From 0d98cbc9c6a41f740e41df3dfe67e4f138b8f8dc Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Wed, 20 Sep 2017 17:05:04 +0100 Subject: Remove zip release files, move mod to root, exclude assets from Makefile (#92) --- advtrains_train_steam/depends.txt | 2 + advtrains_train_steam/init.lua | 245 +++++++++++++++++++++ advtrains_train_steam/locale/de.txt | 6 + .../models/advtrains_detailed_steam_engine.b3d | Bin 0 -> 468002 bytes .../models/advtrains_engine_steam.b3d | Bin 0 -> 437126 bytes .../models/advtrains_passenger_wagon.b3d | Bin 0 -> 145287 bytes advtrains_train_steam/models/advtrains_wagon.b3d | Bin 0 -> 107352 bytes .../models/advtrains_wagon_box.b3d | Bin 0 -> 50385 bytes advtrains_train_steam/screenshot.png | Bin 0 -> 809738 bytes .../advtrains_detailed_engine_steam_inv.png | Bin 0 -> 462 bytes .../textures/advtrains_detailed_steam_engine.png | Bin 0 -> 61988 bytes .../textures/advtrains_engine_steam.png | Bin 0 -> 31915 bytes .../textures/advtrains_engine_steam_inv.png | Bin 0 -> 469 bytes advtrains_train_steam/textures/advtrains_wagon.png | Bin 0 -> 17701 bytes .../textures/advtrains_wagon_box.png | Bin 0 -> 15197 bytes .../textures/advtrains_wagon_box_inv.png | Bin 0 -> 347 bytes .../textures/advtrains_wagon_inv.png | Bin 0 -> 699 bytes 17 files changed, 253 insertions(+) create mode 100755 advtrains_train_steam/depends.txt create mode 100755 advtrains_train_steam/init.lua create mode 100755 advtrains_train_steam/locale/de.txt create mode 100755 advtrains_train_steam/models/advtrains_detailed_steam_engine.b3d create mode 100755 advtrains_train_steam/models/advtrains_engine_steam.b3d create mode 100644 advtrains_train_steam/models/advtrains_passenger_wagon.b3d create mode 100644 advtrains_train_steam/models/advtrains_wagon.b3d create mode 100755 advtrains_train_steam/models/advtrains_wagon_box.b3d create mode 100644 advtrains_train_steam/screenshot.png create mode 100755 advtrains_train_steam/textures/advtrains_detailed_engine_steam_inv.png create mode 100755 advtrains_train_steam/textures/advtrains_detailed_steam_engine.png create mode 100755 advtrains_train_steam/textures/advtrains_engine_steam.png create mode 100755 advtrains_train_steam/textures/advtrains_engine_steam_inv.png create mode 100644 advtrains_train_steam/textures/advtrains_wagon.png create mode 100755 advtrains_train_steam/textures/advtrains_wagon_box.png create mode 100755 advtrains_train_steam/textures/advtrains_wagon_box_inv.png create mode 100755 advtrains_train_steam/textures/advtrains_wagon_inv.png (limited to 'advtrains_train_steam') diff --git a/advtrains_train_steam/depends.txt b/advtrains_train_steam/depends.txt new file mode 100755 index 0000000..1fb6665 --- /dev/null +++ b/advtrains_train_steam/depends.txt @@ -0,0 +1,2 @@ +advtrains +intllib? \ No newline at end of file diff --git a/advtrains_train_steam/init.lua b/advtrains_train_steam/init.lua new file mode 100755 index 0000000..315104a --- /dev/null +++ b/advtrains_train_steam/init.lua @@ -0,0 +1,245 @@ +local S +if minetest.get_modpath("intllib") then + S = intllib.Getter() +else + S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end +end + +advtrains.register_wagon("newlocomotive", { + mesh="advtrains_engine_steam.b3d", + textures = {"advtrains_engine_steam.png"}, + is_locomotive=true, + drives_on={default=true}, + max_speed=10, + seats = { + { + name=S("Driver Stand (left)"), + attach_offset={x=-5, y=10, z=-10}, + view_offset={x=0, y=6, z=0}, + driving_ctrl_access=true, + group = "dstand", + }, + { + name=S("Driver Stand (right)"), + attach_offset={x=5, y=10, z=-10}, + view_offset={x=0, y=6, z=0}, + driving_ctrl_access=true, + group = "dstand", + }, + }, + seat_groups = { + dstand={ + name = "Driver Stand", + access_to = {}, + }, + }, + assign_to_seat_group = {"dstand"}, + visual_size = {x=1, y=1}, + wagon_span=2.3, + collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, + update_animation=function(self, velocity) + if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then + self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true) + self.old_anim_velocity=advtrains.abs_ceil(velocity) + end + end, + custom_on_activate = function(self, staticdata_table, dtime_s) + minetest.add_particlespawner({ + amount = 10, + time = 0, + -- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base + minpos = {x=0, y=2, z=1.2}, + maxpos = {x=0, y=2, z=1.2}, + minvel = {x=-0.2, y=1.8, z=-0.2}, + maxvel = {x=0.2, y=2, z=0.2}, + minacc = {x=0, y=-0.1, z=0}, + maxacc = {x=0, y=-0.3, z=0}, + minexptime = 2, + maxexptime = 4, + minsize = 1, + maxsize = 5, + -- ^ The particle's properties are random values in between the bounds: + -- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration), + -- ^ minsize/maxsize, minexptime/maxexptime (expirationtime) + collisiondetection = true, + -- ^ collisiondetection: if true uses collision detection + vertical = false, + -- ^ vertical: if true faces player using y axis only + texture = "smoke_puff.png", + -- ^ Uses texture (string) + attached = self.object, + }) + end, + drops={"default:steelblock 4"}, +}, S("Steam Engine"), "advtrains_engine_steam_inv.png") + +advtrains.register_wagon("detailed_steam_engine", { + mesh="advtrains_detailed_steam_engine.b3d", + textures = {"advtrains_detailed_steam_engine.png"}, + is_locomotive=true, + drives_on={default=true}, + max_speed=10, + seats = { + { + name=S("Driver Stand (left)"), + attach_offset={x=-5, y=10, z=-10}, + view_offset={x=0, y=6, z=0}, + driving_ctrl_access=true, + group = "dstand", + }, + { + name=S("Driver Stand (right)"), + attach_offset={x=5, y=10, z=-10}, + view_offset={x=0, y=6, z=0}, + driving_ctrl_access=true, + group = "dstand", + }, + }, + seat_groups = { + dstand={ + name = "Driver Stand", + access_to = {}, + }, + }, + assign_to_seat_group = {"dstand"}, + visual_size = {x=1, y=1}, + wagon_span=2.05, + collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, + update_animation=function(self, velocity) + if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then + self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true) + self.old_anim_velocity=advtrains.abs_ceil(velocity) + end + end, + custom_on_activate = function(self, staticdata_table, dtime_s) + minetest.add_particlespawner({ + amount = 10, + time = 0, + -- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base + minpos = {x=0, y=2.3, z=1.45}, + maxpos = {x=0, y=2.3, z=1.4}, + minvel = {x=-0.2, y=1.8, z=-0.2}, + maxvel = {x=0.2, y=2, z=0.2}, + minacc = {x=0, y=-0.1, z=0}, + maxacc = {x=0, y=-0.3, z=0}, + minexptime = 2, + maxexptime = 4, + minsize = 1, + maxsize = 5, + -- ^ The particle's properties are random values in between the bounds: + -- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration), + -- ^ minsize/maxsize, minexptime/maxexptime (expirationtime) + collisiondetection = true, + -- ^ collisiondetection: if true uses collision detection + vertical = false, + -- ^ vertical: if true faces player using y axis only + texture = "smoke_puff.png", + -- ^ Uses texture (string) + attached = self.object, + }) + end, + drops={"default:steelblock 4"}, +}, S("Detailed Steam Engine"), "advtrains_detailed_engine_steam_inv.png") + +advtrains.register_wagon("wagon_default", { + mesh="advtrains_passenger_wagon.b3d", + textures = {"advtrains_wagon.png"}, + drives_on={default=true}, + max_speed=10, + seats = { + { + name="1", + attach_offset={x=2, y=6, z=8}, + view_offset={x=0, y=-4, z=0}, + group="pass", + }, + { + name="2", + attach_offset={x=-1, y=6, z=8}, + view_offset={x=0, y=-4, z=0}, + group="pass", + }, + { + name="3", + attach_offset={x=-4, y=8, z=-8}, + view_offset={x=0, y=0, z=0}, + group="pass", + }, + { + name="4", + attach_offset={x=4, y=8, z=-8}, + view_offset={x=0, y=0, z=0}, + group="pass", + }, + }, + seat_groups = { + pass={ + name = "Passenger area", + access_to = {}, + }, + }, + + assign_to_seat_group = {"pass"}, + visual_size = {x=1, y=1}, + wagon_span=2.634, + collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, + drops={"default:steelblock 4"}, +}, S("Passenger Wagon"), "advtrains_wagon_inv.png") + + +advtrains.register_wagon("wagon_box", { + mesh="advtrains_wagon_box.b3d", + textures = {"advtrains_wagon_box.png"}, + drives_on={default=true}, + max_speed=10, + seats = {}, + visual_size = {x=1, y=1}, + wagon_span=2, + collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0}, + drops={"default:steelblock 4"}, + has_inventory = true, + get_inventory_formspec = function(self) + return "size[8,11]".. + "list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,3;]".. + "list[current_player;main;0,5;8,4;]".. + "listring[]" + end, + inventory_list_sizes = { + box=8*3, + }, +}, S("Box Wagon"), "advtrains_wagon_box_inv.png") + +minetest.register_craft({ + output = 'advtrains:newlocomotive', + recipe = { + {'', '', 'advtrains:chimney'}, + {'advtrains:driver_cab', 'dye:black', 'advtrains:boiler'}, + {'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'}, + }, +}) + +minetest.register_craft({ + output = 'advtrains:detailed_steam_engine', + recipe = { + {'', '', 'advtrains:chimney'}, + {'advtrains:driver_cab', 'dye:green', 'advtrains:boiler'}, + {'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'}, + }, +}) + +minetest.register_craft({ + output = 'advtrains:wagon_default', + recipe = { + {'default:steelblock', 'default:steelblock', 'default:steelblock'}, + {'default:glass', 'dye:dark_green', 'default:glass'}, + {'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'}, + }, +}) +minetest.register_craft({ + output = 'advtrains:wagon_box', + recipe = { + {'group:wood', 'group:wood', 'group:wood'}, + {'group:wood', 'default:chest', 'group:wood'}, + {'advtrains:wheel', '', 'advtrains:wheel'}, + }, +}) diff --git a/advtrains_train_steam/locale/de.txt b/advtrains_train_steam/locale/de.txt new file mode 100755 index 0000000..ac06e20 --- /dev/null +++ b/advtrains_train_steam/locale/de.txt @@ -0,0 +1,6 @@ +Driver Stand (left) = Führerstand Links +Driver Stand (right) = Führerstand Rechts +Steam Engine = Dampflokomotive +Detailed Steam Engine = detaillierte Dampflokomotive +Passenger Wagon = Passagierwaggon +Box wagon = Güterwaggon \ No newline at end of file diff --git a/advtrains_train_steam/models/advtrains_detailed_steam_engine.b3d b/advtrains_train_steam/models/advtrains_detailed_steam_engine.b3d new file mode 100755 index 0000000..7418d8a Binary files /dev/null and b/advtrains_train_steam/models/advtrains_detailed_steam_engine.b3d differ diff --git a/advtrains_train_steam/models/advtrains_engine_steam.b3d b/advtrains_train_steam/models/advtrains_engine_steam.b3d new file mode 100755 index 0000000..6a92f57 Binary files /dev/null and b/advtrains_train_steam/models/advtrains_engine_steam.b3d differ diff --git a/advtrains_train_steam/models/advtrains_passenger_wagon.b3d 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