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author | orwell96 <orwell@bleipb.de> | 2017-12-06 13:23:55 +0100 |
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committer | orwell96 <orwell@bleipb.de> | 2017-12-06 13:23:55 +0100 |
commit | dc67ff7226a2836863a0e709a5b81c90c977f288 (patch) | |
tree | d1743a0f59fbc2ed4b4ab8359b1a2bf93c621c6a /advtrains_train_subway/init.lua | |
parent | be8aca9fb8ee406d4728c470a1340be8f418e45f (diff) | |
download | advtrains-dc67ff7226a2836863a0e709a5b81c90c977f288.tar.gz advtrains-dc67ff7226a2836863a0e709a5b81c90c977f288.tar.bz2 advtrains-dc67ff7226a2836863a0e709a5b81c90c977f288.zip |
Implement sound api and some sounds
- Level crossing bell
- Horns
- Subway train driving and door sounds
...to be continued...
Diffstat (limited to 'advtrains_train_subway/init.lua')
-rw-r--r-- | advtrains_train_subway/init.lua | 30 |
1 files changed, 24 insertions, 6 deletions
diff --git a/advtrains_train_subway/init.lua b/advtrains_train_subway/init.lua index e3c73c9..f8e5e3b 100644 --- a/advtrains_train_subway/init.lua +++ b/advtrains_train_subway/init.lua @@ -59,11 +59,13 @@ advtrains.register_wagon("subway_wagon", { doors={ open={ [-1]={frames={x=0, y=20}, time=1}, - [1]={frames={x=40, y=60}, time=1} + [1]={frames={x=40, y=60}, time=1}, + sound = "advtrains_subway_dopen", }, close={ [-1]={frames={x=20, y=40}, time=1}, - [1]={frames={x=60, y=80}, time=1} + [1]={frames={x=60, y=80}, time=1}, + sound = "advtrains_subway_dclose", } }, door_entry={-1, 1}, @@ -73,10 +75,26 @@ advtrains.register_wagon("subway_wagon", { collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, is_locomotive=true, drops={"default:steelblock 4"}, - --custom_on_activate = function(self, dtime_s) - -- atprint("subway custom_on_activate") - -- self.object:set_animation({x=1,y=80}, 15, 0, true) - --end, + horn_sound = "advtrains_subway_horn", + custom_on_velocity_change = function(self, velocity, old_velocity) + if old_velocity == 0 and velocity > 0 then + minetest.sound_play("advtrains_subway_depart", {object = self.object}) + end + if velocity < 2 and (old_velocity >= 2 or old_velocity == velocity) and not self.sound_arrive_handle then + self.sound_arrive_handle = minetest.sound_play("advtrains_subway_arrive", {object = self.object}) + elseif (velocity > old_velocity) and self.sound_arrive_handle then + minetest.sound_stop(self.sound_arrive_handle) + self.sound_arrive_handle = nil + end + if velocity > 0 and not self.sound_loop_handle then + self.sound_loop_handle = minetest.sound_play({name="advtrains_subway_loop", gain=0.3}, {object = self.object, loop=true}) + elseif velocity==0 then + if self.sound_loop_handle then + minetest.sound_stop(self.sound_loop_handle) + self.sound_loop_handle = nil + end + end + end, }, S("Subway Passenger Wagon"), "advtrains_subway_wagon_inv.png") --wagons |