From 080b8fb27342827965bab2567dde14e57433b55e Mon Sep 17 00:00:00 2001 From: orwell96 Date: Sun, 27 Dec 2020 18:04:42 +0100 Subject: Add IGNORE_WORLD mode to test using only the advtrains save data --- advtrains/init.lua | 35 ++++++++++++++++++++++++++++++----- advtrains/nodedb.lua | 4 +++- advtrains/tracks.lua | 2 +- advtrains/wagons.lua | 4 +++- 4 files changed, 37 insertions(+), 8 deletions(-) (limited to 'advtrains') diff --git a/advtrains/init.lua b/advtrains/init.lua index fd56d6d..d21a887 100644 --- a/advtrains/init.lua +++ b/advtrains/init.lua @@ -26,17 +26,33 @@ minetest.log("action", "[advtrains] Loading...") attrans = minetest.get_translator ("advtrains") --advtrains +advtrains = {trains={}, player_to_train_mapping={}} +-- =======================Development/debugging settings===================== +-- DO NOT USE FOR NORMAL OPERATION local DUMP_DEBUG_SAVE = false +-- dump the save files in human-readable format into advtrains_DUMP + local GENERATE_ATRICIFIAL_LAG = false local HOW_MANY_LAG = 1.0 +-- Simulate a higher server step interval, as it occurs when the server is on high load + +advtrains.IGNORE_WORLD = false +-- Run advtrains without respecting the world map +-- - No world collision checks occur +-- - The NDB forcibly places all nodes stored in it into the world regardless of the world's content. +-- - Rails do not set the 'attached_node' group +-- This mode can be useful for debugging/testing a world without the map data available +-- In this case, choose 'singlenode' as mapgen + +local NO_SAVE = false +-- Do not save any data to advtrains save files +-- ========================================================================== --Constant for maximum connection value/division of the circle AT_CMAX = 16 -advtrains = {trains={}, player_to_train_mapping={}} - -- get wagon loading range advtrains.wagon_load_range = tonumber(minetest.settings:get("advtrains_wagon_load_range")) if not advtrains.wagon_load_range then @@ -622,6 +638,18 @@ function advtrains.save(remove_players_from_wagons) atwarn("Instructed to save() but load() was never called!") return end + + -- Cleanup actions + --TODO very simple yet hacky workaround for the "green signals" bug + advtrains.invalidate_all_paths() + + if advtrains.IGNORE_WORLD then + advtrains.ndb.restore_all() + end + + if NO_SAVE then + return + end if no_action then atlog("[save] Saving requested externally, but Advtrains step is disabled. Not saving any data as state may be inconsistent.") return @@ -632,9 +660,6 @@ function advtrains.save(remove_players_from_wagons) atlatc.save() end atprint("[save_all]Saved advtrains save files") - - --TODO very simple yet hacky workaround for the "green signals" bug - advtrains.invalidate_all_paths() end minetest.register_on_shutdown(advtrains.save) diff --git a/advtrains/nodedb.lua b/advtrains/nodedb.lua index 4539529..ca7b195 100644 --- a/advtrains/nodedb.lua +++ b/advtrains/nodedb.lua @@ -281,6 +281,8 @@ function advtrains.get_rail_info_at(pos, drives_on) return true, conns, railheight end +local IGNORE_WORLD = advtrains.IGNORE_WORLD + ndb.run_lbm = function(pos, node) local cid=ndbget(pos.x, pos.y, pos.z) if cid then @@ -335,7 +337,7 @@ ndb.restore_all = function() if node then local ori_ndef=minetest.registered_nodes[node.name] local ndbnode=ndb.get_node_raw(pos) - if ori_ndef and ori_ndef.groups.save_in_at_nodedb then --check if this node has been worldedited, and don't replace then + if (ori_ndef and ori_ndef.groups.save_in_at_nodedb) or IGNORE_WORLD then --check if this node has been worldedited, and don't replace then if (ndbnode.name~=node.name or ndbnode.param2~=node.param2) then minetest.swap_node(pos, ndbnode) --atlog("Replaced",node.name,"@",pos,"with",ndbnode.name) diff --git a/advtrains/tracks.lua b/advtrains/tracks.lua index 7037244..ba59720 100644 --- a/advtrains/tracks.lua +++ b/advtrains/tracks.lua @@ -469,7 +469,7 @@ function advtrains.register_tracks(tracktype, def, preset) tiles = {def.shared_texture or (def.texture_prefix.."_"..img_suffix..".png"), def.second_texture}, groups = { - attached_node=1, + attached_node = advtrains.IGNORE_WORLD and 0 or 1, advtrains_track=1, ["advtrains_track_"..tracktype]=1, save_in_at_nodedb=1, diff --git a/advtrains/wagons.lua b/advtrains/wagons.lua index 4e7fb26..7b6a381 100644 --- a/advtrains/wagons.lua +++ b/advtrains/wagons.lua @@ -10,6 +10,8 @@ -- TP delay when getting off wagon local GETOFF_TP_DELAY = 0.5 +local IGNORE_WORLD = advtrains.IGNORE_WORLD + advtrains.wagons = {} advtrains.wagon_prototypes = {} advtrains.wagon_objects = {} @@ -446,7 +448,7 @@ function wagon:on_step(dtime) end --checking for environment collisions(a 3x3 cube around the center) - if is_in_loaded_area and not train.recently_collided_with_env then + if not IGNORE_WORLD and is_in_loaded_area and not train.recently_collided_with_env then local collides=false local exh = self.extent_h or 1 local exv = self.extent_v or 2 -- cgit v1.2.3