--advtrains by orwell96, see readme.txt --dev-time settings: --EDIT HERE --If the old non-model rails on straight tracks should be replaced by the new... --false: no --true: yes advtrains.register_replacement_lbms=false --[[TracksDefinition nodename_prefix texture_prefix description common={} straight={} straight45={} curve={} curve45={} lswitchst={} lswitchst45={} rswitchst={} rswitchst45={} lswitchcr={} lswitchcr45={} rswitchcr={} rswitchcr45={} vert1={ --you'll probably want to override mesh here } vert2={ --you'll probably want to override mesh here } ]]-- advtrains.all_tracktypes={} --definition preparation local function conns(c1, c2, r1, r2) return {{c=c1, y=r1}, {c=c2, y=r2}} end local function conns3(c1, c2, c3, r1, r2, r3) return {{c=c1, y=r1}, {c=c2, y=r2}, {c=c3, y=r3}} end advtrains.ap={} advtrains.ap.t_30deg_flat={ regstep=1, variant={ st={ conns = conns(0,8), desc = "straight", tpdouble = true, tpsingle = true, trackworker = "cr", }, cr={ conns = conns(0,7), desc = "curve", tpdouble = true, trackworker = "swlst", }, swlst={ conns = conns3(0,8,7), desc = "left switch (straight)", trackworker = "swrst", switchalt = "swlcr", switchmc = "on", switchst = "st", }, swlcr={ conns = conns3(0,7,8), desc = "left switch (curve)", trackworker = "swrcr", switchalt = "swlst", switchmc = "off", switchst = "cr", }, swrst={ conns = conns3(0,8,9), desc = "right switch (straight)", trackworker = "st", switchalt = "swrcr", switchmc = "on", switchst = "st", }, swrcr={ conns = conns3(0,9,8), desc = "right switch (curve)", trackworker = "st", switchalt = "swrst", switchmc = "off", switchst = "cr", }, }, regtp=true, tpdefault="st", trackworker={ ["swrcr"]="st", ["swrst"]="st", ["cr"]="swlst", ["swlcr"]="swrcr", ["swlst"]="swrst", }, rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_30deg_slope={ regstep=1, variant={ vst1={conns = conns(8,0,0,0.5), rail_y = 0.25, desc = "steep uphill 1/2", slope=true}, vst2={conns = conns(8,0,0.5,1), rail_y = 0.75, desc = "steep uphill 2/2", slope=true}, vst31={conns = conns(8,0,0,0.33), rail_y = 0.16, desc = "uphill 1/3", slope=true}, vst32={conns = conns(8,0,0.33,0.66), rail_y = 0.5, desc = "uphill 2/3", slope=true}, vst33={conns = conns(8,0,0.66,1), rail_y = 0.83, desc = "uphill 3/3", slope=true}, }, regsp=true, slopeplacer={ [2]={"vst1", "vst2"}, [3]={"vst31", "vst32", "vst33"}, max=3,--highest entry }, slopeplacer_45={ [2]={"vst1_45", "vst2_45"}, max=2, }, rotation={"", "_30", "_45", "_60"}, trackworker={}, increativeinv={}, } advtrains.ap.t_30deg_straightonly={ regstep=1, variant={ st={ conns = conns(0,8), desc = "straight", tpdouble = true, tpsingle = true, trackworker = "st", }, }, regtp=true, tpdefault="st", rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_30deg_straightonly_noplacer={ regstep=1, variant={ st={ conns = conns(0,8), desc = "straight", tpdouble = true, tpsingle = true, trackworker = "st", }, }, tpdefault="st", rotation={"", "_30", "_45", "_60"}, } advtrains.ap.t_45deg={ regstep=2, variant={ st={ conns = conns(0,8), desc = "straight", tpdouble = true, tpsingle = true, trackworker = "cr", }, cr={ conns = conns(0,6), desc = "curve", tpdouble = true, trackworker = "swlst", }, swlst={ conns = conns3(0,8,6), desc = "left switch (straight)", trackworker = "swrst", switchalt = "swlcr", switchmc = "on", switchst = "st", }, swlcr={ conns = conns3(0,6,8), desc = "left switch (curve)", trackworker = "swrcr", switchalt = "swlst", switchmc = "off", switchst = "cr", }, swrst={ conns = conns3(0,8,10), desc = "right switch (straight)", trackworker = "st", switchalt = "swrcr", switchmc = "on", switchst = "st", }, swrcr={ conns = conns3(0,10,8), desc = "right switch (curve)", trackworker = "st", switchalt = "swrst", switchmc = "off", switchst = "cr", }, }, regtp=true, tpdefault="st", trackworker={ ["swrcr"]="st", ["swrst"]="st", ["cr"]="swlst", ["swlcr"]="swrcr", ["swlst"]="swrst", }, rotation={"", "_30", "_45", "_60"}, } advtrains.trackpresets = advtrains.ap --definition format: ([] optional) --[[{ nodename_prefix texture_prefix [shared_texture] models_prefix models_suffix (with dot) [shared_model] formats={ st,cr,swlst,swlcr,swrst,swrcr,vst1,vst2 (each a table with indices 0-3, for if to register a rail with this 'rotation' table entry. nil is assumed as 'all', set {} to not register at all) } common={} change something on common rail appearance } [18.12.17] Note on new connection system: In order to support real rail crossing nodes and finally make the trackplacer respect switches, I changed the connection system. There can be a variable number of connections available. These are specified as tuples {c=, y=} The table "at_conns" consists of {, ...} the "at_rail_y" property holds the value that was previously called "railheight" Depending on the number of connections: 2 conns: regular rail 3 conns: switch: - when train passes in at conn1, will move out of conn2 - when train passes in at conn2 or conn3, will move out of conn1 4 conns: cross (or cross switch, depending on arrangement of conns): - conn1 <> conn2 - conn3 <> conn4 ]] function advtrains.register_tracks(tracktype, def, preset) advtrains.trackplacer.register_tracktype(def.nodename_prefix, preset.tpdefault) if preset.regtp then advtrains.trackplacer.register_track_placer(def.nodename_prefix, def.texture_prefix, def.description) end if preset.regsp then advtrains.slope.register_placer(def, preset) end for suffix, var in pairs(preset.variant) do for rotid, rotation in ipairs(preset.rotation) do if not def.formats[suffix] or def.formats[suffix][rotid] then local img_suffix = suffix..rotation local ndef = advtrains.merge_tables({ description=def.description.."("..(var.desc or "any")..rotation..")", drawtype = "mesh", paramtype="light", paramtype2="facedir", walkable = false, selection_box = { type = "fixed", fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, }, mesh = def.shared_model or (def.models_prefix.."_"..img_suffix..def.models_suffix), tiles = {def.shared_texture or (def.texture_prefix.."_"..img_suffix..".png"), def.second_texture}, groups = { attached_node=1, advtrains_track=1, ["advtrains_track_"..tracktype]=1, save_in_at_nodedb=1, dig_immediate=2, not_in_creative_inventory=1, not_blocking_trains=1, }, can_dig=function(pos) return not advtrains.get_train_at_pos(pos) end, after_dig_node=function(pos) advtrains.ndb.update(pos) end, after_place_node=function(pos) advtrains.ndb.update(pos) end, at_nnpref = def.nodename_prefix, at_suffix = suffix, at_rotation = rotation, at_rail_y = var.rail_y }, def.common or {}) if preset.regtp then ndef.drop = def.nodename_prefix.."_placer" end if preset.regsp and var.slope then ndef.drop = def.nodename_prefix.."_slopeplacer" end --connections ndef.at_conns = advtrains.rotate_conn_by(var.conns, (rotid-1)*preset.regstep) if var.switchalt and var.switchst then local switchfunc=function(pos, node, newstate) if newstate~=var.switchst then advtrains.ndb.swap_node(pos, {name=def.nodename_prefix.."_"..var.switchalt..rotation, param2=node.param2}) advtrains.invalidate_all_paths(pos) end end ndef.on_rightclick = function(pos, node, player) if advtrains.check_turnout_signal_protection(pos, player:get_player_name()) then switchfunc(pos, node) advtrains.log("Switch", player:get_player_name(), pos) end end if var.switchmc then ndef.mesecons = {effector = { ["action_"..var.switchmc] = switchfunc, rules=advtrains.meseconrules }} end ndef.luaautomation = { getstate = var.switchst, setstate = switchfunc, } end local adef={} if def.get_additional_definiton then adef=def.get_additional_definiton(def, preset, suffix, rotation) end ndef = advtrains.merge_tables(ndef, adef) minetest.register_node(":"..def.nodename_prefix.."_"..suffix..rotation, ndef) --trackplacer if preset.regtp then local tpconns = {conn1=ndef.at_conns[1].c, conn2=ndef.at_conns[2].c} if var.tpdouble then advtrains.trackplacer.add_double_conn(def.nodename_prefix, suffix, rotation, tpconns) end if var.tpsingle then advtrains.trackplacer.add_single_conn(def.nodename_prefix, suffix, rotation, tpconns) end end advtrains.trackplacer.add_worked(def.nodename_prefix, suffix, rotation, var.trackworker) end end end advtrains.all_tracktypes[tracktype]=true end function advtrains.is_track_and_drives_on(nodename, drives_on_p) local drives_on = drives_on_p if not drives_on then drives_on = advtrains.all_tracktypes end local hasentry = false for _,_ in pairs(drives_on) do hasentry=true end if not hasentry then drives_on = advtrains.all_tracktypes end if not minetest.registered_nodes[nodename] then return false end local nodedef=minetest.registered_nodes[nodename] for k,v in pairs(drives_on) do if nodedef.groups["advtrains_track_"..k] then return true end end return false end function advtrains.get_track_connections(name, param2) local nodedef=minetest.registered_nodes[name] if not nodedef then atprint(" get_track_connections couldn't find nodedef for nodename "..(name or "nil")) return nil end local noderot=param2 if not param2 then noderot=0 end if noderot > 3 then atprint(" get_track_connections: rail has invaild param2 of "..noderot) noderot=0 end local tracktype for k,_ in pairs(nodedef.groups) do local tt=string.match(k, "^advtrains_track_(.+)$") if tt then tracktype=tt end end return advtrains.rotate_conn_by(nodedef.at_conns, noderot*AT_CMAX/4), (nodedef.at_rail_y or 0), tracktype end --detector code --holds a table with nodes on which trains are on. advtrains.detector = {} advtrains.detector.on_node = {} --Returns true when position is occupied by a train other than train_id, false when occupied by the same train as train_id and nil in case there's no train at all function advtrains.detector.occupied(pos, train_id) local ppos=advtrains.round_vector_floor_y(pos) local pts=minetest.pos_to_string(ppos) local s=advtrains.detector.on_node[pts] if not s then return nil end if s==train_id then return false end --in case s is a table, it's always occupied by another train return true end -- If given a train id as second argument, this is considered as 'not there'. -- Returns the train id of (one of, nondeterministic) the trains at this position function advtrains.detector.get(pos, train_id) local ppos=advtrains.round_vector_floor_y(pos) local pts=minetest.pos_to_string(ppos) local s=advtrains.detector.on_node[pts] if not s then return nil end if type(s)=="table" then for _,t in ipairs(s) do if t~=train_id then return t end end return nil end return s end function advtrains.detector.enter_node(pos, train_id) advtrains.detector.stay_node(pos, train_id) local ppos=advtrains.round_vector_floor_y(pos) advtrains.detector.call_enter_callback(ppos, train_id) end function advtrains.detector.leave_node(pos, train_id) local ppos=advtrains.round_vector_floor_y(pos) local pts=minetest.pos_to_string(ppos) local s=advtrains.detector.on_node[pts] if type(s)=="table" then local i for j,t in ipairs(s) do if t==train_id then i=j end end if not i then return end s=table.remove(s,i) if #s==0 then s=nil elseif #s==1 then s=s[1] end advtrains.detector.on_node[pts]=s else advtrains.detector.on_node[pts]=nil end advtrains.detector.call_leave_callback(ppos, train_id) end function advtrains.detector.stay_node(pos, train_id) local ppos=advtrains.round_vector_floor_y(pos) local pts=minetest.pos_to_string(ppos) local s=advtrains.detector.on_node[pts] if not s then advtrains.detector.on_node[pts]=train_id elseif type(s)=="string" then advtrains.detector.on_node[pts]={s, train_id} elseif type(s)=="table" then advtrains.detector.on_node[pts]=table.insert(s, train_id) end end function advtrains.detector.call_enter_callback(pos, train_id) --atprint("instructed to call enter calback") local node = advtrains.ndb.get_node(pos) --this spares the check if node is nil, it has a name in any case local mregnode=minetest.registered_nodes[node.name] if mregnode and mregnode.advtrains and mregnode.advtrains.on_train_enter then mregnode.advtrains.on_train_enter(pos, train_id) end end function advtrains.detector.call_leave_callback(pos, train_id) --atprint("instructed to call leave calback") local node = advtrains.ndb.get_node(pos) --this spares the check if node is nil, it has a name in any case local mregnode=minetest.registered_nodes[node.name] if mregnode and mregnode.advtrains and mregnode.advtrains.on_train_leave then mregnode.advtrains.on_train_leave(pos, train_id) end end -- slope placer. Defined in register_tracks. --crafted with rail and gravel local sl={} function sl.register_placer(def, preset) minetest.register_craftitem(":"..def.nodename_prefix.."_slopeplacer",{ description = attrans("@1 Slope", def.description), inventory_image = def.texture_prefix.."_slopeplacer.png", wield_image = def.texture_prefix.."_slopeplacer.png", groups={}, on_place = sl.create_slopeplacer_on_place(def, preset) }) end --(itemstack, placer, pointed_thing) function sl.create_slopeplacer_on_place(def, preset) return function(istack, player, pt) if not pt.type=="node" then minetest.chat_send_player(player:get_player_name(), attrans("Can't place: not pointing at node")) return istack end local pos=pt.above if not pos then minetest.chat_send_player(player:get_player_name(), attrans("Can't place: not pointing at node")) return istack end local node=minetest.get_node(pos) if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to then minetest.chat_send_player(player:get_player_name(), attrans("Can't place: space occupied!")) return istack end if advtrains.is_protected(pos, player:get_player_name()) then minetest.record_protection_violation(pos, player:get_player_name()) return istack end --determine player orientation (only horizontal component) --get_look_horizontal may not be available local yaw=player.get_look_horizontal and player:get_look_horizontal() or (player:get_look_yaw() - math.pi/2) --rounding unit vectors is a nice way for selecting 1 of 8 directions since sin(30°) is 0.5. dirvec={x=math.floor(math.sin(-yaw)+0.5), y=0, z=math.floor(math.cos(-yaw)+0.5)} --translate to direction to look up inside the preset table local param2, rot45=({ [-1]={ [-1]=2, [0]=3, [1]=3, }, [0]={ [-1]=2, [1]=0, }, [1]={ [-1]=1, [0]=1, [1]=0, }, })[dirvec.x][dirvec.z], dirvec.x~=0 and dirvec.z~=0 local lookup=preset.slopeplacer if rot45 then lookup=preset.slopeplacer_45 end --go unitvector forward and look how far the next node is local step=1 while step<=lookup.max do local node=minetest.get_node(vector.add(pos, dirvec)) --next node solid? if not minetest.registered_nodes[node.name] or not minetest.registered_nodes[node.name].buildable_to or advtrains.is_protected(pos, player:get_player_name()) then --do slopes of this distance exist? if lookup[step] then if minetest.settings:get_bool("creative_mode") or istack:get_count()>=step then --start placing local placenodes=lookup[step] while step>0 do minetest.set_node(pos, {name=def.nodename_prefix.."_"..placenodes[step], param2=param2}) if not minetest.settings:get_bool("creative_mode") then istack:take_item() end step=step-1 pos=vector.subtract(pos, dirvec) end else minetest.chat_send_player(player:get_player_name(), attrans("Can't place: Not enough slope items left (@1 required)", step)) end else minetest.chat_send_player(player:get_player_name(), attrans("Can't place: There's no slope of length @1",step)) end return istack end step=step+1 pos=vector.add(pos, dirvec) end minetest.chat_send_player(player:get_player_name(), attrans("Can't place: no supporting node at upper end.")) return itemstack end end advtrains.slope=sl --END code, BEGIN definition --definition format: ([] optional) --[[{ nodename_prefix texture_prefix [shared_texture] models_prefix models_suffix (with dot) [shared_model] formats={ st,cr,swlst,swlcr,swrst,swrcr,vst1,vst2 (each a table with indices 0-3, for if to register a rail with this 'rotation' table entry. nil is assumed as 'all', set {} to not register at all) } common={} change something on common rail appearance }]]