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authororwell96 <mono96.mml@gmail.com>2016-09-15 08:08:26 +0200
committerorwell96 <mono96.mml@gmail.com>2016-09-15 08:08:26 +0200
commitd49e386bf744cc78c6cee60b8319e15f6e40303d (patch)
tree449db4c9b54a610da6b33845fd98daf7a77cebcb /readme.txt
parentc4a26de487091b95a891d739a89656cacba109d4 (diff)
downloadadvtrains-d49e386bf744cc78c6cee60b8319e15f6e40303d.tar.gz
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relicensing under CC-BY-NC-SA and updationg readme.
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diff --git a/readme.txt b/readme.txt
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+++ b/readme.txt
@@ -1,5 +1,7 @@
-This is version 1.0
-Since there are no trains mods out there that satisfied my needs, I decided to write my own.
+
+## ADVTRAINS ## realistic trains in Minetest!
+by orwell96 and contributors(see below)
+
Until now are supported:
- tracks and switches, based on angles of 30(!) degrees
- wagons that drive on these rails and collide with nodes in the environment(they need 3x3x3 space)
@@ -9,10 +11,11 @@ Until now are supported:
- coupling /discoupling of wagons/trains
- trains can travel through unloaded map chunks
- head-up display for train speed and nice controls when sitting in locomotive
+- signals and bumpers
+- switches and signals controllable by mesecons
Planned features:
- locomotives need coal to drive (and water...)
- more types of trains and rails(electric, diesel, maglevs...)
-- make switches controllable by mesecons
- better textures
- physics for train collisions (conservation of momentum)
- Automatic train control (ATC) via mesecons (only available on electric/subway trains, maybe allow for more features with digilines)
@@ -20,17 +23,23 @@ Planned features:
(I will probably split trains api and actual trains into two mods, to allow for extensions to be enabled individually)
Manual:
-- Use the 'track' item (red bent line) to place tracks. In most cases it will adjust rails in the direction you need them.
+- Use the 'Default train track' item to place tracks. In most cases it will adjust rails in the direction you need them.
- use the trackworker tool (doctor who sonic screwdriver) to rotate tracks(right-click) and to change normal rails into switches(left-click)
- to overcome heights you need the ramped rails, place them and you will understand.
-- right-click switches to change direction
+- right-click switches to change direction, or power them with mesecons
- place locomotives or wagons by picking the item and placing it on a track.
- right-click a wagon or locomotive to sit onto it.
- inside a locomotive, use W/S to accelerate/decelerate the train. This will fail if the train can't move in the desired direction. Shift stops the train, aux1 (default E) or right-click on wagon will let you off.
- drive two trains together and they will connect by right-clicking that green icon that appears.
- punch the red couple icon between wagons to discouple them
-Have fun!
License of code: LGPL 2.1
-License of media: CC-BY-SA 3.0 \ No newline at end of file
+License of media: CC-BY-NC-SA 3.0
+
+Contributions:
+
+Gravel Texture : from Minetest Game
+Initial rail model/texture : DS-minetest
+Models for signals/bumpers : mbb
+Steam engine / wagon texture: mbb \ No newline at end of file