diff options
Diffstat (limited to 'advtrains/lzb.lua')
-rw-r--r-- | advtrains/lzb.lua | 209 |
1 files changed, 117 insertions, 92 deletions
diff --git a/advtrains/lzb.lua b/advtrains/lzb.lua index 8846573..706f825 100644 --- a/advtrains/lzb.lua +++ b/advtrains/lzb.lua @@ -4,15 +4,22 @@ --[[ Documentation of train.lzb table train.lzb = { - trav = Current index that the traverser has advanced so far - oncoming = table containing oncoming signals, in order of appearance on the path + trav_index = Current index that the traverser has advanced so far + checkpoints = table containing oncoming signals, in order of index { pos = position of the point - idx = where this is on the path - spd = speed allowed to pass - fun = function(pos, id, train, index, speed, lzbdata) + index = where this is on the path + speed = speed allowed to pass. nil = no effect + callback = function(pos, id, train, index, speed, lzbdata) -- Function that determines what to do on the train in the moment it drives over that point. + -- When spd==0, called instead when train has stopped in front + -- nil = no effect + lzbdata = {} + -- Table of custom data filled in by approach callbacks + -- Whenever an approach callback inserts an LZB checkpoint with changed lzbdata, + -- all consecutive approach callbacks will see these passed as lzbdata table. } + trav_lzbdata = currently active lzbdata table at traverser index } each step, for every item in "oncoming", we need to determine the location to start braking (+ some safety margin) and, if we passed this point for at least one of the items, initiate brake. @@ -45,6 +52,16 @@ function advtrains.set_lzb_param(par, val) end end +local function resolve_latest_lzbdata(ckp, index) + local i = #ckp + local ckpi + while i>0 do + ckpi = ckp[i] + if ckpi.index <= index and ckpi.lzbdata then + return ckpi.lzbdata + end + end +end local function look_ahead(id, train) @@ -56,29 +73,64 @@ local function look_ahead(id, train) --local aware_i = advtrains.path_get_index_by_offset(train, brake_i, AWARE_ZONE) local lzb = train.lzb - local trav = lzb.trav - - --train.debug = lspd + local trav = lzb.trav_index + -- retrieve latest lzbdata + local lzbdata = lzb.trav_lzbdata + + if lzbdata.off_track then + --previous position was off track, do not scan any further + end while trav <= brake_i do - trav = trav + 1 local pos = advtrains.path_get(train, trav) -- check offtrack - if trav > train.path_trk_f then - table.insert(lzb.oncoming, { - pos = pos, - idx = trav-1, - spd = 0, - }) + if trav - 1 == train.path_trk_f then + lzbdata.off_track = true + advtrains.lzb_add_checkpoint(train, trav - 1, 0, nil, lzbdata) else -- run callbacks -- Note: those callbacks are defined in trainlogic.lua for consistency with the other node callbacks - advtrains.tnc_call_approach_callback(pos, id, train, trav, lzb.data) + advtrains.tnc_call_approach_callback(pos, id, train, trav, lzb.trav_lzbdata) end + trav = trav + 1 + end - lzb.trav = trav + lzb.trav_index = trav + +end + +-- Flood-fills train.path_speed, based on this checkpoint +local function apply_checkpoint_to_path(train, checkpoint) + if not checkpoint.speed then + return + end + -- make sure path exists until checkpoint + local pos = advtrains.path_get(train, checkpoint.index) + + local brake_accel = advtrains.get_acceleration(train, 11) + + -- start with the checkpoint index at specified speed + local index = checkpoint.index + local p_speed -- speed in path_speed + local c_speed = checkpoint.speed -- calculated speed at current index + while true do + p_speed = train.path_speed[index] + if (p_speed and p_speed <= c_speed) or index < train.index then + --we're done. train already slower than wanted at this position + return + end + -- insert calculated target speed + train.path_speed[index] = c_speed + -- calculate c_speed at previous index + advtrains.path_get(train, index-1) + local eldist = train.path_dist[index] - train.path_dist[index-1] + -- Calculate the start velocity the train would have if it had a end velocity of c_speed and accelerating with brake_accel, after a distance of eldist: + -- v0² = v1² - 2*a*s + c_speed = math.sqrt( (c_speed * c_speed) - (2 * brake_accel * eldist) ) + index = index - 1 + end end @@ -90,102 +142,75 @@ s = v0 * ------- + - * | ------- | = ----------- a 2 \ a / 2*a ]] -local function apply_control(id, train) - local lzb = train.lzb - - local i = 1 - while i<=#lzb.oncoming do - if lzb.oncoming[i].idx < train.index then - local ent = lzb.oncoming[i] - if ent.fun then - ent.fun(ent.pos, id, train, ent.idx, ent.spd, lzb.data) - end - - table.remove(lzb.oncoming, i) - else - i = i + 1 - end - end - - for i, it in ipairs(lzb.oncoming) do - local a = advtrains.get_acceleration(train, 1) --should be negative - local v0 = train.velocity - local v1 = it.spd - if v1 and v1 <= v0 then - local s = (v1*v1 - v0*v0) / (2*a) - - local st = s + params.ADD_SLOW - if v0 > 3 then - st = s + params.ADD_FAST - end - if v0<=0 then - st = s + params.ADD_STAND - end - - local i = advtrains.path_get_index_by_offset(train, it.idx, -st) - - --train.debug = dump({v0f=v0*f, aff=a*f*f,v0=v0, v1=v1, f=f, a=a, s=s, st=st, i=i, idx=train.index}) - if i <= train.index then - -- Gotcha! Braking... - train.ctrl.lzb = 1 - --train.debug = train.debug .. "BRAKE!!!" - return - end - - i = advtrains.path_get_index_by_offset(train, i, -params.ZONE_ROLL) - if i <= train.index and v0>1 then - -- roll control - train.ctrl.lzb = 2 - return - end - i = advtrains.path_get_index_by_offset(train, i, -params.ZONE_HOLD) - if i <= train.index and v0>1 then - -- hold speed - train.ctrl.lzb = 3 - return - end - end - end - train.ctrl.lzb = nil -end - -local function invalidate(train) +-- Removes all LZB checkpoints and restarts the traverser at the current train index +function advtrains.lzb_invalidate(train) train.lzb = { - trav = atround(train.index), - data = {}, - oncoming = {}, + trav_index = atround(train.index), + trav_lzbdata = {}, + checkpoints = {}, } end -function advtrains.lzb_invalidate(train) - invalidate(train) +-- LZB part of path_invalidate_ahead. Clears all checkpoints that are ahead of start_idx +-- in contrast to path_inv_ahead, doesn't complain if start_idx is behind train.index, clears everything then +function advtrains.lzb_invalidate_ahead(train, start_idx) + if train.lzb then + local idx = atfloor(start_idx) + local i = 1 + while train.lzb.checkpoints[i] do + if train.lzb.checkpoints[i].idx >= idx then + table.remove(train.lzb.checkpoints, i) + else + i=i+1 + end + end + -- re-apply all checkpoints to path_speed + train.path_speed = {} + for _,ckp in train.lzb.checkpoints do + apply_checkpoint_to_path(train, ckp) + end + end end -- Add LZB control point --- udata: User-defined additional data -function advtrains.lzb_add_checkpoint(train, index, speed, callback, udata) +-- lzbdata: If you modify lzbdata in an approach callback, you MUST add a checkpoint AND pass the (modified) lzbdata into it. +-- If you DON'T modify lzbdata, you MUST pass nil as lzbdata. Always modify the lzbdata table in place, never overwrite it! +function advtrains.lzb_add_checkpoint(train, index, speed, callback, lzbdata) local lzb = train.lzb local pos = advtrains.path_get(train, index) - table.insert(lzb.oncoming, { + local lzbdata_c = nil + if lzbdata then + -- make a shallow copy of lzbdata + lzbdata_c = {} + for k,v in pairs(lzbdata) do lzbdata_c[k] = v end + end + local ckp = { pos = pos, - idx = index, - spd = speed, - fun = callback, - udata = udata, - }) + index = index, + speed = speed, + callback = callback, + lzbdata = lzbdata_c, + } + table.insert(lzb.checkpoints, ckp) + + apply_checkpoint_to_path(train, ckp) end advtrains.te_register_on_new_path(function(id, train) - invalidate(train) + advtrains.lzb_invalidate(train) look_ahead(id, train) end) +advtrains.te_register_on_invalidate_ahead(function(id, train) + advtrains.lzb_invalidate_ahead(train, start_idx) +end) + advtrains.te_register_on_update(function(id, train) if not train.path or not train.lzb then atprint("LZB run: no path on train, skip step") return end look_ahead(id, train) - apply_control(id, train) + --apply_control(id, train) end, true) |