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* Add editor stylingMarkus Koch2020-04-25
| | | | | | This function is only partially working atm. It only applies the style when resuming an existing dataset. When starting from scratch, the default style will be used.
* Fix search behaviorMarkus Koch2020-04-25
| | | | | | | Before, it was always searching for the current term without the last entered (or with the last deleted) character. This behavior is fixed now. Also, an empty query will now match (hopefully) nothing instead of everything.
* Fix coordinate order on popover, clean up resolve_latlngMarkus Koch2020-04-25
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* Add city outline fetcher scriptMarkus Koch2020-04-25
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* Remove necessity for php tile resolution scriptMarkus Koch2020-04-25
| | | | | The conversion script now generates a proper directory structure with z/y/x coords in the path.
* Add tile ID conversion php fileMarkus Koch2020-04-25
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* Clean upMarkus Koch2020-04-25
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* Add polygons (city outlines) to search resultsMarkus Koch2020-04-25
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* Add basic support for city outlinesMarkus Koch2020-04-25
| | | | | | | | | | Use with load_geojson( "Cities (outline, demo)", "./geojson/cities_demo.json", "outline", "black", 1, style_outlines);
* Add editor mode for polygonsMarkus Koch2020-04-20
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* Fix searh for terms and results including HTML charsMarkus Koch2020-04-20
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* Update street width depending on zoom levelMarkus Koch2020-04-20
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* Render labels for polygonsMarkus Koch2020-04-20
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* Do not show label on path for polygonsMarkus Koch2020-04-20
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* Scale street labels depending on zoom levelMarkus Koch2020-04-20
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* Automatically disable anti-aliasing on high zoom levelsHEADmasterMarkus Koch2020-04-20
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* Remove debug codeMarkus Koch2020-04-19
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* Highlight search result streets in redMarkus Koch2020-04-19
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* Add street names to searchMarkus Koch2020-04-19
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* Import L.LabelTextCollision.js and ctxtextpath.js into repoMarkus Koch2020-04-19
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* editor: Center on object after loading new coordsMarkus Koch2020-04-19
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* leaflet-streets: Improve orientation detection for street namesMarkus Koch2020-04-19
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* Include Leaflet.streetlabels.js in repositoryMarkus Koch2020-04-19
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* Fix x/y axis in get_current_location_strMarkus Koch2020-04-19
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* editor: Add reverse backwards drawing mode and improve the reset handlerMarkus Koch2020-04-19
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* editor: Make polyline clearableMarkus Koch2020-04-19
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* Fix typoMarkus Koch2020-04-19
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* editor: Add function to reset pathMarkus Koch2020-04-19
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* Only display search resultsMarkus Koch2020-04-19
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* Fix Firefox compatibility once moreMarkus Koch2020-04-19
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* Fix x/y swap in jump_to functionMarkus Koch2020-04-19
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* Fix compatibility issues with FirefoxMarkus Koch2020-04-19
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* scripts:streets: Reset IFS after changing it to parse the tablesMarkus Koch2020-04-19
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* scripts:streets: Add support for multiple tablesMarkus Koch2020-04-19
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* Fix x/y axis in goto commandMarkus Koch2020-04-19
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* Fix goto function in editor modeMarkus Koch2020-04-19
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* Implement basic searchMarkus Koch2020-04-19
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* Improve location historyMarkus Koch2020-04-19
| | | | | | | | Before, script initiated moves would mess with the history through hash updates partway through the move. This commit fixes this behavior by checking for a human source.
* editor: Prevent JS errors if no polyline has been drawn yetMarkus Koch2020-04-19
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* Center map on marker when clicking itMarkus Koch2020-04-19
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* Add jump-to-coordinates feature and location historyMarkus Koch2020-04-19
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* Improve center-on-block featureMarkus Koch2020-04-19
| | | | | | | | | | | | | 6284c9d8b45b4df112326c23037a5c7c2e0b89d0 introduced a feature to center coordinate data on blocks by shifting the actual waypoints. The problem with that approach is that it actually changes the coordinates returned by any subsequent query to that geojson entry, leading to coordinates like [0.5, 0.5] instead of [0, 0]. This commit removes the old translation code and instead shifts the entire map. This means waypoints are still correct, and only the visuals are affected. The correctness of new coordinate mapping has been verified in-game and using the origin marker.
* Remove debug printMarkus Koch2020-04-18
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* Center markers etc. on blockMarkus Koch2020-04-18
| | | | | Before, markers were set to the bottom left corner of a block. Now, it is nicely centered even on high zoom levels.
* Add streets GeojsonMarkus Koch2020-04-17
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* Fail Geojson load silentlyMarkus Koch2020-04-17
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* Add street editorMarkus Koch2020-04-17
| | | | Accessible by setting ?editor
* Add missing JavaScript include for streetsMarkus Koch2020-04-17
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* Add script to fetch streets from WikiMarkus Koch2020-04-17
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* backend: Add support for streetsMarkus Koch2020-04-17
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