-- advtrains -- protection.lua: privileges and rail protection, and some helpers -- Privileges to control TRAIN DRIVING/COUPLING minetest.register_privilege("train_operator", { description = "Without this privilege, a player can't do anything about trains, neither place or remove them nor drive or couple them (but he can build tracks if he has track_builder)", give_to_singleplayer= true, }); minetest.register_privilege("train_admin", { description = "Player may drive, place or remove any trains from/to anywhere, regardless of owner, whitelist or protection", give_to_singleplayer= true, }); -- Privileges to control TRACK BUILDING minetest.register_privilege("track_builder", { description = "Player can place and/or dig rails not protected from him. If he also has protection_bypass, he can place/dig any rails", give_to_singleplayer= true, }); -- Privileges to control OPERATING TURNOUTS/SIGNALS minetest.register_privilege("railway_operator", { description = "Player can operate turnouts and signals not protected from him. If he also has protection_bypass, he can operate any turnouts/signals", give_to_singleplayer= true, }); -- there is a configuration option "allow_build_only_owner". If this is active, a player having track_builder can only build rails and operate signals/turnouts in an area explicitly belonging to him -- (checked using a dummy player called "*dummy*" (which is not an allowed player name)) --[[ Protection/privilege concept: Tracks: Protected 1 node all around a rail and 4 nodes upward (maybe make this dynamically determined by the rail...) if track_builder privilege: if not protected from* player: if allow_build_only_owner: if unprotected: deny else: allow deny Wagons in general: Players can only place/destroy wagons if they have train_operator Wagon driving controls: The former seat_access tables are unnecessary, instead there is a whitelist for the driving stands on player trying to access a driver stand: if is owner or is on whitelist: allow else: deny Wagon coupling: Derived from the privileges for driving stands. The whitelist is shared (and also settable on non-driverstand wagons) for each of the two bordering wagons: if is owner or is on whitelist: allow *"protected from" means the player is not allowed to do things, while "protected by" means that the player is (one of) the owner(s) of this area ]]-- local boo = minetest.settings:get_bool("advtrains_allow_build_to_owner") local nocheck -- Check if the node we are about to check is in the range of a track that is protected from a player --WARN: true means here that the action is forbidden! function advtrains.check_track_protection(pos, pname) if nocheck or pname=="" then return false end nocheck=true --prevent recursive calls, never check this again if we're already in local r, vr = 1, 3 local nodes = minetest.find_nodes_in_area( {x = pos.x - r, y = pos.y - vr, z = pos.z - r}, {x = pos.x + r, y = pos.y, z = pos.z + r}, {"group:advtrains_track"}) for _,npos in ipairs(nodes) do if not minetest.check_player_privs(pname, {track_builder = true}) then if boo and not minetest.is_protected(npos, pname) and minetest.is_protected(npos, "*dummy*") then nocheck = false return false else minetest.chat_send_player(pname, "You are not allowed to dig or place nodes near tracks (missing track_builder privilege)") minetest.log("action", pname.." tried to dig/place nodes near the track at "..minetest.pos_to_string(npos).." but does not have track_builder") nocheck = false return true end end if not minetest.check_player_privs(pname, {protection_bypass = true}) then if minetest.is_protected(npos, pname) then nocheck = false minetest.record_protection_violation(pos, pname) return true end end end nocheck=false return false end local old_is_protected = minetest.is_protected minetest.is_protected = function(pos, pname) if advtrains.check_track_protection(pos, pname) then return true end return old_is_protected(pos, pname) end --WARN: true means here that the action is allowed! function advtrains.check_driving_couple_protection(pname, owner, whitelist) if minetest.check_player_privs(pname, {train_admin = true}) then return true end if not minetest.check_player_privs(pname, {train_operator = true}) then return false end if not owner or owner == pname then return true end if whitelist and string.find(" "..whitelist.." ", " "..pname.." ", nil, true) then return true end return false end function advtrains.check_turnout_signal_protection(pos, pname) nocheck=true if not minetest.check_player_privs(pname, {railway_operator = true}) then if boo and not minetest.is_protected(pos, pname) and minetest.is_protected(pos, "*dummy*") then nocheck=false return true else minetest.chat_send_player(pname, "You are not allowed to operate turnouts and signals (missing railway_operator privilege)") minetest.log("action", pname.." tried to operate turnout/signal at "..minetest.pos_to_string(pos).." but does not have railway_operator") nocheck=false return false end end if not minetest.check_player_privs(pname, {protection_bypass = true}) then if minetest.is_protected(pos, pname) then minetest.record_protection_violation(pos, pname) nocheck=false return false end end nocheck=false return true end