From 2c864564d25eb1b30a359f62a8dcf9508cf7f104 Mon Sep 17 00:00:00 2001 From: orwell96 Date: Sun, 29 May 2016 20:27:30 +0200 Subject: created git repository --- readme.txt | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 readme.txt (limited to 'readme.txt') diff --git a/readme.txt b/readme.txt new file mode 100644 index 0000000..944fa95 --- /dev/null +++ b/readme.txt @@ -0,0 +1,27 @@ +Hi +Since there are no trains mods out there that satisfied my needs, I decided to write my own. +Until now are supported: +- tracks and switches, based on angles of 45 degrees +- wagons (atm they all look like very simple locomotives in different colors) that drive on these rails and collide with nodes in the environment(they need 3x3x3 space) +- conecting/disconnecting of wagons/trains +Planned features: +- trains will only move if a locomotive is in train +- locomotives need coal to drive (and water...) +- more types of trains and rails(electric, diesel, maglevs...) +- better controls +- cool models for trains and rails +- an API, because API's are cool. +(I will probably split trains api and actual trains into two mods, to allow for extensions to be enabled individually) + +At the moment, you can try around with the trains. There are some debug messages that shouldn't disturb you. Note that anything may change in future releases. +- Use the Track(placer) item to place tracks. In most cases it will adjust rails in the direction you need them. +- use the trackworker tool to rotate tracks(right-click) and to change normal rails into switches(left-click) +- to overcome heights you need the rails with the strange gravel texture in the background, place them and you will understand. +- place any of the wagons in different colors by picking the item and placing it on a track. +- right-click a wagon to sit onto it. +- right-click a wagon while holding W / S to accelerate/decelerate the train. This will fail if the train can't move in the desired direction. +- drive two trains together and they will connect automatically. +- right-click a wagon while holding sneak key to split a train at this wagon +- right-click a wagon while holding aux1 to print useful(TM) information to the console + +Have fun! \ No newline at end of file -- cgit v1.2.3