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-rw-r--r--advtrains_interlocking/lzb.lua18
1 files changed, 16 insertions, 2 deletions
diff --git a/advtrains_interlocking/lzb.lua b/advtrains_interlocking/lzb.lua
index db745ef..54b1a7a 100644
--- a/advtrains_interlocking/lzb.lua
+++ b/advtrains_interlocking/lzb.lua
@@ -30,7 +30,9 @@ local AWARE_ZONE = 50
local ADD_STAND = 2
local ADD_SLOW = 1
-local ADD_FAST = 10
+local ADD_FAST = 7
+local ZONE_ROLL = 2
+local ZONE_HOLD = 5 -- added on top of ZONE_ROLL
local SHUNT_SPEED_MAX = 4
@@ -49,7 +51,7 @@ local function look_ahead(id, train)
local travwspd = lzb.travwspd
local lspd
- train.debug = lspd
+ --train.debug = lspd
while trav <= brake_i and (not lspd or lspd>0) do
trav = trav + 1
@@ -172,6 +174,18 @@ local function apply_control(id, train)
--train.debug = train.debug .. "BRAKE!!!"
return
end
+ i = advtrains.path_get_index_by_offset(train, i, -ZONE_ROLL)
+ if i <= train.index then
+ -- roll control
+ train.ctrl.lzb = 2
+ return
+ end
+ i = advtrains.path_get_index_by_offset(train, i, -ZONE_HOLD)
+ if i <= train.index then
+ -- hold speed
+ train.ctrl.lzb = 3
+ return
+ end
end
end
train.ctrl.lzb = nil
ef='#n156'>156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include "nodedef.h"

#include "main.h" // For g_settings
#include "itemdef.h"
#ifndef SERVER
#include "tile.h"
#endif
#include "log.h"
#include "settings.h"
#include "nameidmapping.h"
#include "util/serialize.h"
//#include "profiler.h" // For TimeTaker

/*
	NodeBox
*/

void NodeBox::reset()
{
	type = NODEBOX_REGULAR;
	// default is empty
	fixed.clear();
	// default is sign/ladder-like
	wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
	wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
	wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
}

void NodeBox::serialize(std::ostream &os) const
{
	writeU8(os, 1); // version
	writeU8(os, type);

	if(type == NODEBOX_FIXED)
	{
		writeU16(os, fixed.size());
		for(std::vector<aabb3f>::const_iterator
				i = fixed.begin();
				i != fixed.end(); i++)
		{
			writeV3F1000(os, i->MinEdge);
			writeV3F1000(os, i->MaxEdge);
		}
	}
	else if(type == NODEBOX_WALLMOUNTED)
	{
		writeV3F1000(os, wall_top.MinEdge);
		writeV3F1000(os, wall_top.MaxEdge);
		writeV3F1000(os, wall_bottom.MinEdge);
		writeV3F1000(os, wall_bottom.MaxEdge);
		writeV3F1000(os, wall_side.MinEdge);
		writeV3F1000(os, wall_side.MaxEdge);
	}
}

void NodeBox::deSerialize(std::istream &is)
{
	int version = readU8(is);
	if(version != 1)
		throw SerializationError("unsupported NodeBox version");

	reset();

	type = (enum NodeBoxType)readU8(is);

	if(type == NODEBOX_FIXED)
	{
		u16 fixed_count = readU16(is);
		while(fixed_count--)
		{
			aabb3f box;
			box.MinEdge = readV3F1000(is);
			box.MaxEdge = readV3F1000(is);
			fixed.push_back(box);
		}
	}
	else if(type == NODEBOX_WALLMOUNTED)
	{
		wall_top.MinEdge = readV3F1000(is);
		wall_top.MaxEdge = readV3F1000(is);
		wall_bottom.MinEdge = readV3F1000(is);
		wall_bottom.MaxEdge = readV3F1000(is);
		wall_side.MinEdge = readV3F1000(is);
		wall_side.MaxEdge = readV3F1000(is);
	}
}

/*
	TileDef
*/

void TileDef::serialize(std::ostream &os, u16 protocol_version) const
{
	if(protocol_version >= 17)
		writeU8(os, 1); 
	else
		writeU8(os, 0);
	os<<serializeString(name);
	writeU8(os, animation.type);
	writeU16(os, animation.aspect_w);
	writeU16(os, animation.aspect_h);
	writeF1000(os, animation.length);
	if(protocol_version >= 17)
		writeU8(os, backface_culling);
}

void TileDef::deSerialize(std::istream &is)
{
	int version = readU8(is);
	name = deSerializeString(is);
	animation.type = (TileAnimationType)readU8(is);
	animation.aspect_w = readU16(is);
	animation.aspect_h = readU16(is);
	animation.length = readF1000(is);
	if(version >= 1)
		backface_culling = readU8(is);
}

/*
	SimpleSoundSpec serialization
*/

static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
		std::ostream &os)
{
	os<<serializeString(ss.name);
	writeF1000(os, ss.gain);
}
static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
{
	ss.name = deSerializeString(is);
	ss.gain = readF1000(is);
}

/*
	ContentFeatures
*/

ContentFeatures::ContentFeatures()
{
	reset();
}

ContentFeatures::~ContentFeatures()
{
}

void ContentFeatures::reset()
{
	/*
		Cached stuff
	*/
#ifndef SERVER
	solidness = 2;
	visual_solidness = 0;
	backface_culling = true;
#endif
	has_on_construct = false;
	has_on_destruct = false;
	has_after_destruct = false;
	/*
		Actual data

		NOTE: Most of this is always overridden by the default values given
		      in builtin.lua
	*/
	name = "";
	groups.clear();
	// Unknown nodes can be dug
	groups["dig_immediate"] = 2;
	drawtype = NDT_NORMAL;
	visual_scale = 1.0;
	for(u32 i=0; i<6; i++)
		tiledef[i] = TileDef();
	for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
		tiledef_special[j] = TileDef();
	alpha = 255;
	post_effect_color = video::SColor(0, 0, 0, 0);
	param_type = CPT_NONE;
	param_type_2 = CPT2_NONE;
	is_ground_content = false;
	light_propagates = false;
	sunlight_propagates = false;
	walkable = true;
	pointable = true;
	diggable = true;
	climbable = false;
	buildable_to = false;
	rightclickable = true;
	liquid_type = LIQUID_NONE;
	liquid_alternative_flowing = "";
	liquid_alternative_source = "";
	liquid_viscosity = 0;
	liquid_renewable = true;
	light_source = 0;
	damage_per_second = 0;
	node_box = NodeBox();
	selection_box = NodeBox();
	legacy_facedir_simple = false;
	legacy_wallmounted = false;
	sound_footstep = SimpleSoundSpec();
	sound_dig = SimpleSoundSpec("__group");
	sound_dug = SimpleSoundSpec();
}

void ContentFeatures::serialize(std::ostream &os, u16 protocol_version)
{
	if(protocol_version < 14){
		serializeOld(os, protocol_version);
		return;
	}

	writeU8(os, 6); // version
	os<<serializeString(name);
	writeU16(os, groups.size());
	for(ItemGroupList::const_iterator
			i = groups.begin(); i != groups.end(); i++){
		os<<serializeString(i->first);
		writeS16(os, i->second);
	}
	writeU8(os, drawtype);
	writeF1000(os, visual_scale);
	writeU8(os, 6);
	for(u32 i=0; i<6; i++)
		tiledef[i].serialize(os, protocol_version);
	writeU8(os, CF_SPECIAL_COUNT);
	for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
		tiledef_special[i].serialize(os, protocol_version);
	}
	writeU8(os, alpha);
	writeU8(os, post_effect_color.getAlpha());
	writeU8(os, post_effect_color.getRed());
	writeU8(os, post_effect_color.getGreen());
	writeU8(os, post_effect_color.getBlue());
	writeU8(os, param_type);
	writeU8(os, param_type_2);
	writeU8(os, is_ground_content);
	writeU8(os, light_propagates);
	writeU8(os, sunlight_propagates);
	writeU8(os, walkable);
	writeU8(os, pointable);
	writeU8(os, diggable);
	writeU8(os, climbable);
	writeU8(os, buildable_to);
	os<<serializeString(""); // legacy: used to be metadata_name
	writeU8(os, liquid_type);
	os<<serializeString(liquid_alternative_flowing);
	os<<serializeString(liquid_alternative_source);
	writeU8(os, liquid_viscosity);
	writeU8(os, liquid_renewable);
	writeU8(os, light_source);
	writeU32(os, damage_per_second);
	node_box.serialize(os);
	selection_box.serialize(os);
	writeU8(os, legacy_facedir_simple);
	writeU8(os, legacy_wallmounted);
	serializeSimpleSoundSpec(sound_footstep, os);
	serializeSimpleSoundSpec(sound_dig, os);
	serializeSimpleSoundSpec(sound_dug, os);
	writeU8(os, rightclickable);
	// Stuff below should be moved to correct place in a version that otherwise changes
	// the protocol version
}

void ContentFeatures::deSerialize(std::istream &is)
{
	int version = readU8(is);
	if(version != 6){
		deSerializeOld(is, version);
		return;
	}

	name = deSerializeString(is);
	groups.clear();
	u32 groups_size = readU16(is);
	for(u32 i=0; i<groups_size; i++){
		std::string name = deSerializeString(is);
		int value = readS16(is);
		groups[name] = value;
	}
	drawtype = (enum NodeDrawType)readU8(is);
	visual_scale = readF1000(is);
	if(readU8(is) != 6)
		throw SerializationError("unsupported tile count");
	for(u32 i=0; i<6; i++)
		tiledef[i].deSerialize(is);
	if(readU8(is) != CF_SPECIAL_COUNT)
		throw SerializationError("unsupported CF_SPECIAL_COUNT");
	for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
		tiledef_special[i].deSerialize(is);
	alpha = readU8(is);
	post_effect_color.setAlpha(readU8(is));
	post_effect_color.setRed(readU8(is));
	post_effect_color.setGreen(readU8(is));
	post_effect_color.setBlue(readU8(is));
	param_type = (enum ContentParamType)readU8(is);
	param_type_2 = (enum ContentParamType2)readU8(is);
	is_ground_content = readU8(is);
	light_propagates = readU8(is);
	sunlight_propagates = readU8(is);
	walkable = readU8(is);
	pointable = readU8(is);
	diggable = readU8(is);
	climbable = readU8(is);
	buildable_to = readU8(is);
	deSerializeString(is); // legacy: used to be metadata_name
	liquid_type = (enum LiquidType)readU8(is);
	liquid_alternative_flowing = deSerializeString(is);
	liquid_alternative_source = deSerializeString(is);
	liquid_viscosity = readU8(is);
	liquid_renewable = readU8(is);
	light_source = readU8(is);
	damage_per_second = readU32(is);
	node_box.deSerialize(is);
	selection_box.deSerialize(is);
	legacy_facedir_simple = readU8(is);
	legacy_wallmounted = readU8(is);
	deSerializeSimpleSoundSpec(sound_footstep, is);
	deSerializeSimpleSoundSpec(sound_dig, is);
	deSerializeSimpleSoundSpec(sound_dug, is);
	rightclickable = readU8(is);
	// If you add anything here, insert it primarily inside the try-catch
	// block to not need to increase the version.
	try{
		// Stuff below should be moved to correct place in a version that
		// otherwise changes the protocol version
	}catch(SerializationError &e) {};
}

/*
	CNodeDefManager
*/

class CNodeDefManager: public IWritableNodeDefManager
{
public:
	void clear()
	{
		m_name_id_mapping.clear();
		m_name_id_mapping_with_aliases.clear();

		for(u16 i=0; i<=MAX_CONTENT; i++)
		{
			ContentFeatures &f = m_content_features[i];
			f.reset(); // Reset to defaults
		}

		// Set CONTENT_AIR
		{
			ContentFeatures f;
			f.name = "air";
			f.drawtype = NDT_AIRLIKE;
			f.param_type = CPT_LIGHT;
			f.light_propagates = true;
			f.sunlight_propagates = true;
			f.walkable = false;
			f.pointable = false;
			f.diggable = false;
			f.buildable_to = true;
			// Insert directly into containers
			content_t c = CONTENT_AIR;
			m_content_features[c] = f;
			addNameIdMapping(c, f.name);
		}
		// Set CONTENT_IGNORE
		{
			ContentFeatures f;
			f.name = "ignore";
			f.drawtype = NDT_AIRLIKE;
			f.param_type = CPT_NONE;
			f.light_propagates = false;
			f.sunlight_propagates = false;
			f.walkable = false;
			f.pointable = false;
			f.diggable = false;
			// A way to remove accidental CONTENT_IGNOREs
			f.buildable_to = true;
			// Insert directly into containers
			content_t c = CONTENT_IGNORE;
			m_content_features[c] = f;
			addNameIdMapping(c, f.name);
		}
	}
	// CONTENT_IGNORE = not found
	content_t getFreeId()
	{
		for(u32 i=0; i<=0xffff; i++){
			const ContentFeatures &f = m_content_features[i];
			if(f.name == "")
				return i;
		}
		return CONTENT_IGNORE;
	}
	CNodeDefManager()
	{
		clear();
	}
	virtual ~CNodeDefManager()
	{
	}
	virtual IWritableNodeDefManager* clone()
	{
		CNodeDefManager *mgr = new CNodeDefManager();
		for(u16 i=0; i<=MAX_CONTENT; i++)
		{
			mgr->set(i, get(i));
		}
		return mgr;
	}
	virtual const ContentFeatures& get(content_t c) const
	{
		assert(c <= MAX_CONTENT);
		return m_content_features[c];
	}
	virtual const ContentFeatures& get(const MapNode &n) const
	{
		return get(n.getContent());
	}
	virtual bool getId(const std::string &name, content_t &result) const
	{
		std::map<std::string, content_t>::const_iterator
			i = m_name_id_mapping_with_aliases.find(name);
		if(i == m_name_id_mapping_with_aliases.end())
			return false;
		result = i->second;
		return true;
	}
	virtual content_t getId(const std::string &name) const
	{
		content_t id = CONTENT_IGNORE;
		getId(name, id);
		return id;
	}
	virtual void getIds(const std::string &name, std::set<content_t> &result)
			const
	{
		//TimeTaker t("getIds", NULL, PRECISION_MICRO);
		if(name.substr(0,6) != "group:"){
			content_t id = CONTENT_IGNORE;
			if(getId(name, id))
				result.insert(id);
			return;
		}
		std::string group = name.substr(6);

#if 1	// Optimized version, takes less than 1 microsecond at -O1
		std::map<std::string, GroupItems>::const_iterator
			i = m_group_to_items.find(group);
		if (i == m_group_to_items.end())
			return;

		const GroupItems &items = i->second;
		for (GroupItems::const_iterator j = items.begin();
			j != items.end(); ++j) {
			if ((*j).second != 0)
				result.insert((*j).first);
		}
#else	// Old version, takes about ~150-200us at -O1
		for(u16 id=0; id<=MAX_CONTENT; id++)
		{
			const ContentFeatures &f = m_content_features[id];
			if(f.name == "") // Quickly discard undefined nodes
				continue;
			if(itemgroup_get(f.groups, group) != 0)
				result.insert(id);
		}
#endif
		//printf("getIds: %dus\n", t.stop());
	}
	virtual const ContentFeatures& get(const std::string &name) const
	{
		content_t id = CONTENT_IGNORE;
		getId(name, id);
		return get(id);
	}
	// IWritableNodeDefManager
	virtual void set(content_t c, const ContentFeatures &def)
	{
		verbosestream<<"registerNode: registering content id \""<<c
				<<"\": name=\""<<def.name<<"\""<<std::endl;
		assert(c <= MAX_CONTENT);
		// Don't allow redefining CONTENT_IGNORE (but allow air)
		if(def.name == "ignore" || c == CONTENT_IGNORE){
			infostream<<"registerNode: WARNING: Ignoring "
					<<"CONTENT_IGNORE redefinition"<<std::endl;
			return;
		}
		// Check that the special contents are not redefined as different id
		// because it would mess up everything
		if((def.name == "ignore" && c != CONTENT_IGNORE) ||
			(def.name == "air" && c != CONTENT_AIR)){
			errorstream<<"registerNode: IGNORING ERROR: "
					<<"trying to register built-in type \""
					<<def.name<<"\" as different id"<<std::endl;
			return;
		}
		m_content_features[c] = def;
		if(def.name != "")
			addNameIdMapping(c, def.name);

		// Add this content to the list of all groups it belongs to
		for (ItemGroupList::const_iterator i = def.groups.begin();
			i != def.groups.end(); ++i) {
			std::string group_name = i->first;
			
			std::map<std::string, GroupItems>::iterator
				j = m_group_to_items.find(group_name);
			if (j == m_group_to_items.end()) {
				m_group_to_items[group_name].push_back(std::make_pair(c, i->second));
			} else {
				GroupItems &items = j->second;
				items.push_back(std::make_pair(c, i->second));
			}
		}
	}
	virtual content_t set(const std::string &name,
			const ContentFeatures &def)
	{
		assert(name == def.name);
		u16 id = CONTENT_IGNORE;
		bool found = m_name_id_mapping.getId(name, id);  // ignore aliases
		if(!found){
			// Get some id
			id = getFreeId();
			if(id == CONTENT_IGNORE)
				return CONTENT_IGNORE;
			if(name != "")
				addNameIdMapping(id, name);
		}
		set(id, def);
		return id;
	}
	virtual content_t allocateDummy(const std::string &name)
	{
		assert(name != "");
		ContentFeatures f;
		f.name = name;
		return set(name, f);
	}
	virtual void updateAliases(IItemDefManager *idef)
	{
		std::set<std::string> all = idef->getAll();
		m_name_id_mapping_with_aliases.clear();
		for(std::set<std::string>::iterator
				i = all.begin(); i != all.end(); i++)
		{
			std::string name = *i;
			std::string convert_to = idef->getAlias(name);
			content_t id;
			if(m_name_id_mapping.getId(convert_to, id))
			{
				m_name_id_mapping_with_aliases.insert(
						std::make_pair(name, id));
			}
		}
	}
	virtual void updateTextures(ITextureSource *tsrc)
	{
#ifndef SERVER
		infostream<<"CNodeDefManager::updateTextures(): Updating "
				<<"textures in node definitions"<<std::endl;

		bool new_style_water = g_settings->getBool("new_style_water");
		bool new_style_leaves = g_settings->getBool("new_style_leaves");
		bool opaque_water = g_settings->getBool("opaque_water");

		for(u16 i=0; i<=MAX_CONTENT; i++)
		{
			ContentFeatures *f = &m_content_features[i];

			// Figure out the actual tiles to use
			TileDef tiledef[6];
			for(u32 j=0; j<6; j++)
			{
				tiledef[j] = f->tiledef[j];
				if(tiledef[j].name == "")
					tiledef[j].name = "unknown_node.png";
			}

			bool is_liquid = false;
			switch(f->drawtype){
			default:
			case NDT_NORMAL:
				f->solidness = 2;
				break;
			case NDT_AIRLIKE:
				f->solidness = 0;
				break;
			case NDT_LIQUID:
				assert(f->liquid_type == LIQUID_SOURCE);
				if(opaque_water)
					f->alpha = 255;
				if(new_style_water){
					f->solidness = 0;
				} else {
					f->solidness = 1;
					f->backface_culling = false;
				}
				is_liquid = true;
				break;
			case NDT_FLOWINGLIQUID:
				assert(f->liquid_type == LIQUID_FLOWING);
				f->solidness = 0;
				if(opaque_water)
					f->alpha = 255;
				is_liquid = true;
				break;
			case NDT_GLASSLIKE:
				f->solidness = 0;
				f->visual_solidness = 1;
				break;
			case NDT_ALLFACES:
				f->solidness = 0;
				f->visual_solidness = 1;
				break;
			case NDT_ALLFACES_OPTIONAL:
				if(new_style_leaves){
					f->drawtype = NDT_ALLFACES;
					f->solidness = 0;
					f->visual_solidness = 1;
				} else {
					f->drawtype = NDT_NORMAL;
					f->solidness = 2;
					for(u32 i=0; i<6; i++){
						tiledef[i].name += std::string("^[noalpha");
					}
				}
				break;
			case NDT_PLANTLIKE:
				f->solidness = 0;
				f->backface_culling = false;
				break;
			case NDT_TORCHLIKE:
			case NDT_SIGNLIKE:
			case NDT_FENCELIKE:
			case NDT_RAILLIKE:
			case NDT_NODEBOX:
				f->solidness = 0;
				break;
			}

			u8 material_type;
			if (is_liquid)
				material_type = (f->alpha == 255) ? TILE_MATERIAL_LIQUID_OPAQUE : TILE_MATERIAL_LIQUID_TRANSPARENT;
			else
				material_type = (f->alpha == 255) ? TILE_MATERIAL_BASIC : TILE_MATERIAL_ALPHA;

			// Tiles (fill in f->tiles[])
			for(u16 j=0; j<6; j++){
				// Texture
				f->tiles[j].texture = tsrc->getTexture(tiledef[j].name);
				// Alpha
				f->tiles[j].alpha = f->alpha;
				// Material type
				f->tiles[j].material_type = material_type;
				// Material flags
				f->tiles[j].material_flags = 0;
				if(f->backface_culling)
					f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
				if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
					f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
				// Animation parameters
				if(f->tiles[j].material_flags &
						MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
				{
					// Get raw texture size to determine frame count by
					// aspect ratio
					video::ITexture *t = tsrc->getTextureRaw(tiledef[j].name);
					v2u32 size = t->getOriginalSize();
					int frame_height = (float)size.X /
							(float)tiledef[j].animation.aspect_w *
							(float)tiledef[j].animation.aspect_h;
					int frame_count = size.Y / frame_height;
					int frame_length_ms = 1000.0 *
							tiledef[j].animation.length / frame_count;
					f->tiles[j].animation_frame_count = frame_count;
					f->tiles[j].animation_frame_length_ms = frame_length_ms;

					// If there are no frames for an animation, switch
					// animation off (so that having specified an animation
					// for something but not using it in the texture pack
					// gives no overhead)
					if(frame_count == 1){
						f->tiles[j].material_flags &=
								~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
					}
				}
			}
			// Special tiles (fill in f->special_tiles[])
			for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
				// Texture
				f->special_tiles[j].texture =
						tsrc->getTexture(f->tiledef_special[j].name);
				// Alpha
				f->special_tiles[j].alpha = f->alpha;
				// Material type
				f->special_tiles[j].material_type = material_type;
				// Material flags
				f->special_tiles[j].material_flags = 0;
				if(f->tiledef_special[j].backface_culling)
					f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
				if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
					f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
				// Animation parameters
				if(f->special_tiles[j].material_flags &
						MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
				{
					// Get raw texture size to determine frame count by
					// aspect ratio
					video::ITexture *t = tsrc->getTextureRaw(f->tiledef_special[j].name);
					v2u32 size = t->getOriginalSize();
					int frame_height = (float)size.X /
							(float)f->tiledef_special[j].animation.aspect_w *
							(float)f->tiledef_special[j].animation.aspect_h;
					int frame_count = size.Y / frame_height;
					int frame_length_ms = 1000.0 *
							f->tiledef_special[j].animation.length / frame_count;
					f->special_tiles[j].animation_frame_count = frame_count;
					f->special_tiles[j].animation_frame_length_ms = frame_length_ms;

					// If there are no frames for an animation, switch
					// animation off (so that having specified an animation
					// for something but not using it in the texture pack
					// gives no overhead)
					if(frame_count == 1){
						f->special_tiles[j].material_flags &=
								~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
					}
				}
			}
		}
#endif
	}
	void serialize(std::ostream &os, u16 protocol_version)
	{
		writeU8(os, 1); // version
		u16 count = 0;
		std::ostringstream os2(std::ios::binary);
		for(u16 i=0; i<=MAX_CONTENT; i++)
		{
			if(i == CONTENT_IGNORE || i == CONTENT_AIR)
				continue;
			ContentFeatures *f = &m_content_features[i];
			if(f->name == "")
				continue;
			writeU16(os2, i);
			// Wrap it in a string to allow different lengths without
			// strict version incompatibilities
			std::ostringstream wrapper_os(std::ios::binary);
			f->serialize(wrapper_os, protocol_version);
			os2<<serializeString(wrapper_os.str());
			count++;
		}
		writeU16(os, count);
		os<<serializeLongString(os2.str());
	}
	void deSerialize(std::istream &is)
	{
		clear();
		int version = readU8(is);
		if(version != 1)
			throw SerializationError("unsupported NodeDefinitionManager version");
		u16 count = readU16(is);
		std::istringstream is2(deSerializeLongString(is), std::ios::binary);
		for(u16 n=0; n<count; n++){
			u16 i = readU16(is2);
			if(i > MAX_CONTENT){
				errorstream<<"ContentFeatures::deSerialize(): "
						<<"Too large content id: "<<i<<std::endl;
				continue;
			}
			/*// Do not deserialize special types
			if(i == CONTENT_IGNORE || i == CONTENT_AIR)
				continue;*/
			ContentFeatures *f = &m_content_features[i];
			// Read it from the string wrapper
			std::string wrapper = deSerializeString(is2);
			std::istringstream wrapper_is(wrapper, std::ios::binary);
			f->deSerialize(wrapper_is);
			verbosestream<<"deserialized "<<f->name<<std::endl;
			if(f->name != "")
				addNameIdMapping(i, f->name);
		}
	}
private:
	void addNameIdMapping(content_t i, std::string name)
	{