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* Use preferred rail orientation algorithm also for double connectionsorwell962017-12-18
* Move train_load() function into advtrains_train_trackorwell962017-12-18
* Make sure an old_velocity is always passedorwell962017-12-06
* Implement sound api and some soundsorwell962017-12-06
* Change name of update_animation functionorwell962017-11-29
* remove superfluous parameterorwell962017-11-27
* Do not modify rails that should not be modifiedorwell962017-11-24
* Merge branch 'master' of https://github.com/orwell96/advtrainsorwell962017-11-24
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| * Preserve the player's looking directionorwell962017-11-23
* | Correct yaw to preferred rail direction calculationorwell962017-11-24
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* Add modifiable wagon extentsorwell962017-11-23
* Fix multiple track types not working simultaneouslyorwell962017-11-22
* do not register wagons in the advtrains namespace automaticallyorwell962017-11-22
* Make trackplacer align rails by any tracks, not just by tracks with the same ...orwell962017-11-22
* Do not punch signsorwell962017-11-14
* Fix occasional crash in discouple on_punchorwell962017-11-14
* Fix entity damageorwell962017-11-02
* Change name of the node database group in order to clone node database code i...orwell962017-10-31
* Punch non-player objects when they get overridden by a train.orwell962017-10-25
* Fix subway train placerorwell962017-10-25
* Some workaround fixes for Linuxworks serverorwell962017-10-25
* Implement multi-occupation in detector.on_node table to finally fix collisionsorwell962017-10-25
* Replace many math.floor(x+0.5) calls (or math.floor calls that should be thos...orwell962017-10-25
* Fix coupling and collisions in certain casesorwell962017-10-25
* Moved default train track to separate mod, for integration with advcarts.Gabriel Pérez-Cerezo2017-10-25
* Fix last commitorwell962017-10-23
* Fix continous object_property modificationorwell962017-10-23
* Set wagon line numberGabriel Pérez-Cerezo2017-10-23
* Prefer saved nodedb node before node loaded from maporwell962017-10-11
* Merge remote-tracking branch 'lemon-melon-repo/master'orwell962017-10-11
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| * Add speed as number in km/h to train hudlemon-melon2017-07-15
| * Add m/s to km/h helper functionlemon-melon2017-07-15
* | Do not crash when train_pos is nil while checking wagon entity loadingorwell962017-10-11
* | Fix error cascade due to inexistent drb_dump when debugging is disabledorwell962017-10-11
* | Remove zip release files, move mod to root, exclude assets from Makefile (#92)rubenwardy2017-09-20
* | Merge PR from mbb - Improve models and texturesMBB2017-08-24
* | Added command to reroute trainsGabriel Pérez-Cerezo2017-08-15
* | Fixed #86Gabriel Pérez-Cerezo2017-08-15
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* Add command to throw all players out of trains, fixes #78orwell962017-06-12
* Fix broken door animations caused by continuous set_object_properties() messa...orwell962017-06-08
* lower capacity of freight carsorwell962017-06-08
* Change log level of save_all message to atprint()orwell962017-06-08
* Do not clear the F table when running the init code failsorwell962017-06-08
* Merge pull request #67 from AntumDeluge/settingsorwell962017-06-08
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| * Replace deprecated methods:AntumDeluge2017-06-07
* | Check if 'digtron' global exists before calling in condition:AntumDeluge2017-06-07
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* Add loading/unloading rails (#63)gpcf2017-05-31
* Fix still broken ndb restoring, and make sid() honor nil valuesorwell962017-05-31
* Fix detector rails changing to default orientationorwell962017-05-30
* Re-add option for debugging features and add option to disable collisionsorwell962017-05-30
/span>, 0.5 , 0, 0, -0.55}, {0, -0.5, 0.5 , 0.25, 0, -0.3 }, {0.25 , -0.5, 0.5, 0.5, 0, -0.05} } } minetest.register_node(modprefix..":platform_45_low_"..nodename, { description = attrans("@1 Platform (low, 45 degree)", desc), groups = {cracky = 1, not_blocking_trains = 1, platform=2}, sounds = ndef.sounds, drawtype = "mesh", mesh = "advtrains_platform_diag_low.b3d", selection_box = diagonalbox_low, collision_box = diagonalbox_low, tiles = {btex, btex.."^advtrains_platform_diag.png"}, paramtype2 = "facedir", paramtype = "light", sunlight_propagates = true, }) minetest.register_craft({ type="shapeless", output = modprefix .. ":platform_high_"..nodename.." 4", recipe = { "dye:yellow", preset, preset }, }) minetest.register_craft({ type="shapeless", output = modprefix .. ":platform_low_"..nodename.." 4", recipe = { "dye:yellow", preset }, }) minetest.register_craft({ type="shapeless", output = modprefix .. ":platform_45_"..nodename.." 2", recipe = { "dye:yellow", preset, preset, preset } }) minetest.register_craft({ type="shapeless", output = modprefix .. ":platform_45_low_"..nodename.." 2", recipe = { modprefix .. ":platform_45_"..nodename }, }) end advtrains.register_platform("advtrains", "default:stonebrick") advtrains.register_platform("advtrains", "default:sandstonebrick")