diff options
Diffstat (limited to 'advtrains/init.lua')
-rw-r--r-- | advtrains/init.lua | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/advtrains/init.lua b/advtrains/init.lua index d21a887..7d400dc 100644 --- a/advtrains/init.lua +++ b/advtrains/init.lua @@ -37,7 +37,7 @@ local GENERATE_ATRICIFIAL_LAG = false local HOW_MANY_LAG = 1.0 -- Simulate a higher server step interval, as it occurs when the server is on high load -advtrains.IGNORE_WORLD = false +advtrains.IGNORE_WORLD = true -- Run advtrains without respecting the world map -- - No world collision checks occur -- - The NDB forcibly places all nodes stored in it into the world regardless of the world's content. @@ -45,7 +45,7 @@ advtrains.IGNORE_WORLD = false -- This mode can be useful for debugging/testing a world without the map data available -- In this case, choose 'singlenode' as mapgen -local NO_SAVE = false +local NO_SAVE = true -- Do not save any data to advtrains save files -- ========================================================================== @@ -589,7 +589,7 @@ minetest.register_globalstep(function(dtime_mt) t = os.clock()+HOW_MANY_LAG end - advtrains.mainloop_trainlogic(dtime) + advtrains.mainloop_trainlogic(dtime,advtrains.mainloop_runcnt) if advtrains_itm_mainloop then advtrains_itm_mainloop(dtime) end @@ -639,10 +639,6 @@ function advtrains.save(remove_players_from_wagons) return end - -- Cleanup actions - --TODO very simple yet hacky workaround for the "green signals" bug - advtrains.invalidate_all_paths() - if advtrains.IGNORE_WORLD then advtrains.ndb.restore_all() end @@ -660,6 +656,10 @@ function advtrains.save(remove_players_from_wagons) atlatc.save() end atprint("[save_all]Saved advtrains save files") + + -- Cleanup actions + --TODO very simple yet hacky workaround for the "green signals" bug + advtrains.invalidate_all_paths() end minetest.register_on_shutdown(advtrains.save) |