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authororwell96 <mono96.mml@gmail.com>2017-02-02 16:40:51 +0100
committerorwell96 <mono96.mml@gmail.com>2017-02-02 17:17:39 +0100
commitb19033b224f4f8ec33f10ba40327f1d811c04fbb (patch)
treef1d6340ef9aab4f93a2e355f544fa0a9ebb65130 /advtrains/advtrains_luaautomation/passive.lua
parenta8f9e3d43e1a256e73e1a40c261a7145d3652f5b (diff)
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LuaAutomation - Basic component implementation
Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components. Changes in advtrains code where neccessary. Supported passive components are light signals, switches and mesecon switches
Diffstat (limited to 'advtrains/advtrains_luaautomation/passive.lua')
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diff --git a/advtrains/advtrains_luaautomation/passive.lua b/advtrains/advtrains_luaautomation/passive.lua
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+-- passive.lua
+-- API to passive components, as described in passive_api.txt
+
+local function getstate(pos)
+ local node=advtrains.ndb.get_node(pos)
+ local ndef=minetest.registered_nodes[node.name]
+ if ndef and ndef.luaautomation and ndef.luaautomation.getstate then
+ local st=ndef.luaautomation.getstate
+ if type(st)=="function" then
+ return st(pos, node)
+ else
+ return st
+ end
+ end
+ return nil
+end
+
+local function setstate(pos, newstate)
+ local node=advtrains.ndb.get_node(pos)
+ local ndef=minetest.registered_nodes[node.name]
+ if ndef and ndef.luaautomation and ndef.luaautomation.setstate then
+ local st=ndef.luaautomation.setstate
+ st(pos, node, newstate)
+ end
+end
+
+-- gets called from environment.lua
+-- return the values here to keep them local
+return getstate, setstate