documentation and pack for release</title>
<updated>2017-02-02T21:26:43+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-02-02T21:26:43+00:00</published>
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<id>urn:sha1:bcf82ed70d62aeb42b0f6d70aa5ef54ac2b046af</id>
<content type='text'>
</content>
</entry>
<entry>
<title>LuaAutomation: Add interrupt to the ingame API and implement initialization code handling and env management</title>
<updated>2017-02-02T20:14:20+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-02-02T20:14:20+00:00</published>
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<id>urn:sha1:948482a99e4aae4d51ff97879432140645959f46</id>
<content type='text'>
</content>
</entry>
<entry>
<title>LuaAutomation - Basic component implementation</title>
<updated>2017-02-02T16:17:39+00:00</updated>
<author>
<name>orwell96</name>
<email>mono96.mml@gmail.com</email>
</author>
<published>2017-02-02T15:40:51+00:00</published>
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<id>urn:sha1:b19033b224f4f8ec33f10ba40327f1d811c04fbb</id>
<content type='text'>
Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components.
Changes in advtrains code where neccessary.
Supported passive components are light signals, switches and mesecon switches
</content>
</entry>
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