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authororwell96 <orwell@bleipb.de>2018-04-26 23:35:19 +0200
committerorwell96 <orwell@bleipb.de>2018-06-14 17:39:42 +0200
commitcaf2bda7bc02f0bbe6dbbeb415e7881158d143b9 (patch)
tree6cf81bb311517b3ae1108c6533fa8f28c803ed9e
parent139a26fccce1e622d58f1673284e2addfb0d1ed2 (diff)
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Fix path_dir to actually be an angle, path item deletion and orientation of wagons
The occupation system as it is now will change. For each position, I will save the index in the train's path, and implement a callback system. I need this because the occupation window system will not be enough to cover all use cases (e.g. to make a train stop with it's center or back at a certain position, I need 3 different brake distances, which doesn't fit into the scheme)
-rw-r--r--advtrains/helpers.lua51
-rw-r--r--advtrains/init.lua24
-rw-r--r--advtrains/occupation.lua4
-rw-r--r--advtrains/path.lua93
-rw-r--r--advtrains/trainhud.lua2
-rw-r--r--advtrains/trainlogic.lua32
-rw-r--r--advtrains/wagons.lua9
7 files changed, 112 insertions, 103 deletions
diff --git a/advtrains/helpers.lua b/advtrains/helpers.lua
index 9ad5a8e..9add1b8 100644
--- a/advtrains/helpers.lua
+++ b/advtrains/helpers.lua
@@ -30,6 +30,11 @@ function advtrains.dirCoordSet(coord, dir)
end
advtrains.pos_add_dir = advtrains.dirCoordSet
+function advtrains.pos_add_angle(pos, ang)
+ -- 0 is +Z -> meaning of sin/cos swapped
+ return vector.add(pos, {x=math.sin(ang), y=0, z=math.cos(ang)})
+end
+
function advtrains.dirToCoord(dir)
return advtrains.dirCoordSet({x=0, y=0, z=0}, dir)
end
@@ -104,12 +109,11 @@ end
function advtrains.dir_to_angle(dir)
local uvec = vector.normalize(advtrains.dirToCoord(dir))
- return math.atan2(uvec.z, -uvec.x)
+ return math.atan2(uvec.z, uvec.x)
end
-
+local pi, pi2 = math.pi, 2*math.pi
function advtrains.minAngleDiffRad(r1, r2)
- local pi, pi2 = math.pi, 2*math.pi
while r1>pi2 do
r1=r1-pi2
end
@@ -138,19 +142,19 @@ function advtrains.minAngleDiffRad(r1, r2)
end
end
-function advtrains.dumppath(path)
- atlog("Dumping a path:")
- if not path then atlog("dumppath: no path(nil)") return end
- local temp_path={}
- for ipt, iit in pairs(path) do
- temp_path[#temp_path+1]={i=ipt, p=iit}
- end
- table.sort(temp_path, function (k1, k2) return k1.i < k2.i end)
- for _,pit in ipairs(temp_path) do
- atlog(pit.i.." > "..minetest.pos_to_string(pit.p))
- end
+
+-- Takes 2 connections (0...AT_CMAX) as argument
+-- Returns the angle median of those 2 positions from the pov
+-- of standing on the cdir1 side and looking towards cdir2
+-- cdir1 - >NODE> - cdir2
+function advtrains.conn_angle_median(cdir1, cdir2)
+ local ang1 = advtrains.dir_to_angle(advtrains.oppd(cdir1))
+ local ang2 = advtrains.dir_to_angle(cdir2)
+ return ang1 + advtrains.minAngleDiffRad(ang1, ang2)/2
end
+-- TODO removed dumppath, where is this used?
+
function advtrains.merge_tables(a, ...)
local new={}
for _,t in ipairs({a,...}) do
@@ -165,22 +169,9 @@ function advtrains.save_keys(tbl, keys)
end
return new
end
-function advtrains.yaw_from_3_positions(prev, curr, next)
- local pts=minetest.pos_to_string
- --atprint("p3 "..pts(prev)..pts(curr)..pts(next))
- local prev2curr=math.atan2((curr.x-prev.x), (prev.z-curr.z))
- local curr2next=math.atan2((next.x-curr.x), (curr.z-next.z))
- --atprint("y3 "..(prev2curr*360/(2*math.pi)).." "..(curr2next*360/(2*math.pi)))
- return prev2curr+(advtrains.minAngleDiffRad(prev2curr, curr2next)/2)
-end
-function advtrains.get_wagon_yaw(front, first, second, back, pct)
- local pts=minetest.pos_to_string
- --atprint("p "..pts(front)..pts(first)..pts(second)..pts(back))
- local y2=advtrains.yaw_from_3_positions(second, first, front)
- local y1=advtrains.yaw_from_3_positions(back, second, first)
- --atprint("y "..(y1*360/(2*math.pi)).." "..(y2*360/(2*math.pi)))
- return y1+advtrains.minAngleDiffRad(y1, y2)*pct
-end
+
+-- TODO yaw_from_3_positions and get_wagon_yaw removed
+
function advtrains.get_real_index_position(path, index)
if not path or not index then return end
diff --git a/advtrains/init.lua b/advtrains/init.lua
index 69b482d..93b25e5 100644
--- a/advtrains/init.lua
+++ b/advtrains/init.lua
@@ -38,16 +38,20 @@ end
function advtrains.pcall(fun)
if no_action then return end
- --local succ, return1, return2, return3, return4=xpcall(fun, function(err)
- -- atwarn("Lua Error occured: ", err)
- -- atwarn(debug.traceback())
- -- end)
- --if not succ then
- -- reload_saves()
- --else
- -- return return1, return2, return3, return4
- --end
- return fun()
+ local succ, return1, return2, return3, return4=xpcall(fun, function(err)
+ atwarn("Lua Error occured: ", err)
+ atwarn(debug.traceback())
+ if advtrains.atprint_context_tid_full then
+ advtrains.path_print(advtrains.trains[advtrains.atprint_context_tid_full], atdebug)
+ end
+ end)
+ if not succ then
+ --reload_saves()
+ no_action=true --this does also not belong here!
+ minetest.request_shutdown()
+ else
+ return return1, return2, return3, return4
+ end
end
diff --git a/advtrains/occupation.lua b/advtrains/occupation.lua
index 7af4a3d..e72d668 100644
--- a/advtrains/occupation.lua
+++ b/advtrains/occupation.lua
@@ -227,14 +227,14 @@ function handle_chg(t, pos, train_id, old, new)
if #blocking > 0 then
-- the aware trains should brake
for _, ix in ipairs(aware) do
- atc.train_set_command(t[ix], "B2")
+ advtrains.atc.train_set_command(t[ix], "B2")
end
if #blocking > 1 then
-- not good, 2 trains interfered with their blocking zones
-- make them brake too
local txt = {}
for _, ix in ipairs(blocking) do
- atc.train_set_command(t[ix], "B2")
+ advtrains.atc.train_set_command(t[ix], "B2")
txt[#txt+1] = t[ix]
end
atwarn("Trains",table.concat(txt, ","), "interfered with their blocking zones, braking...")
diff --git a/advtrains/path.lua b/advtrains/path.lua
index 039085c..ad5aeb3 100644
--- a/advtrains/path.lua
+++ b/advtrains/path.lua
@@ -113,8 +113,7 @@ function advtrains.path_create(train, pos, connid, rel_index)
train.path_dist = {}
train.path_dir = {
- [1] = conns[connid].c,
- [0] = advtrains.oppd(conns[mconnid].c)
+ [0] = advtrains.conn_angle_median(conns[mconnid].c, conns[connid].c)
}
train.path_ext_f=0
@@ -123,10 +122,12 @@ function advtrains.path_create(train, pos, connid, rel_index)
train.path_trk_b=0
train.path_req_f=0
train.path_req_b=0
- atdebug("path_create",train)
end
+-- Invalidates a path
+-- TODO: this is supposed to clear stuff from the occupation tables
+-- (note: why didn't I think of that earlier?)
function advtrains.path_invalidate(train)
train.path = nil
train.path_dist = nil
@@ -141,6 +142,15 @@ function advtrains.path_invalidate(train)
train.path_req_b=0
end
+-- Prints a path using the passed print function
+-- This function should be 'atprint', 'atlog', 'atwarn' or 'atdebug', because it needs to use print_concat_table
+function advtrains.path_print(train, printf)
+ printf("i: CP Position Dir CN ->Dist->")
+ for i = train.path_ext_b, train.path_ext_f do
+ printf(i,": ",train.path_cp[i]," ",train.path[i]," ",train.path_dir[i]," ",train.path_cn[i]," ->",train.path_dist[i],"->")
+ end
+end
+
-- Function to get path entry at a position. This function will automatically calculate more of the path when required.
-- returns: pos, on_track
function advtrains.path_get(train, index)
@@ -150,58 +160,60 @@ function advtrains.path_get(train, index)
if index ~= atfloor(index) then
error("For train "..train.id..": Called path_get() but index="..index.." is not a round number")
end
- while index > train.path_ext_f do
- local pos = train.path[train.path_ext_f]
- local connid = train.path_cn[train.path_ext_f]
+ local pef = train.path_ext_f
+ while index > pef do
+ local pos = train.path[pef]
+ local connid = train.path_cn[pef]
local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns
- if train.path_ext_f == train.path_trk_f then
+ if pef == train.path_trk_f then
node_ok, this_conns = advtrains.get_rail_info_at(pos)
- if not node_ok then error("For train "..train.id..": Path item "..train.path_ext_f.." on-track but not a valid node!") end
+ if not node_ok then error("For train "..train.id..": Path item "..pef.." on-track but not a valid node!") end
adj_pos, adj_connid, conn_idx, nextrail_y, next_conns = advtrains.get_adjacent_rail(pos, this_conns, connid, train.drives_on)
end
- train.path_ext_f = train.path_ext_f + 1
+ pef = pef + 1
if adj_pos then
adj_pos.y = adj_pos.y + nextrail_y
- train.path_cp[train.path_ext_f] = adj_connid
+ train.path_cp[pef] = adj_connid
local mconnid = advtrains.get_matching_conn(adj_connid, #next_conns)
- train.path_cn[train.path_ext_f] = mconnid
- train.path_dir[train.path_ext_f+1] = this_conns[mconnid].c
- train.path_trk_f = train.path_ext_f
+ train.path_cn[pef] = mconnid
+ train.path_dir[pef] = advtrains.conn_angle_median(next_conns[adj_connid].c, next_conns[mconnid].c)
+ train.path_trk_f = pef
else
-- off-track fallback behavior
- adj_pos = advtrains.pos_add_dir(pos, train.path_dir[train.path_ext_f-1])
- train.path_dir[train.path_ext_f] = train.path_dir[train.path_ext_f-1]
+ adj_pos = advtrains.pos_add_angle(pos, train.path_dir[pef-1])
+ train.path_dir[pef] = train.path_dir[pef-1]
end
- train.path[train.path_ext_f] = adj_pos
- train.path_dist[train.path_ext_f - 1] = vector.distance(pos, adj_pos)
+ train.path[pef] = adj_pos
+ train.path_dist[pef - 1] = vector.distance(pos, adj_pos)
end
- while index < train.path_ext_b do
- local pos = train.path[train.path_ext_b]
- local connid = train.path_cp[train.path_ext_b]
+ train.path_ext_f = pef
+ local peb = train.path_ext_b
+ while index < peb do
+ local pos = train.path[peb]
+ local connid = train.path_cp[peb]
local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns
- if train.path_ext_b == train.path_trk_b then
+ if peb == train.path_trk_b then
node_ok, this_conns = advtrains.get_rail_info_at(pos)
- if not node_ok then error("For train "..train.id..": Path item "..train.path_ext_f.." on-track but not a valid node!") end
+ if not node_ok then error("For train "..train.id..": Path item "..peb.." on-track but not a valid node!") end
adj_pos, adj_connid, conn_idx, nextrail_y, next_conns = advtrains.get_adjacent_rail(pos, this_conns, connid, train.drives_on)
end
- train.path_ext_b = train.path_ext_b - 1
+ peb = peb - 1
if adj_pos then
adj_pos.y = adj_pos.y + nextrail_y
- train.path_cn[train.path_ext_b] = adj_connid
+ train.path_cn[peb] = adj_connid
local mconnid = advtrains.get_matching_conn(adj_connid, #next_conns)
- train.path_cp[train.path_ext_b] = mconnid
-
- train.path_dir[train.path_ext_b] = advtrains.oppd(this_conns[mconnid].c)
-
- train.path_trk_b = train.path_ext_b
+ train.path_cp[peb] = mconnid
+ train.path_dir[peb] = advtrains.conn_angle_median(next_conns[mconnid].c, next_conns[adj_connid].c)
+ train.path_trk_b = peb
else
-- off-track fallback behavior
- adj_pos = advtrains.pos_add_dir(pos, train.path_dir[train.path_ext_b-1])
- train.path_dir[train.path_ext_b] = train.path_dir[train.path_ext_b-1]
+ adj_pos = advtrains.pos_add_angle(pos, train.path_dir[peb+1])
+ train.path_dir[peb] = train.path_dir[peb+1]
end
- train.path[train.path_ext_b] = adj_pos
- train.path_dist[train.path_ext_b] = vector.distance(pos, adj_pos)
+ train.path[peb] = adj_pos
+ train.path_dist[peb] = vector.distance(pos, adj_pos)
end
+ train.path_ext_b = peb
if index < train.path_req_b then
train.path_req_b = index
@@ -224,10 +236,8 @@ function advtrains.path_get_interpolated(train, index)
local p_ceil = advtrains.path_get(train, i_ceil)
-- Note: minimal code duplication to path_get_adjacent, for performance
- local d_floor = train.path_dir[i_floor]
- local d_ceil = train.path_dir[i_ceil]
- local a_floor = advtrains.dir_to_angle(d_floor)
- local a_ceil = advtrains.dir_to_angle(d_ceil)
+ local a_floor = train.path_dir[i_floor]
+ local a_ceil = train.path_dir[i_ceil]
local ang = advtrains.minAngleDiffRad(a_floor, a_ceil)
@@ -278,23 +288,28 @@ function advtrains.path_get_index_by_offset(train, index, offset)
return idx + (off / train.path_dist[idx])
end
-local PATH_CLEAR_KEEP = 2
+local PATH_CLEAR_KEEP = 4
function advtrains.path_clear_unused(train)
+ local i
for i = train.path_ext_b, train.path_req_b - PATH_CLEAR_KEEP do
train.path[i] = nil
train.path_dist[i-1] = nil
train.path_cp[i] = nil
train.path_cn[i] = nil
train.path_dir[i] = nil
+ train.path_ext_b = i + 1
end
- for i = train.path_req_f + PATH_CLEAR_KEEP, train.path_ext_f do
+
+ for i = train.path_ext_f,train.path_req_f + PATH_CLEAR_KEEP,-1 do
train.path[i] = nil
train.path_dist[i] = nil
train.path_cp[i] = nil
train.path_cn[i] = nil
train.path_dir[i+1] = nil
+ train.path_ext_b = i - 1
end
+
train.path_req_f = math.ceil(train.index)
train.path_req_b = math.floor(train.end_index or train.index)
end
diff --git a/advtrains/trainhud.lua b/advtrains/trainhud.lua
index 26af2a1..60ef5d1 100644
--- a/advtrains/trainhud.lua
+++ b/advtrains/trainhud.lua
@@ -60,7 +60,7 @@ function advtrains.on_control_change(pc, train, flip)
end
act=true
else
- --train.movedir = -train.movedir
+ advtrains.invert_train(train.id)
end
end
if pc.left then
diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua
index 12ec8b5..fa3ff9e 100644
--- a/advtrains/trainlogic.lua
+++ b/advtrains/trainlogic.lua
@@ -411,7 +411,7 @@ function advtrains.train_step_b(id, train, dtime)
train.tarvelocity = train.velocity
end
else
- train.last_accel = 0
+ train.acceleration = 0
end
--- 4. move train ---
@@ -436,6 +436,7 @@ if train.no_step or train.wait_for_path then return end
advtrains.path_clear_unused(train)
-- Set our path restoration position
+ -- TODO make a common function to find a restore positionon the path, in case the wanted position is off-track
local fli = atfloor(train.index)
train.last_pos = advtrains.path_get(train, fli)
train.last_connid = train.path_cn[fli]
@@ -854,26 +855,21 @@ function advtrains.do_connect_trains(first_id, second_id, player)
return true
end
--- TODO
function advtrains.invert_train(train_id)
local train=advtrains.trains[train_id]
- local old_path=train.path
- local old_path_dist=train.path_dist
- train.path={}
- train.path_dist={}
- train.index, train.end_index= -train.end_index, -train.index
- train.path_extent_min, train.path_extent_max = -train.path_extent_max, -train.path_extent_min
- train.min_index_on_track, train.max_index_on_track = -train.max_index_on_track, -train.min_index_on_track
- train.detector_old_index, train.detector_old_end_index = -train.detector_old_end_index, -train.detector_old_index
- train.couple_lck_back, train.couple_lck_front = train.couple_lck_front, train.couple_lck_back
-
- train.velocity=-train.velocity
- train.tarvelocity=-train.tarvelocity
- for k,v in pairs(old_path) do
- train.path[-k]=v
- train.path_dist[-k-1]=old_path_dist[k]
- end
+ advtrains.train_ensure_clean(train_id, train, 0)
+ -- Set the path restoration position to the opposite direction
+ local fli = atfloor(train.end_index) + 1
+ train.last_pos = advtrains.path_get(train, fli)
+ train.last_connid = train.path_cp[fli]
+ train.last_frac = fli - train.end_index
+
+ -- rotate some other stuff
+ train.couple_lck_back, train.couple_lck_front = train.couple_lck_front, train.couple_lck_back
+
+ advtrains.path_invalidate(train)
+
local old_trainparts=train.trainparts
train.trainparts={}
for k,v in ipairs(old_trainparts) do
diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua
index c3217e2..bf128d9 100644
--- a/advtrains/wagons.lua
+++ b/advtrains/wagons.lua
@@ -185,7 +185,7 @@ function wagon:destroy()
if data.train_id and self:train() then
table.remove(self:train().trainparts, data.pos_in_trainparts)
- advtrains.update_trainpart_properties(self.train_id)
+ advtrains.update_trainpart_properties(data.train_id)
advtrains.wagons[self.id]=nil
if self.discouple then self.discouple.object:remove() end--will have no effect on unloaded objects
return true
@@ -196,6 +196,7 @@ function wagon:destroy()
self.object:remove()
end
+local pihalf = math.pi/2
function wagon:on_step(dtime)
return advtrains.pcall(function()
@@ -375,9 +376,11 @@ function wagon:on_step(dtime)
-- Calculate new position, yaw and direction vector
local index = advtrains.path_get_index_by_offset(train, train.index, -data.pos_in_train)
- local pos, yaw, npos, npos2 = advtrains.path_get_interpolated(train, index)
+ local pos, tyaw, npos, npos2 = advtrains.path_get_interpolated(train, index)
local vdir = vector.normalize(vector.subtract(npos2, npos))
+ local yaw = tyaw - pihalf
+
--automatic get_on
--needs to know index and path
if self.door_entry and train.door_open and train.door_open~=0 and train.velocity==0 then
@@ -478,7 +481,7 @@ function wagon:on_step(dtime)
self.player_yaw[name] = p:get_look_horizontal()-self.old_yaw
end
-- set player looking direction using calculated offset
- p:set_look_horizontal((self.player_yaw[name] or 0)+yaw)
+ --TODO p:set_look_horizontal((self.player_yaw[name] or 0)+yaw)
end
end
self.turning = true