diff options
Diffstat (limited to 'advtrains/signals.lua')
-rw-r--r-- | advtrains/signals.lua | 44 |
1 files changed, 20 insertions, 24 deletions
diff --git a/advtrains/signals.lua b/advtrains/signals.lua index 1bbd7d4..75f9213 100644 --- a/advtrains/signals.lua +++ b/advtrains/signals.lua @@ -96,24 +96,16 @@ for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red", mesecons = {effector = { rules=advtrains.meseconrules, ["action_"..f.as] = function (pos, node) - advtrains.ndb.swap_node(pos, {name = "advtrains:signal_"..f.as..rotation, param2 = node.param2}, true) + advtrains.setstate(pos, f.als, node) end }}, - luaautomation = { - getstate = f.ls, - setstate = function(pos, node, newstate) - if newstate == f.als then - advtrains.ndb.swap_node(pos, {name = "advtrains:signal_"..f.as..rotation, param2 = node.param2}, true) - end - end, - }, on_rightclick=function(pos, node, player) local pname = player:get_player_name() local sigd = advtrains.interlocking and advtrains.interlocking.db.get_sigd_for_signal(pos) if sigd then advtrains.interlocking.show_signalling_form(sigd, pname) elseif advtrains.check_turnout_signal_protection(pos, player:get_player_name()) then - advtrains.ndb.swap_node(pos, {name = "advtrains:signal_"..f.as..rotation, param2 = node.param2}, true) + advtrains.setstate(pos, f.als, node) end end, -- new signal API @@ -124,7 +116,13 @@ for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red", else advtrains.ndb.swap_node(pos, {name = "advtrains:signal_off"..rotation, param2 = node.param2}, true) end - end + end, + getstate = f.ls, + setstate = function(pos, node, newstate) + if newstate == f.als then + advtrains.ndb.swap_node(pos, {name = "advtrains:signal_"..f.as..rotation, param2 = node.param2}, true) + end + end, }, can_dig = can_dig_func, }) @@ -161,24 +159,16 @@ for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red", mesecons = {effector = { rules = mrules_wallsignal, ["action_"..f.as] = function (pos, node) - advtrains.ndb.swap_node(pos, {name = "advtrains:signal_wall_"..loc.."_"..f.as, param2 = node.param2}, true) + advtrains.setstate(pos, f.als, node) end }}, - luaautomation = { - getstate = f.ls, - setstate = function(pos, node, newstate) - if newstate == f.als then - advtrains.ndb.swap_node(pos, {name = "advtrains:signal_wall_"..loc.."_"..f.as, param2 = node.param2}, true) - end - end, - }, on_rightclick=function(pos, node, player) local pname = player:get_player_name() local sigd = advtrains.interlocking and advtrains.interlocking.db.get_sigd_for_signal(pos) if sigd then advtrains.interlocking.show_signalling_form(sigd, pname) elseif advtrains.check_turnout_signal_protection(pos, player:get_player_name()) then - advtrains.ndb.swap_node(pos, {name = "advtrains:signal_wall_"..loc.."_"..f.as, param2 = node.param2}, true) + advtrains.setstate(pos, f.als, node) end end, -- new signal API @@ -189,7 +179,13 @@ for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red", else advtrains.ndb.swap_node(pos, {name = "advtrains:signal_wall_"..loc.."_off", param2 = node.param2}, true) end - end + end, + getstate = f.ls, + setstate = function(pos, node, newstate) + if newstate == f.als then + advtrains.ndb.swap_node(pos, {name = "advtrains:signal_wall_"..loc.."_"..f.as, param2 = node.param2}, true) + end + end, }, can_dig = can_dig_func, }) @@ -225,7 +221,7 @@ minetest.register_node("advtrains:across_off", { advtrains.ndb.swap_node(pos, {name = "advtrains:across_on", param2 = node.param2}, true) end }}, - luaautomation = { + advtrains = { getstate = "off", setstate = function(pos, node, newstate) if newstate == "on" then @@ -266,7 +262,7 @@ minetest.register_node("advtrains:across_on", { advtrains.ndb.swap_node(pos, {name = "advtrains:across_off", param2 = node.param2}, true) end }}, - luaautomation = { + advtrains = { getstate = "on", setstate = function(pos, node, newstate) if newstate == "off" then |