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-- path.lua
-- Functions for pathpredicting, put in a separate file.
-- Naming conventions:
-- 'index' - An index of the train.path table.
-- 'offset' - A value in meters that determines how far on the path to walk relative to a certain index
-- 'n' - Referring or pointing towards the 'next' path item, the one with index+1
-- 'p' - Referring or pointing towards the 'prev' path item, the one with index-1
-- 'f' - Referring to the positive end of the path (the end with the higher index)
-- 'b' - Referring to the negative end of the path (the end with the lower index)
-- New path structure of trains:
--Tables:
-- path - path positions. 'indices' are relative to this. At the moment, at.round_vector_floor_y(path[i])
-- is the node this item corresponds to, however, this will change in the future.
-- path_node - (reserved)
-- path_cn - Connid of the current node that points towards path[i+1]
-- path_cp - Connid of the current node that points towards path[i-1]
-- When the day comes on that path!=node, these will only be set if this index represents a transition between rail nodes
-- path_dist - The distance (in meters) between this (path[i]) and the next (path[i+1]) item of the path
-- path_dir - The direction of this path item's transition to the next path item, which is the angle of conns[path_cn[i]].c
--Variables:
-- path_ext_f/b - how far path[i] is set
-- path_trk_f/b - how far the path extends along a track. beyond those values, paths are generated in a straight line.
-- path_req_f/b - how far path items were requested in the last step
-- creates the path data structure, reconstructing the train from a position and a connid
-- Important! train.drives_on must exist while calling this method
-- returns: true - successful
-- nil - node not yet available/unloaded, please wait
-- false - node definitely gone, remove train
function advtrains.path_create(train, pos, connid, rel_index)
local posr = advtrains.round_vector_floor_y(pos)
local node_ok, conns, rhe = advtrains.get_rail_info_at(pos, train.drives_on)
if not node_ok then
return node_ok
end
local mconnid = advtrains.get_matching_conn(connid, #conns)
train.index = rel_index
train.path = { [0] = { x=posr.x, y=posr.y+rhe, z=posr.z } }
train.path_cn = { [0] = connid }
train.path_cp = { [0] = mconnid }
train.path_dist = {}
train.path_dir = {
[0] = advtrains.conn_angle_median(conns[mconnid].c, conns[connid].c)
}
train.path_ext_f=0
train.path_ext_b=0
train.path_trk_f=0
train.path_trk_b=0
train.path_req_f=0
train.path_req_b=0
advtrains.occ.set_item(train.id, posr, 0)
end
-- Sets position and connid to properly restore after a crash, e.g. in order
-- to save the train or to invalidate its path
-- Assumes that the train is in clean state
-- if invert ist true, setrestore will use the end index
function advtrains.path_setrestore(train, invert)
local idx = train.index
if invert then
idx = train.end_index
end
local pos, connid, frac = advtrains.path_getrestore(train, idx, invert, true)
train.last_pos = pos
train.last_connid = connid
train.last_frac = frac
end
-- Get restore position, connid and frac (in this order) for a train that will originate at the passed index
-- If invert is set, it will return path_cp and multiply frac by -1, in order to reverse the train there.
function advtrains.path_getrestore(train, index, invert)
local idx = index
local cns = train.path_cn
if invert then
cns = train.path_cp
end
local fli = atfloor(index)
advtrains.path_get(train, fli)
if fli > train.path_trk_f then
fli = train.path_trk_f
end
if fli < train.path_trk_b then
fli = train.path_trk_b
end
return advtrains.path_get(train, fli),
cns[fli],
(idx - fli) * (invert and -1 or 1)
end
-- Invalidates a path
-- this is supposed to clear stuff from the occupation tables
function advtrains.path_invalidate(train)
if train.path then
for i,p in pairs(train.path) do
advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(p))
end
end
train.path = nil
train.path_dist = nil
train.path_cp = nil
train.path_cn = nil
train.path_dir = nil
train.path_ext_f=0
train.path_ext_b=0
train.path_trk_f=0
train.path_trk_b=0
train.path_req_f=0
train.path_req_b=0
end
-- Prints a path using the passed print function
-- This function should be 'atprint', 'atlog', 'atwarn' or 'atdebug', because it needs to use print_concat_table
function advtrains.path_print(train, printf)
printf("i: CP Position Dir CN ->Dist->")
for i = train.path_ext_b, train.path_ext_f do
if i==train.path_trk_b then
printf("--Back on-track border here--")
end
printf(i,": ",train.path_cp[i]," ",train.path[i]," ",train.path_dir[i]," ",train.path_cn[i]," ->",train.path_dist[i],"->")
if i==train.path_trk_f then
printf("--Front on-track border here--")
end
end
end
-- Function to get path entry at a position. This function will automatically calculate more of the path when required.
-- returns: pos, on_track
function advtrains.path_get(train, index)
if not train.path then
error("For train "..train.id..": path_get called but there's no path set yet!")
end
if index ~= atfloor(index) then
error("For train "..train.id..": Called path_get() but index="..index.." is not a round number")
end
local pef = train.path_ext_f
while index > pef do
local pos = train.path[pef]
local connid = train.path_cn[pef]
local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns
if pef == train.path_trk_f then
node_ok, this_conns = advtrains.get_rail_info_at(pos)
if not node_ok then error("For train "..train.id..": Path item "..pef.." on-track but not a valid node!") end
adj_pos, adj_connid, conn_idx, nextrail_y, next_conns = advtrains.get_adjacent_rail(pos, this_conns, connid, train.drives_on)
end
pef = pef + 1
if adj_pos then
advtrains.occ.set_item(train.id, adj_pos, pef)
adj_pos.y = adj_pos.y + nextrail_y
train.path_cp[pef] = adj_connid
local mconnid = advtrains.get_matching_conn(adj_connid, #next_conns)
train.path_cn[pef] = mconnid
train.path_dir[pef] = advtrains.conn_angle_median(next_conns[adj_connid].c, next_conns[mconnid].c)
train.path_trk_f = pef
else
-- off-track fallback behavior
adj_pos = advtrains.pos_add_angle(pos, train.path_dir[pef-1])
--atdebug("Offtrack overgenerating(front) at",adj_pos,"index",peb,"trkf",train.path_trk_f)
train.path_dir[pef] = train.path_dir[pef-1]
end
train.path[pef] = adj_pos
train.path_dist[pef - 1] = vector.distance(pos, adj_pos)
end
train.path_ext_f = pef
local peb = train.path_ext_b
while index < peb do
local pos = train.path[peb]
local connid = train.path_cp[peb]
local node_ok, this_conns, adj_pos, adj_connid, conn_idx, nextrail_y, next_conns
if peb == train.path_trk_b then
node_ok, this_conns = advtrains.get_rail_info_at(pos)
if not node_ok then error("For train "..train.id..": Path item "..peb.." on-track but not a valid node!") end
adj_pos, adj_connid, conn_idx, nextrail_y, next_conns = advtrains.get_adjacent_rail(pos, this_conns, connid, train.drives_on)
end
peb = peb - 1
if adj_pos then
advtrains.occ.set_item(train.id, adj_pos, peb)
adj_pos.y = adj_pos.y + nextrail_y
train.path_cn[peb] = adj_connid
local mconnid = advtrains.get_matching_conn(adj_connid, #next_conns)
train.path_cp[peb] = mconnid
train.path_dir[peb] = advtrains.conn_angle_median(next_conns[mconnid].c, next_conns[adj_connid].c)
train.path_trk_b = peb
else
-- off-track fallback behavior
adj_pos = advtrains.pos_add_angle(pos, train.path_dir[peb+1] + math.pi)
--atdebug("Offtrack overgenerating(back) at",adj_pos,"index",peb,"trkb",train.path_trk_b)
train.path_dir[peb] = train.path_dir[peb+1]
end
train.path[peb] = adj_pos
train.path_dist[peb] = vector.distance(pos, adj_pos)
end
train.path_ext_b = peb
if index < train.path_req_b then
train.path_req_b = index
end
if index > train.path_req_f then
train.path_req_f = index
end
return train.path[index], (index<=train.path_trk_f and index>=train.path_trk_b)
end
-- interpolated position to fractional index given, and angle based on path_dir
-- returns: pos, angle(yaw), p_floor, p_ceil
function advtrains.path_get_interpolated(train, index)
local i_floor = atfloor(index)
local i_ceil = i_floor + 1
local frac = index - i_floor
local p_floor = advtrains.path_get(train, i_floor)
local p_ceil = advtrains.path_get(train, i_ceil)
-- Note: minimal code duplication to path_get_adjacent, for performance
local a_floor = train.path_dir[i_floor]
local a_ceil = train.path_dir[i_ceil]
local ang = advtrains.minAngleDiffRad(a_floor, a_ceil)
return vector.add(p_floor, vector.multiply(vector.subtract(p_ceil, p_floor), frac)), (a_floor + frac * ang)%(2*math.pi), p_floor, p_ceil
end
-- returns the 2 path positions directly adjacent to index and the fraction on how to interpolate between them
-- returns: pos_floor, pos_ceil, fraction
function advtrains.path_get_adjacent(train, index)
local i_floor = atfloor(index)
local i_ceil = i_floor + 1
local frac = index - i_floor
local p_floor = advtrains.path_get(train, i_floor)
local p_ceil = advtrains.path_get(train, i_ceil)
return p_floor, p_ceil, frac
end
function advtrains.path_get_index_by_offset(train, index, offset)
local off = offset
local idx = atfloor(index)
-- go down to floor. Calculate required path_dist
advtrains.path_get_adjacent(train, idx)
off = off + ((index-idx) * train.path_dist[idx])
--atdebug("pibo: 1 off=",off,"idx=",idx," index=",index)
-- then walk the path back until we overshoot (off becomes >=0)
while off<0 do
idx = idx - 1
advtrains.path_get_adjacent(train, idx)
off = off + train.path_dist[idx]
end
--atdebug("pibo: 2 off=",off,"idx=",idx)
-- then walk the path forward until we would overshoot
while off - train.path_dist[idx] >= 0 do
idx = idx - 1
advtrains.path_get_adjacent(train, idx)
if not train.path_dist[idx] then
for i=-5,5 do
atdebug(idx+i,train.path_dist[idx+i])
end
end
off = off - train.path_dist[idx]
end
--atdebug("pibo: 3 off=",off,"idx=",idx," returns:",idx + (off / train.path_dist[idx]))
-- we should now be on the floor of the index we actually want.
-- give them the rest!
return idx + (off / train.path_dist[idx])
end
local PATH_CLEAR_KEEP = 4
function advtrains.path_clear_unused(train)
local i
for i = train.path_ext_b, train.path_req_b - PATH_CLEAR_KEEP do
advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(train.path[i]))
train.path[i] = nil
train.path_dist[i-1] = nil
train.path_cp[i] = nil
train.path_cn[i] = nil
train.path_dir[i] = nil
train.path_ext_b = i + 1
end
for i = train.path_ext_f,train.path_req_f + PATH_CLEAR_KEEP,-1 do
advtrains.occ.clear_item(train.id, advtrains.round_vector_floor_y(train.path[i]))
train.path[i] = nil
train.path_dist[i] = nil
train.path_cp[i] = nil
train.path_cn[i] = nil
train.path_dir[i+1] = nil
train.path_ext_f = i - 1
end
train.path_trk_b = math.max(train.path_trk_b, train.path_ext_b)
train.path_trk_f = math.min(train.path_trk_f, train.path_ext_f)
train.path_req_f = math.ceil(train.index)
train.path_req_b = math.floor(train.end_index or train.index)
end
function advtrains.path_lookup(train, pos)
local cp = advtrains.round_vector_floor_y(pos)
for i = train.path_ext_b, train.path_ext_f do
if vector.equals(advtrains.round_vector_floor_y(train.path[i]), cp) then
return i
end
end
return nil
end
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