Lua Automation - Passive Component API Passive components are nodes that do not have code running in them. However, active components can query these and request actions from them. Examples: Switches Signals Displays Mesecon Transmitter Those passive components can also be used inside interlocking systems. All passive components have a table called 'advtrains' in their node definition and have the group 'save_in_at_nodedb' set, so they work in unloaded chunks. Example for a switch: advtrains = { getstate = function(pos, node) return "st" end, -- OR getstate = "st", setstate = function(pos, node, newstate) if newstate=="cr" then advtrains.ndb.swap_node(pos, ) end end }