Commit message (Collapse) | Author | Age | |
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* | Make digtron able to build tracks. | Gabriel Pérez-Cerezo | 2018-08-12 |
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* | Fix yaw calculations, track placement orientation and speed up direction ↵ | orwell96 | 2018-06-14 |
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* | Rewrite rail connection system... | orwell96 | 2017-12-18 |
| | | | | | | | | | ...to support an arbitrary number of connections for rails, which leads to these new features: - switches now get recognized by the trackworker correctly - ability to add real rail crosses During this, I also rewrote the rail registering system and the conway function (important part of path prediction) Note, developers: the track preset format changed, you might need to rewrite them according to the presets in tracks.lua if you wrote your own (possibly breaks advcarts) | ||
* | Use preferred rail orientation algorithm also for double connections | orwell96 | 2017-12-18 |
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* | Do not modify rails that should not be modified | orwell96 | 2017-11-24 |
| | | | | | | ... when placing tracks, such as slopes Fixes slopes being replaced by curves. Also, check the node below for connection (does not check rely, but that would be uneccessary) | ||
* | Correct yaw to preferred rail direction calculation | orwell96 | 2017-11-24 |
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* | Make trackplacer align rails by any tracks, not just by tracks with the same ↵ | orwell96 | 2017-11-22 |
| | | | | | | | nnpref This finally fixes the need to rotate atc rails and bumpers. Also prefers rotation that is closer to the player's look dir (placed bumpers will face the player) | ||
* | Moved default train track to separate mod, for integration with advcarts. | Gabriel Pérez-Cerezo | 2017-10-25 |
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* | Remove zip release files, move mod to root, exclude assets from Makefile (#92) | rubenwardy | 2017-09-20 |
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* | Restructure mod directory | orwell96 | 2017-01-04 |
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* | Add Automatic Train Control system | orwell96 | 2017-01-04 |
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* | Turning mod into a modpack and separating the trains from the core mod | orwell96 | 2016-12-20 |