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diff --git a/advtrains_interlocking/signal_api.lua b/advtrains_interlocking/signal_api.lua
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--- Signal API implementation
-
-
---[[
-Signal aspect table:
-asp = {
- main = {
- free = <boolean>,
- speed = <int km/h>,
- },
- shunt = {
- free = <boolean>,
- -- Whether train may proceed as shunt move, on sight
- -- main aspect takes precedence over this
- proceed_as_main = <boolean>,
- -- If an approaching train is a shunt move and "main.free" is set,
- -- the train may proceed as a train move under the "main" aspect
- -- If this is not set, shunt moves are NOT allowed to switch to
- -- a train move, and must stop even if "main.free" is set.
- -- This is intended to be used for "Halt for shunt moves" signs.
- }
- dst = {
- free = <boolean>,
- speed = <int km/h>,
- }
- info = {
- call_on = <boolean>, -- Call-on route, expect train in track ahead (not implemented yet)
- dead_end = <boolean>, -- Route ends on a dead end (e.g. bumper) (not implemented yet)
- w_speed = <integer>,
- -- "Warning speed restriction". Supposed for short-term speed
- -- restrictions which always override any other restrictions
- -- imposed by "speed" fields, until lifted by a value of -1
- -- (Example: german Langsamfahrstellen-Signale)
- }
-}
--- For "speed" and "w_speed" fields, a value of -1 means that the
--- restriction is lifted. If they are omitted, the value imposed at
--- the last aspect received remains valid.
--- The "dst" subtable can be completely omitted when no explicit dst
--- aspect should be signalled to the train. In this case, the last
--- signalled dst aspect remains valid.
-
-== How signals actually work in here ==
-Each signal (in the advtrains universe) is some node that has at least the
-following things:
-- An "influence point" that is set somewhere on a rail
-- An aspect which trains that pass the "influence point" have to obey
-
-There can be static and dynamic signals. Static signals are, roughly
-spoken, signs, while dynamic signals are "real" signals which can display
-different things.
-
-The node definition of a signal node should contain those fields:
-groups = {
- advtrains_signal = 2,
- save_in_at_nodedb = 1,
-}
-advtrains = {
- set_aspect = function(pos, node, asp)
- -- This function gets called whenever the signal should display
- -- a new or changed signal aspect. It is not required that
- -- the signal actually displays the exact same aspect, since
- -- some signals can not do this by design.
- -- Example: pure shunt signals can not display a "main" aspect
- -- and have no effect on train moves, so they will only ever
- -- honor the shunt.free field for their aspect.
- -- In turn, it is not guaranteed that the aspect will fulfill the
- -- criteria put down in supported_aspects.
- -- If set_aspect is present, supported_aspects should also be declared.
-
- -- The aspect passed in here can always be queried using the
- -- advtrains.interlocking.signal_get_supposed_aspect(pos) function.
- -- It is always DANGER when the signal is not used as route signal.
-
- -- For static signals, this function should be completely omitted
- -- If this function is omitted, it won't be possible to use
- -- route setting on this signal.
- end,
- supported_aspects = {
- -- A table which tells which different types of aspects this signal
- -- is able to display. It is used to construct the "aspect editing"
- -- formspec for route programming (and others) It should always be
- -- present alongside with set_aspect. If this is not specified but
- -- set_aspect is, the user will be allowed to select any aspect.
- -- Any of the fields marked with <boolean/nil> support 3 types of values:
- nil: if this signal can switch between free/blocked
- false: always shows "blocked", unchangable
- true: always shows "free", unchangable
- -- Any of the "speed" fields should contain a list of possible values
- -- to be set as restriction. If omitted, this signal should never
- -- set the corresponding "speed" field in the aspect, which means
- -- that the previous speed limit stays valid
- -- If your signal can only display a single speed (may it be -1),
- -- always enclose that single value into a list. (such as {-1})
- main = {
- free = <boolean/nil>,
- speed = {<speed1>, ..., <speedn>} or nil,
- },
- dst = {
- free = <boolean/nil>,
- speed = {<speed1>, ..., <speedn>} or nil,
- },
- shunt = {
- free = <boolean/nil>,
- },
- info = {
- call_on = <boolean/nil>,
- dead_end = <boolean/nil>,
- w_speed = {<speed1>, ..., <speedn>} or nil,
- }
-
- },
- get_aspect = function(pos, node)
- -- This function gets called by the train safety system. It
- should return the aspect that this signal actually displays,
- not preferably the input of set_aspect.
- -- For regular, full-featured light signals, they will probably
- honor all entries in the original aspect, however, e.g.
- simple shunt signals always return main.free=true regardless of
- the set_aspect input because they can not signal "Halt" to
- train moves.
- -- advtrains.interlocking.DANGER contains a default "all-danger" aspect.
- -- If your signal does not cover certain sub-tables of the aspect,
- the following reasonable defaults are automatically assumed:
- main = {
- free = true,
- }
- dst = {
- free = true,
- }
- shunt = {
- free = false,
- proceed_as_main = false,
- }
- end,
-}
-on_rightclick = advtrains.interlocking.signal_rc_handler
-can_dig = advtrains.interlocking.signal_can_dig
-after_dig_node = advtrains.interlocking.signal_after_dig
-
-(If you need to specify custom can_dig or after_dig_node callbacks,
-please call those functions anyway!)
-
-Important note: If your signal should support external ways to set its
-aspect (e.g. via mesecons), there are some things that need to be considered:
-- advtrains.interlocking.signal_get_supposed_aspect(pos) won't respect this
-- Whenever you change the signal aspect, and that aspect change
-did not happen through a call to
-advtrains.interlocking.signal_set_aspect(pos, asp), you are
-*required* to call this function:
-advtrains.interlocking.signal_on_aspect_changed(pos)
-in order to notify trains about the aspect change.
-This function will query get_aspect to retrieve the new aspect.
-
-]]--
-
-local DANGER = {
- main = {
- free = false,
- speed = 0,
- },
- shunt = {
- free = false,
- },
- dst = {
- free = false,
- speed = 0,
- },
- info = {}
-}
-advtrains.interlocking.DANGER = DANGER
-
-local function fillout_aspect(asp)
- if not asp.main then
- asp.main = {
- free = true,
- }
- elseif type(asp.main) ~= "table" then
- asp.main = {
- free = asp.main~=0,
- speed = asp.main,
- }
- end
- if not asp.dst then
- asp.dst = {
- free = true,
- }
- end
- if not asp.shunt then
- asp.shunt = {
- free = false,
- proceed_as_main = false,
- }
- elseif type(asp.shunt) ~= "table" then
- asp.shunt = {
- free = asp.shunt,
- proceed_as_main = asp.proceed_as_main,
- }
- end
- if not asp.info then
- asp.info = {}
- end
-end
-
-function advtrains.interlocking.update_signal_aspect(tcbs)
- if tcbs.signal then
- local asp = tcbs.aspect or DANGER
- advtrains.interlocking.signal_set_aspect(tcbs.signal, asp)
- end
-end
-
-function advtrains.interlocking.signal_can_dig(pos)
- return not advtrains.interlocking.db.get_sigd_for_signal(pos)
-end
-
-function advtrains.interlocking.signal_after_dig(pos)
- -- clear influence point
- advtrains.interlocking.db.clear_ip_by_signalpos(pos)
-end
-
-function advtrains.interlocking.signal_set_aspect(pos, asp)
- fillout_aspect(asp)
- local node=advtrains.ndb.get_node(pos)
- local ndef=minetest.registered_nodes[node.name]
- if ndef and ndef.advtrains and ndef.advtrains.set_aspect then
- ndef.advtrains.set_aspect(pos, node, asp)
- advtrains.interlocking.signal_on_aspect_changed(pos)
- end
-end
-
--- should be called when aspect has changed on this signal.
-function advtrains.interlocking.signal_on_aspect_changed(pos)
- local ipts, iconn = advtrains.interlocking.db.get_ip_by_signalpos(pos)
- if not ipts then return end
- local ipos = minetest.string_to_pos(ipts)
-
- local tns = advtrains.occ.get_trains_over(ipos)
- for id, sidx in pairs(tns) do
--- local train = advtrains.trains[id]
- --if train.index <= sidx then
- minetest.after(0, advtrains.invalidate_path, id)
- --end
- end
-end
-
-function advtrains.interlocking.signal_rc_handler(pos, node, player, itemstack, pointed_thing)
- local pname = player:get_player_name()
- local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos)
- if sigd then
- advtrains.interlocking.show_signalling_form(sigd, pname)
- else
- local ndef = minetest.registered_nodes[node.name]
- if ndef.advtrains and ndef.advtrains.set_aspect then
- -- permit to set aspect manually
- minetest.show_formspec(pname, "at_il_sigasp_"..minetest.pos_to_string(pos), "field[aspect;Set Aspect ('A' to assign IP);D0D0D]")
- else
- --static signal - only IP
- advtrains.interlocking.show_ip_form(pos, pname)
- end
- end
-end
-
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- local pname = player:get_player_name()
- local pts = string.match(formname, "^at_il_sigasp_(.+)$")
- local pos
- if pts then pos = minetest.string_to_pos(pts) end
- if pos and fields.aspect then
- if fields.aspect == "A" then
- advtrains.interlocking.show_ip_form(pos, pname)
- return
- end
- local mfs, msps, dfs, dsps, shs = string.match(fields.aspect, "^([FD])([-0-9]+)([FD])([-0-9]+)([FD])$")
- local asp = {
- main = {
- free = mfs=="F",
- speed = tonumber(msps),
- },
- shunt = {
- free = shs=="F",
- },
- dst = {
- free = dfs=="F",
- speed = tonumber(dsps),
- },
- info = {
- call_on = false, -- Call-on route, expect train in track ahead
- dead_end = false, -- Route ends on a dead end (e.g. bumper)
- }
- }
- advtrains.interlocking.signal_set_aspect(pos, asp)
- end
-end)
-
--- Returns the aspect the signal at pos is supposed to show
-function advtrains.interlocking.signal_get_supposed_aspect(pos)
- local sigd = advtrains.interlocking.db.get_sigd_for_signal(pos)
- if sigd then
- local tcbs = advtrains.interlocking.db.get_tcbs(sigd)
- if tcbs.aspect then
- return tcbs.aspect
- end
- end
- return DANGER;
-end
-
--- Returns the actual aspect of the signal at position, as returned by the nodedef.
--- returns nil when there's no signal at the position
-function advtrains.interlocking.signal_get_aspect(pos)
- local node=advtrains.ndb.get_node(pos)
- local ndef=minetest.registered_nodes[node.name]
- if ndef and ndef.advtrains and ndef.advtrains.get_aspect then
- local asp = ndef.advtrains.get_aspect(pos, node)
- if not asp then asp = DANGER end
- fillout_aspect(asp)
- return asp
- end
- return nil
-end
-
--- Returns the "supported_aspects" of the signal at position, as returned by the nodedef.
--- returns nil when there's no signal at the position
-function advtrains.interlocking.signal_get_supported_aspects(pos)
- local node=advtrains.ndb.get_node(pos)
- local ndef=minetest.registered_nodes[node.name]
- if ndef and ndef.advtrains and ndef.advtrains.supported_aspects then
- local asp = ndef.advtrains.supported_aspects
- return asp
- end
- return nil
-end
-
-local players_assign_ip = {}
-
-local function ipmarker(ipos, connid)
- local node_ok, conns, rhe = advtrains.get_rail_info_at(ipos, advtrains.all_tracktypes)
- if not node_ok then return end
- local yaw = advtrains.dir_to_angle(conns[connid].c)
-
- -- using tcbmarker here
- local obj = minetest.add_entity(vector.add(ipos, {x=0, y=0.2, z=0}), "advtrains_interlocking:tcbmarker")
- if not obj then return end
- obj:set_yaw(yaw)
- obj:set_properties({
- textures = { "at_il_signal_ip.png" },
- })
-end
-
--- shows small info form for signal IP state/assignment
--- only_notset: show only if it is not set yet (used by signal tcb assignment)
-function advtrains.interlocking.show_ip_form(pos, pname, only_notset)
- if not minetest.check_player_privs(pname, "interlocking") then
- return
- end
- local form = "size[7,5]label[0.5,0.5;Signal at "..minetest.pos_to_string(pos).."]"
- local pts, connid = advtrains.interlocking.db.get_ip_by_signalpos(pos)
- if pts then
- form = form.."label[0.5,1.5;Influence point is set at "..pts.."/"..connid.."]"
- form = form.."button_exit[0.5,2.5; 5,1;set;Move]"
- form = form.."button_exit[0.5,3.5; 5,1;clear;Clear]"
- local ipos = minetest.string_to_pos(pts)
- ipmarker(ipos, connid)
- else
- form = form.."label[0.5,1.5;Influence point is not set.]"
- form = form.."label[0.5,2.0;It is recommended to set an influence point.]"
- form = form.."label[0.5,2.5;This is the point where trains will obey the signal.]"
-
- form = form.."button_exit[0.5,3.5; 5,1;set;Set]"
- end
- if not only_notset or not pts then
- minetest.show_formspec(pname, "at_il_ipassign_"..minetest.pos_to_string(pos), form)
- end
-end
-
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- local pname = player:get_player_name()
- if not minetest.check_player_privs(pname, {train_operator=true, interlocking=true}) then
- return
- end
- local pts = string.match(formname, "^at_il_ipassign_([^_]+)$")
- local pos
- if pts then
- pos = minetest.string_to_pos(pts)
- end
- if pos then
- if fields.set then
- advtrains.interlocking.signal_init_ip_assign(pos, pname)
- elseif fields.clear then
- advtrains.interlocking.db.clear_ip_by_signalpos(pos)
- end
- end
-end)
-
--- inits the signal IP assignment process
-function advtrains.interlocking.signal_init_ip_assign(pos, pname)
- if not minetest.check_player_privs(pname, "interlocking") then
- minetest.chat_send_player(pname, "Insufficient privileges to use this!")
- return
- end
- --remove old IP
- --advtrains.interlocking.db.clear_ip_by_signalpos(pos)
- minetest.chat_send_player(pname, "Configuring Signal: Please look in train's driving direction and punch rail to set influence point.")
-
- players_assign_ip[pname] = pos
-end
-
-minetest.register_on_punchnode(function(pos, node, player, pointed_thing)
- local pname = player:get_player_name()
- if not minetest.check_player_privs(pname, "interlocking") then
- return
- end
- -- IP assignment
- local signalpos = players_assign_ip[pname]
- if signalpos then
- if vector.distance(pos, signalpos)<=50 then
- local node_ok, conns, rhe = advtrains.get_rail_info_at(pos, advtrains.all_tracktypes)
- if node_ok and #conns == 2 then
-
- local yaw = player:get_look_horizontal()
- local plconnid = advtrains.yawToClosestConn(yaw, conns)
-
- -- add assignment if not already present.
- local pts = advtrains.roundfloorpts(pos)
- if not advtrains.interlocking.db.get_ip_signal_asp(pts, plconnid) then
- advtrains.interlocking.db.set_ip_signal(pts, plconnid, signalpos)
- ipmarker(pos, plconnid)
- minetest.chat_send_player(pname, "Configuring Signal: Successfully set influence point")
- else
- minetest.chat_send_player(pname, "Configuring Signal: Influence point of another signal is already present!")
- end
- else
- minetest.chat_send_player(pname, "Configuring Signal: This is not a normal two-connection rail! Aborted.")
- end
- else
- minetest.chat_send_player(pname, "Configuring Signal: Node is too far away. Aborted.")
- end
- players_assign_ip[pname] = nil
- end
-end)
-
-
---== aspect selector ==--
-
-local players_aspsel = {}
-
---[[
-suppasp: "supported_aspects" table
-purpose: form title string
-callback: func(pname, aspect) called on form submit
-]]
-function advtrains.interlocking.show_signal_aspect_selector(pname, p_suppasp, p_purpose, callback, p_isasp)
- local suppasp = p_suppasp or {
- main = {}, dst = {}, shunt = {}, info = {},
- }
- local purpose = p_purpose or ""
- local isasp = p_isasp and fillout_aspect(p_isasp)
-
- local form = "size[7,5]label[0.5,0.5;Select Signal Aspect:]"
- form = form.."label[0.5,1;"..purpose.."]"
-
- form = form.."label[0.5,1.5;== Main Signal ==]"
- if suppasp.main.free == nil then
- local st = 2
- if isasp and not isasp.main.free then st=1 end
- form = form.."dropdown[0.5,2;2;main_free;danger,free;"..st.."]"
- end
- if suppasp.main.speed then
- local selid = 1
- if isasp and isasp.main.speed then
- for idx, spv in ipairs(suppasp.main.speed) do
- if spv == isasp.main.speed then
- selid = idx
- break
- end
- end
- end
- form = form.."label[2.3,1;Speed:]"
- form = form.."dropdown[3,2;2;main_speed;"..table.concat(suppasp.main.speed, ",")..";"..selid.."]"
- end
-
- form = form.."label[0.5,3;== Shunting ==]"
- if suppasp.shunt.free == nil then
- local st = 1
- if isasp and isasp.shunt.free then st=2 end
- form = form.."dropdown[0.5,3.5;2;shunt_free;---,allowed;"..st.."]"
- end
-
- form = form.."button_exit[0.5,4.5; 5,1;save;OK]"
-
- local token = advtrains.random_id()
-
- minetest.show_formspec(pname, "at_il_sigaspdia_"..token, form)
-
- minetest.after(1, function()
- players_aspsel[pname] = {
- suppasp = suppasp,
- callback = callback,
- token = token,
- }
- end)
-end
-
-local function usebool(sup, val, free)
- if sup == nil then
- return val==free
- else
- return sup
- end
-end
-local function usespeed(sup, val)
- if sup then
- return tonumber(val)
- else
- return nil
- end
-end
-
--- TODO use non-hacky way to parse outputs
-
-minetest.register_on_player_receive_fields(function(player, formname, fields)
- local pname = player:get_player_name()
- local psl = players_aspsel[pname]
- if psl then
- if formname == "at_il_sigaspdia_"..psl.token then
- if fields.save then
- local asp = {
- main = {
- free = usebool(psl.suppasp.main.free, fields.main_free, "free"),
- speed = usespeed(psl.suppasp.main.speed, fields.main_speed),
- },
- dst = {
- free = true, speed = -1,
- },
- shunt = {
- free = usebool(psl.suppasp.shunt.free, fields.shunt_free, "allowed"),
- },
- info = {}
- }
- psl.callback(pname, asp)
- end
- else
- players_aspsel[pname] = nil
- end
- end
-
-end)