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diff --git a/readme.txt b/readme.txt deleted file mode 100644 index f341033..0000000 --- a/readme.txt +++ /dev/null @@ -1,48 +0,0 @@ - -## ADVTRAINS ## realistic trains in Minetest! -by orwell96 and contributors(see below) - -For up-to-date information, visit https://advtrains.de/ - -License of code: GNU AGPL version 3 -License of media: CC-BY-SA 3.0 - -(up to commit 1bb1d8, the license has been LGPL 2.1) - -Contributions: - -Coding: -Various features and bugfixes have been contributed by: -- gpcf -- Blockhead -- ywang -Small code contributions: -- h-v-smacker -- NaruTrey - -Assets: -Gravel Texture : from Minetest Game -Initial rail model/texture : DS-minetest -Models for signals/bumpers : mbb -Steam engine / wagon texture: mbb -Detailed Steam engine : mbb / Krokoschlange(animation) -Industrial engine/wagons : mbb -Inventory images : mbb -Node texture for LuaATC controller: Jeija (from Mesecons) -Mod Description : hajo -Sounds: -advtrains_crossing_bell : Codesound -advtrains_japan_horn : Codesound -advtrains_steam_whistle : googol -advtrains_subway_horn : https://freesound.org/people/Mullumbimby/sounds/385283/ -advtrains_subway_* : Gabriel (gbl08ma) -45 degree platforms design : Och_Noe - -Testers: -gpcf (Linuxworks server) -imcasper (tss Branch) - - -If I forgot someone please punish me for that. Also see the Git commit log. - -You can see this mod in action on Linuxworks Next Generation server. |