-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") minetest.register_craftitem("currency:minegeld", { description = S("1 MineGeld Note"), inventory_image = "minegeld.png", stack_max = 30000, groups = {minegeld = 1} }) minetest.register_craftitem("currency:minegeld_5", { description = S("5 MineGeld Note"), inventory_image = "minegeld_5.png", stack_max = 30000, groups = {minegeld = 1} }) minetest.register_craftitem("currency:minegeld_10", { description = S("10 MineGeld Note"), inventory_image = "minegeld_10.png", stack_max = 30000, groups = {minegeld = 1} }) local function register_comm_currency(texture, description) minetest.register_craftitem("currency:"..texture, { description = description, inventory_image = texture..".png", stack_max = 20, groups = {minegeld = 1} }) end register_comm_currency("minegeld_1000_gabriel", "1000 MineGeld Note, Featuring Gabriel") register_comm_currency("minegeld_1000_nadine", "1000 MineGeld Note, Featuring Nadine") register_comm_currency("minegeld_1000_och_noe", "1000 MineGeld Note, Featuring Och Nö") register_comm_currency("minegeld_1000_melinka", "1000 MineGeld Note, Featuring Melinka Town") register_comm_currency("minegeld_1000_mese_miracle", "1000 MineGeld Note, Featuring Mese Fairy Miracle") register_comm_currency("minegeld_1000_e231", "1000 MineGeld Note, Featuring E231 train") register_comm_currency("minegeld_1000_origin", "1000 MineGeld Note, Featuring Origin") register_comm_currency("minegeld_1000_raja", "1000 MineGeld Note, Featuring Raja") register_comm_currency("minegeld_1000_lazamonument", "1000 MineGeld Note, Featuring Laza's monument") minetest.register_craftitem("currency:minegeld_bundle", { description = S("Bundle of random Minegeld notes"), inventory_image = "minegeld_bundle.png", stack_max = 30000, })