Commit message (Collapse) | Author | Age | |
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* | Revert "Added stop and reverse rail" | Gabriel Pérez-Cerezo | 2017-01-18 |
| | | | | | | | This reverts commit 633d514f5b63d28d80a5c0981ee3e99b61899c41. Conflicts: tracks.lua | ||
* | Added mechanism to avoid double-detection | Gabriel Pérez-Cerezo | 2016-12-22 |
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* | Added stop and reverse rail | Gabriel Pérez-Cerezo | 2016-12-22 |
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* | Fix behavior when using get_look_yaw() instead of get_look_horizontal() | orwell96 | 2016-12-13 |
| | | | | get_look_yaw returns values that are 90° rotated | ||
* | Don't decrease stack itemcount of slope placer in creative | orwell96 | 2016-12-13 |
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* | Implement better slope placement system | orwell96 | 2016-12-13 |
| | | | | Only look in the desired direction and place slope node on lowest slope part. will automatically adjust slope to next higher node. | ||
* | remove the legacy replacement lbms/abms | orwell96 | 2016-12-03 |
| | | | | Until now, everyone should have updated at least once... | ||
* | Fix detector rails rotating when a train passes | orwell96 | 2016-11-11 |
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* | Add detector rails | orwell96 | 2016-11-10 |
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* | Remove the "register_bumpers" workaround function and register them how they ↵ | orwell96 | 2016-11-10 |
| | | | | should be registered | ||
* | rewrite collision system again | orwell96 | 2016-11-10 |
| | | | | | this time, it is based on nodes that trains stand on. advtrains.detector (in tracks.lua) keeps a table with nodes that trains are standing /driving on. This will be used now for detector rails. | ||
* | some smaller slopes | orwell96 | 2016-10-06 |
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* | add 45 degrees vertical rails | orwell96 | 2016-09-18 |
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* | add more crafting recipes and a manual | orwell96 | 2016-09-17 |
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* | various improvements on signals and bumpers | orwell96 | 2016-09-13 |
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* | make switches not switchable when train is on it, and do neccessary stuff on ↵ | orwell96 | 2016-09-13 |
| | | | | switching | ||
* | add mesecon support for switches and signals | orwell96 | 2016-09-13 |
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* | fix item drops on rails, and throw bumpers out of the trackplacer tables, ↵ | orwell96 | 2016-09-12 |
| | | | | because it caused confusion | ||
* | add bumpers | orwell96 | 2016-09-12 |
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* | Add a platform node, make some nodes (esp. fences) not blocking trains, ↵ | orwell96 | 2016-08-28 |
| | | | | implement benchmarking better and optimize some things | ||
* | Fixing inventory and inventory images | orwell96 | 2016-08-28 |
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* | Making everything visible in creative inventory, since the code that should ↵ | orwell96 | 2016-08-28 |
| | | | | do that does not work. | ||
* | Creating new switches, and adding lbms to finally abandon old rails | orwell96 | 2016-08-26 |
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* | tidying up the tracks and trackworker/placer code and making rail ↵ | orwell96 | 2016-08-22 |
| | | | | registration a lot more modular | ||
* | repairing the trackworker | orwell96 | 2016-08-21 |
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* | add new-style vertical tracks | orwell96 | 2016-08-21 |
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* | Extending to 30deg rails, creating and adding the models | orwell96 | 2016-08-21 |
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* | integrating the new rails (currently no verticals and switches) (fix mistake) | orwell96 | 2016-07-04 |
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* | integrating the new rails (currently no verticals and switches) | orwell96 | 2016-07-04 |
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* | Screwing everything up in order to extend to 16 possible directions with 1/8 ↵ | orwell96 | 2016-07-04 |
| | | | | precision | ||
* | add new textures | orwell96 | 2016-06-09 |
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* | fixed lua errors and code mistakes | orwell96 | 2016-05-29 |
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* | added trackdb and unloaded wagons handling | orwell96 | 2016-05-29 |
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* | created git repository | orwell96 | 2016-05-29 |