| Commit message (Collapse) | Author | Age |
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and player controls in train, fix death and join bugs, do not spawn bones on death
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- Add some more stuff to API for LuaATC rails
- Warn on strange events even if debug info is disabled
- save atlatc on shutdown too
- fix detector rails in unloaded chunks
- do not fail silently in simple ATC rails
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Implements the base code for LuaAutomation, an ATC rail and a punch-operated 'operation panel' as well as interface for passive components.
Changes in advtrains code where neccessary.
Supported passive components are light signals, switches and mesecon switches
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better now than too late.
use 'digtron' for more realistic functionality.
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- trackdb is kept for large rail networks to still work but not saved anymore
- saving node name and param2 instead of track connections, so also signals can be saved.
- small serialization format
- fast access times, almost no redundancy
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sometimes wagons get created/loaded but are not initialized. These stand around and can't be removed.
Now if a wagon does not get initialized after 20 steps, something went wrong and the wagon is removed.
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Ready for 2.0 release.
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