-- path.lua -- Functions for pathpredicting, put in a separate file. -- Naming conventions: -- 'index' - An index of the train.path table. -- 'offset' - A value in meters that determines how far on the path to walk relative to a certain index -- 'n' - Referring or pointing towards the 'next' path item, the one with index+1 -- 'p' - Referring or pointing towards the 'prev' path item, the one with index-1 -- 'f' - Referring to the positive end of the path (the end with the higher index) -- 'b' - Referring to the negative end of the path (the end with the lower index) -- New path structure of trains: --Tables: -- path - path positions. 'indices' are relative to this. At the moment, at.round_vector_floor_y(path[i]) -- is the node this item corresponds to, however, this will change in the future. -- path_node - (reserved) -- path_cn - Connid of the current node that points towards path[i+1] -- path_cp - Connid of the current node that points towards path[i-1] -- When the day comes on that path!=node, these will only be set if this index represents a transition between rail nodes -- path_dist - The distance (in meters) between this (path[i]) and the next (path[i+1]) item of the path -- path_dir - The direction of this path item's transition to the next path item, which is the angle of conns[path_cn[i]].c --Variables: -- path_ext_f/b - how far path[i] is set -- path_trk_f/b - how far the path extends along a track. beyond those values, paths are generated in a straight line. -- path_req_f/b - how far path items were requested in the last step -- creates the path data structure, reconstructing the train from a position and a connid -- Important! train.drives_on must exist while calling this method -- returns: true - successful -- nil - node not yet available/unloaded, please wait -- false - node definitely gone, remove train function advtrains.path_create(train, pos, connid, rel_index) local posr = advtrains.round_vector_floor_y(pos) local node_ok, conns, rhe = advtrains.get_rail_info_at(pos, train.drives_on) if not node_ok then return node_ok end local mconnid = advtrains.get_matching_conn(connid, #conns) train.index = rel_index train.path = { [0] = { x=posr.x, y=posr.y+rhe, z=posr.z } } train.path_cn = { [0] = connid } train.path_cp = { [0] = mconnid } train.path_dist = {} train.path_dir = { [0] = advtrains.conn_angle_median(conns[mconnid].c, conns[connid].c) } train.path_ext_f=0 train.path_ext_b=0 train.path_trk_f=0 train.path_trk_b=0 train.path_req_f=0 train.path_req_b=0 advtrains.occ.set_item(train.id, posr, 0) end -- Sets position and connid to properly restore after a crash, e.g. in order -- to save the train or to invalidate its path -- Assumes that the train is in clean state -- if invert ist true, setrestore will use the end index function advtrains.path_setrestore(train, invert) local idx = train.index if invert then idx = train.end_index end local pos, connid, frac = advtrains.path_getrestore(train, idx, invert, true) train.last_pos = pos train.last_connid = connid train.last_frac = frac end -- Get restore position, connid and frac (in this order) for a train that will originate at the passed index -- If invert is set, it will return path_cp and multiply frac by -1, in order to reverse the train there. function advtrains.path_getrestore(train, index, invert) local idx = index local cns = train.path_cn if invert then cns = train.path_cp end local fli = atfloor(index) advtrains.path_get(train, fli) if fli > train.path_trk_f then fli = train.path_trk_f end if fli < train.path_trk_b then fli = train.path_trk_b end return advtrains.path_get(train, fli), cns[fli], (idx - fli) * (invert and -1 or 1) end -- Invalidates a path -- this is supposed to clear stuff from the occupation tables function advtrains.path_invalidate(train) if train.path then for i,p in pairs(train.path) do advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(p)) end end train.path = nil train.path_dist = nil train.path_cp = nil train.path_cn = nil train.path_dir = nil train.path_ext_f=0 train.path_ext_b=0 train.path_trk_f=0 train.path_trk_b=0 train.path_req_f=0 train.path_req_b=0 end -- Prints a path using the passed print function -- This function should be 'atprint', 'atlog', 'atwarn' or 'atdebug', because it needs to use print_concat_table function advtrains.path_print(train, printf) printf("i: CP Position Dir CN ->Dist->") for i = train.path_ext_b, train.path_ext_f do if i==train.path_trk_b then printf("--Back on-track border here--") end printf(i,": ",train.path_cp[i]," ",train.path[i]," ",train.path_dir[i]," ",train.path_cn[i]," ->",train.path_dist[i],"->") if i==train.path_trk_f then printf("--Front on-track border here--") end end end -- Function to get path entry at a position. This function will automatically calculate more of the path when required. -- returns: pos, on_track function advtrains.path_get(train, index) if not train.path then error("For train "..train.id..": path_get called but there's no path set yet!") end if index ~= atfloor(index) then error("For train "..train.id..": Called path_get() but index="..index.." is not a round number") end local pef = train.path_ext_f while index > pef do local pos = train.path[pef] local connid = train.path_cn[pef] local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns if pef == train.path_trk_f then node_ok, this_conns = advtrains.get_rail_info_at(pos) if not node_ok then error("For train "..train.id..": Path item "..pef.." on-track but not a valid node!") end adj_pos, adj_connid, conn_idx, nextrail_y, next_conns = advtrains.get_adjacent_rail(pos, this_conns, connid, train.drives_on) end pef = pef + 1 if adj_pos then advtrains.occ.set_item(train.id, adj_pos, pef) adj_pos.y = adj_pos.y + nextrail_y train.path_cp[pef] = adj_connid local mconnid = advtrains.get_matching_conn(adj_connid, #next_conns) train.path_cn[pef] = mconnid train.path_dir[pef] = advtrains.conn_angle_median(next_conns[adj_connid].c, next_conns[mconnid].c) train.path_trk_f = pef else -- off-track fallback behavior adj_pos = advtrains.pos_add_angle(pos, train.path_dir[pef-1]) --atdebug("Offtrack overgenerating(front) at",adj_pos,"index",peb,"trkf",train.path_trk_f) train.path_dir[pef] = train.path_dir[pef-1] end train.path[pef] = adj_pos train.path_dist[pef - 1] = vector.distance(pos, adj_pos) end train.path_ext_f = pef local peb = train.path_ext_b while index < peb do local pos = train.path[peb] local connid = train.path_cp[peb] local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns if peb == train.path_trk_b then node_ok, this_conns = advtrains.get_rail_info_at(pos) if not node_ok then error("For train "..train.id..": Path item "..peb.." on-track but not a valid node!") end adj_pos, adj_connid, conn_idx, nextrail_y, next_conns = advtrains.get_adjacent_rail(pos, this_conns, connid, train.drives_on) end peb = peb - 1 if adj_pos then advtrains.occ.set_item(train.id, adj_pos, peb) adj_pos.y = adj_pos.y + nextrail_y train.path_cn[peb] = adj_connid local mconnid = advtrains.get_matching_conn(adj_connid, #next_conns) train.path_cp[peb] = mconnid train.path_dir[peb] = advtrains.conn_angle_median(next_conns[mconnid].c, next_conns[adj_connid].c) train.path_trk_b = peb else -- off-track fallback behavior adj_pos = advtrains.pos_add_angle(pos, train.path_dir[peb+1] + math.pi) --atdebug("Offtrack overgenerating(back) at",adj_pos,"index",peb,"trkb",train.path_trk_b) train.path_dir[peb] = train.path_dir[peb+1] end train.path[peb] = adj_pos train.path_dist[peb] = vector.distance(pos, adj_pos) end train.path_ext_b = peb if index < train.path_req_b then train.path_req_b = index end if index > train.path_req_f then train.path_req_f = index end return train.path[index], (index<=train.path_trk_f and index>=train.path_trk_b) end -- interpolated position to fractional index given, and angle based on path_dir -- returns: pos, angle(yaw), p_floor, p_ceil function advtrains.path_get_interpolated(train, index) local i_floor = atfloor(index) local i_ceil = i_floor + 1 local frac = index - i_floor local p_floor = advtrains.path_get(train, i_floor) local p_ceil = advtrains.path_get(train, i_ceil) -- Note: minimal code duplication to path_get_adjacent, for performance local a_floor = train.path_dir[i_floor] local a_ceil = train.path_dir[i_ceil] local ang = advtrains.minAngleDiffRad(a_floor, a_ceil) return vector.add(p_floor, vector.multiply(vector.subtract(p_ceil, p_floor), frac)), (a_floor + frac * ang)%(2*math.pi), p_floor, p_ceil end -- returns the 2 path positions directly adjacent to index and the fraction on how to interpolate between them -- returns: pos_floor, pos_ceil, fraction function advtrains.path_get_adjacent(train, index) local i_floor = atfloor(index) local i_ceil = i_floor + 1 local frac = index - i_floor local p_floor = advtrains.path_get(train, i_floor) local p_ceil = advtrains.path_get(train, i_ceil) return p_floor, p_ceil, frac end function advtrains.path_get_index_by_offset(train, index, offset) local off = offset local idx = atfloor(index) -- go down to floor. Calculate required path_dist advtrains.path_get_adjacent(train, idx) off = off + ((index-idx) * train.path_dist[idx]) --atdebug("pibo: 1 off=",off,"idx=",idx," index=",index) -- then walk the path back until we overshoot (off becomes >=0) while off<0 do idx = idx - 1 advtrains.path_get_adjacent(train, idx) off = off + train.path_dist[idx] end --atdebug("pibo: 2 off=",off,"idx=",idx) -- then walk the path forward until we would overshoot while off - train.path_dist[idx] >= 0 do idx = idx - 1 advtrains.path_get_adjacent(train, idx) if not train.path_dist[idx] then for i=-5,5 do atdebug(idx+i,train.path_dist[idx+i]) end end off = off - train.path_dist[idx] end --atdebug("pibo: 3 off=",off,"idx=",idx," returns:",idx + (off / train.path_dist[idx])) -- we should now be on the floor of the index we actually want. -- give them the rest! return idx + (off / train.path_dist[idx]) end local PATH_CLEAR_KEEP = 4 function advtrains.path_clear_unused(train) local i for i = train.path_ext_b, train.path_req_b - PATH_CLEAR_KEEP do advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(train.path[i])) train.path[i] = nil train.path_dist[i-1] = nil train.path_cp[i] = nil train.path_cn[i] = nil train.path_dir[i] = nil train.path_ext_b = i + 1 end for i = train.path_ext_f,train.path_req_f + PATH_CLEAR_KEEP,-1 do advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(train.path[i])) train.path[i] = nil train.path_dist[i] = nil train.path_cp[i] = nil train.path_cn[i] = nil train.path_dir[i+1] = nil train.path_ext_f = i - 1 end train.path_trk_b = math.max(train.path_trk_b, train.path_ext_b) train.path_trk_f = math.min(train.path_trk_f, train.path_ext_f) train.path_req_f = math.ceil(train.index) train.path_req_b = math.floor(train.end_index or train.index) end function advtrains.path_lookup(train, pos) local cp = advtrains.round_vector_floor_y(pos) for i = train.path_ext_b, train.path_ext_f do if vector.equals(advtrains.round_vector_floor_y(train.path[i]), cp) then return i end end return nil end