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author | Gabriel Pérez-Cerezo <gabriel@gpcf.eu> | 2021-06-30 23:46:00 +0200 |
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committer | Gabriel Pérez-Cerezo <gabriel@gpcf.eu> | 2021-06-30 23:46:00 +0200 |
commit | 30f4e342fdc6bd74c72bcbb649d4e1ccf974bcab (patch) | |
tree | 2567f11897f954dd060a67072b0f26ceb09a405b /advtrains | |
parent | 9b0ec771d70c4bdc97a08f480a1a9c31b1ee8ca1 (diff) | |
download | advtrains-30f4e342fdc6bd74c72bcbb649d4e1ccf974bcab.tar.gz advtrains-30f4e342fdc6bd74c72bcbb649d4e1ccf974bcab.tar.bz2 advtrains-30f4e342fdc6bd74c72bcbb649d4e1ccf974bcab.zip |
Make the collision mode configurable
If the advtrains_forgiving_collision setting is set to true, then the
train only collides with nodes that do not have normal
drawtype. Otherwise the old behavior is restored. This change is being
made because there were users and mods relying on the old behavior,
such as the railroad_paraphernalia mod's track blocker.
Diffstat (limited to 'advtrains')
-rw-r--r-- | advtrains/settingtypes.txt | 5 | ||||
-rw-r--r-- | advtrains/trainlogic.lua | 62 |
2 files changed, 58 insertions, 9 deletions
diff --git a/advtrains/settingtypes.txt b/advtrains/settingtypes.txt index 6acff80..2b627cb 100644 --- a/advtrains/settingtypes.txt +++ b/advtrains/settingtypes.txt @@ -56,3 +56,8 @@ advtrains_dtime_limit (DTime Limit for slow-down) float 0.2 0 5 # Time interval in seconds in which advtrains stores its save data to disk # Nevertheless, advtrains saves all data when shutting down the server. advtrains_save_interval (Save Interval) int 60 20 3600 + +# Enable forgiving collision mode +# If enabled, trains only collide with nodes with "normal" drawtype. +advtrains_forgiving_collision (Forgiving Collision mode) bool false + diff --git a/advtrains/trainlogic.lua b/advtrains/trainlogic.lua index 7093929..0f2a66e 100644 --- a/advtrains/trainlogic.lua +++ b/advtrains/trainlogic.lua @@ -1368,17 +1368,61 @@ function advtrains.invalidate_path(id) end --not blocking trains group -function advtrains.train_collides(node) - if node and minetest.registered_nodes[node.name] then - local ndef = minetest.registered_nodes[node.name] - -- if the node is drawtype normal (that is a full cube) then it does collide - if ndef.drawtype == "normal" then - -- except if it is not_blocking_trains - if ndef.groups.not_blocking_trains and ndef.groups.not_blocking_trains ~= 0 then - return false + +if minetest.settings:get_bool("advtrains_forgiving_collision") then + function advtrains.train_collides(node) + if node and minetest.registered_nodes[node.name] then + local ndef = minetest.registered_nodes[node.name] + -- if the node is drawtype normal (that is a full cube) then it does collide + if ndef.drawtype == "normal" then + -- except if it is not_blocking_trains + if ndef.groups.not_blocking_trains and ndef.groups.not_blocking_trains ~= 0 then + return false + end + return true end + end + return false + end +else + function advtrains.train_collides(node) + if node and minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].walkable then + if not minetest.registered_nodes[node.name].groups.not_blocking_trains then return true end + end + return false end - return false + + local nonblocknodes={ + "default:fence_wood", + "default:fence_acacia_wood", + "default:fence_aspen_wood", + "default:fence_pine_wood", + "default:fence_junglewood", + "default:torch", + "bones:bones", + + "default:sign_wall", + "signs:sign_wall", + "signs:sign_wall_blue", + "signs:sign_wall_brown", + "signs:sign_wall_orange", + "signs:sign_wall_green", + "signs:sign_yard", + "signs:sign_wall_white_black", + "signs:sign_wall_red", + "signs:sign_wall_white_red", + "signs:sign_wall_yellow", + "signs:sign_post", + "signs:sign_hanging", + + } + minetest.after(0, function() + for _,name in ipairs(nonblocknodes) do + if minetest.registered_nodes[name] then + minetest.registered_nodes[name].groups.not_blocking_trains=1 + end + end + end) end |