diff options
Diffstat (limited to 'advtrains/couple.lua')
-rw-r--r-- | advtrains/couple.lua | 72 |
1 files changed, 40 insertions, 32 deletions
diff --git a/advtrains/couple.lua b/advtrains/couple.lua index 0e7a481..a102254 100644 --- a/advtrains/couple.lua +++ b/advtrains/couple.lua @@ -32,32 +32,13 @@ minetest.register_entity("advtrains:discouple", { get_staticdata=function() return "DISCOUPLE" end, on_punch=function(self, player) return advtrains.pcall(function() - if not self.wagon or not player or player:get_player_name()=="" then - --our new animal damage code seems to generate problems - return - end - --only if player owns at least one wagon next to this - local own=player:get_player_name() - if self.wagon.owner and self.wagon.owner==own and not self.wagon.lock_couples then - local train=advtrains.trains[self.wagon.train_id] - local nextwgn_id=train.trainparts[self.wagon.pos_in_trainparts-1] - for aoi, le in pairs(minetest.luaentities) do - if le and le.is_wagon then - if le.unique_id==nextwgn_id then - if le.owner and le.owner~=own then - minetest.chat_send_player(own, attrans("You need to own at least one neighboring wagon to destroy this couple.")) - return - end - end - end + local pname = player:get_player_name() + if pname and pname~="" and self.wagon then + if self.wagon:safe_decouple(pname) then + self.object:remove() + else + minetest.add_entity(self.object:getpos(), "advtrains:lockmarker") end - atprint("Discouple punched. Splitting train", self.wagon.train_id) - advtrains.split_train_at_wagon(self.wagon)--found in trainlogic.lua - self.object:remove() - elseif self.wagon.lock_couples then - minetest.chat_send_player(own, "Couples of one of the wagons are locked, can't discouple!") - else - minetest.chat_send_player(own, attrans("You need to own at least one neighboring wagon to destroy this couple.")) end end) end, @@ -75,13 +56,8 @@ minetest.register_entity("advtrains:discouple", { self.object:remove() return end - local velocityvec=self.wagon.object:getvelocity() - self.updatepct_timer=(self.updatepct_timer or 0)-dtime - if not self.old_velocity_vector or not vector.equals(velocityvec, self.old_velocity_vector) or self.updatepct_timer<=0 then--only send update packet if something changed - local flipsign=self.wagon.wagon_flipped and -1 or 1 - self.object:setpos(vector.add(self.wagon.object:getpos(), {y=0, x=-math.sin(self.wagon.object:getyaw())*self.wagon.wagon_span*flipsign, z=math.cos(self.wagon.object:getyaw())*self.wagon.wagon_span*flipsign})) - self.object:setvelocity(velocityvec) - self.updatepct_timer=2 + if self.wagon.old_velocity > 0 or self.wagon.pos_in_trainparts==1 then + self.object:remove() end atprintbm("discouple_step", t) end) @@ -122,6 +98,10 @@ minetest.register_entity("advtrains:couple", { return advtrains.pcall(function() if not self.train_id_1 or not self.train_id_2 then return end + local pname=clicker + if type(clicker)~="string" then pname=clicker:get_player_name() end + if not minetest.check_player_privs(pname, "train_operator") then return end + local id1, id2=self.train_id_1, self.train_id_2 if self.train1_is_backpos and not self.train2_is_backpos then advtrains.do_connect_trains(id1, id2, clicker) @@ -192,4 +172,32 @@ minetest.register_entity("advtrains:couple", { advtrains.atprint_context_tid_full=nil end) end, +}) +minetest.register_entity("advtrains:lockmarker", { + visual="sprite", + textures = {"advtrains_cpl_lock.png"}, + collisionbox = {-0.3,-0.3,-0.3, 0.3,0.3,0.3}, + visual_size = {x=0.7, y=0.7}, + initial_sprite_basepos = {x=0, y=0}, + + is_lockmarker=true, + on_activate=function(self, staticdata) + return advtrains.pcall(function() + if staticdata=="COUPLE" then + --couple entities have no right to exist further... + atprint("Couple loaded from staticdata, destroying") + self.object:remove() + return + end + self.object:set_armor_groups({immmortal=1}) + self.life=5 + end) + end, + get_staticdata=function(self) return "COUPLE" end, + on_step=function(self, dtime) + self.life=(self.life or 5)-dtime + if self.life<0 then + self.object:remove() + end + end, }) |