From 3d7924c751bc8ca438e4b9bd1cb1f241cc636494 Mon Sep 17 00:00:00 2001 From: orwell96 Date: Tue, 29 May 2018 15:53:34 +0200 Subject: Fix bugs found while testing --- advtrains_train_industrial/init.lua | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'advtrains_train_industrial/init.lua') diff --git a/advtrains_train_industrial/init.lua b/advtrains_train_industrial/init.lua index a60bf74..71154fb 100644 --- a/advtrains_train_industrial/init.lua +++ b/advtrains_train_industrial/init.lua @@ -41,6 +41,7 @@ advtrains.register_wagon("engine_industrial", { collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial Train Engine"), "advtrains_engine_industrial_inv.png") --big-- advtrains.register_wagon("engine_industrial_big", { @@ -78,6 +79,7 @@ advtrains.register_wagon("engine_industrial_big", { collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, drops={"default:steelblock 4"}, horn_sound = "advtrains_industrial_horn", + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Big Industrial Train Engine"), "advtrains_engine_industrial_inv.png") advtrains.register_wagon("wagon_tank", { mesh="advtrains_wagon_tank.b3d", @@ -99,6 +101,7 @@ advtrains.register_wagon("wagon_tank", { inventory_list_sizes = { box=8*3, }, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial tank wagon"), "advtrains_wagon_tank_inv.png") advtrains.register_wagon("wagon_wood", { mesh="advtrains_wagon_wood.b3d", @@ -120,4 +123,5 @@ advtrains.register_wagon("wagon_wood", { inventory_list_sizes = { box=8*3, }, + glow = -1, --supposed to disable effect of light to texture color, so that the entity always appears as full-bright }, S("Industrial wood wagon"), "advtrains_wagon_wood_inv.png") -- cgit v1.2.3