--[[ signs mod for Minetest - Various signs with text displayed on (c) Pierre-Yves Rollo This file is part of signs. signs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. signs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with signs. If not, see . --]] local S = signs.intllib local F = function(...) return minetest.formspec_escape(S(...)) end function signs.set_display_text(pos,text) local meta = minetest.get_meta(pos) meta:set_string("display_text", text) meta:set_string("infotext", "\""..text.."\"") display_lib.update_entities(pos) end function signs.set_formspec(pos) local meta = minetest.get_meta(pos) local ndef = minetest.registered_nodes[minetest.get_node(pos).name] if ndef and ndef.display_entities and ndef.display_entities["signs:display_text"] then local maxlines = ndef.display_entities["signs:display_text"].maxlines local formspec if maxlines == 1 then formspec = "size[6,3]".. "field[0.5,0.7;5.5,1;display_text;"..F("Text")..";${display_text}]".. "button_exit[2,2;2,1;ok;"..F("Write").."]" else local extralabel = "" if maxlines then extralabel = F(" (first %s lines only)"):format(maxlines) end formspec = "size[6,4]".. "textarea[0.5,0.7;5.5,2;display_text;"..F("Text")..""..extralabel..";${display_text}]".. "button_exit[2,3;2,1;ok;"..F("Write").."]" end meta:set_string("formspec", formspec) end end function signs.on_receive_fields(pos, formname, fields, player) if not minetest.is_protected(pos, player:get_player_name()) then if fields and (fields.ok or fields.key_enter) then signs.set_display_text(pos, fields.display_text) end end end -- On place callback for direction signs -- (chooses which sign according to look direction) function signs.on_place_direction(itemstack, placer, pointed_thing) local name = itemstack:get_name() local ndef = minetest.registered_nodes[name] local bdir = {x = pointed_thing.under.x - pointed_thing.above.x, y = pointed_thing.under.y - pointed_thing.above.y, z = pointed_thing.under.z - pointed_thing.above.z} local pdir = placer:get_look_dir() local ndir, test if ndef.paramtype2 == "facedir" then if bdir.x == 0 and bdir.z == 0 then -- Ceiling or floor pointed (facedir chosen from player dir) ndir = minetest.dir_to_facedir({x=pdir.x, y=0, z=pdir.z}) else -- Wall pointed ndir = minetest.dir_to_facedir(bdir) end test = {[0]=-pdir.x, pdir.z, pdir.x, -pdir.z} end if ndef.paramtype2 == "wallmounted" then ndir = minetest.dir_to_wallmounted(bdir) if ndir == 0 or ndir == 1 then -- Ceiling or floor ndir = minetest.dir_to_wallmounted({x=pdir.x, y=0, z=pdir.z}) end test = {0, pdir.z, -pdir.z, -pdir.x, pdir.x} end -- Only for direction signs if ndef.signs_other_dir then if test[ndir] > 0 then itemstack:set_name(ndef.signs_other_dir) end itemstack = minetest.item_place(itemstack, placer, pointed_thing, ndir) itemstack:set_name(name) return itemstack else return minetest.item_place(itemstack, placer, pointed_thing, ndir) end end -- Handles screwdriver rotation. Direction is affected for direction signs function signs.on_rotate(pos, node, player, mode, new_param2) if mode == 2 then local ndef = minetest.registered_nodes[node.name] if ndef.signs_other_dir then minetest.swap_node(pos, {name = ndef.signs_other_dir, param1 = node.param1, param2 = node.param2}) display_lib.update_entities(pos) end else display_lib.on_rotate(pos, node, user, mode, new_param2) end return false; end -- Generic callback for show_formspec displayed formspecs of "sign" mod minetest.register_on_player_receive_fields(function(player, formname, fields) local found, _, mod, node_name, pos = formname:find("^([%w_]+):([%w_]+)@([^:]+)") if found then if mod ~= 'signs' then return end local ndef = minetest.registered_nodes[mod..":"..node_name] if ndef and ndef.on_receive_fields then ndef.on_receive_fields(minetest.string_to_pos(pos), formname, fields, player) end end end) function signs.register_sign(mod, name, model) -- Default fields local fields = { sunlight_propagates = true, paramtype = "light", paramtype2 = "facedir", drawtype = "nodebox", node_box = { type = "fixed", fixed = {-model.width/2, -model.height/2, 0.5, model.width/2, model.height/2, 0.5 - model.depth}, }, groups = {choppy=2, dig_immediate=2, not_blocking_trains = 1}, sounds = default.node_sound_defaults(), display_entities = { ["signs:display_text"] = { on_display_update = font_lib.on_display_update, depth = 0.499 - model.depth, size = { x = model.width, y = model.height }, resolution = { x = 64, y = 64 }, maxlines = 1, }, }, on_place = display_lib.on_place, on_construct = function(pos) signs.set_formspec(pos) display_lib.on_construct(pos) end, on_destruct = display_lib.on_destruct, on_rotate = signs.on_rotate, on_receive_fields = signs.on_receive_fields, on_punch = function(pos, node, player, pointed_thing) display_lib.update_entities(pos) end, } -- Node fields override for key, value in pairs(model.node_fields) do if key == "groups" then for key2, value2 in pairs(value) do fields[key][key2] = value2 end else fields[key] = value end end if not fields.wield_image then fields.wield_image = fields.inventory_image end -- Entity fields override for key, value in pairs(model.entity_fields) do fields.display_entities["signs:display_text"][key] = value end minetest.register_node(mod..":"..name, fields) end