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* Remove debug codeMarkus Koch2020-04-19
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* Highlight search result streets in redMarkus Koch2020-04-19
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* Add street names to searchMarkus Koch2020-04-19
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* Import L.LabelTextCollision.js and ctxtextpath.js into repoMarkus Koch2020-04-19
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* editor: Center on object after loading new coordsMarkus Koch2020-04-19
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* leaflet-streets: Improve orientation detection for street namesMarkus Koch2020-04-19
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* Include Leaflet.streetlabels.js in repositoryMarkus Koch2020-04-19
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* Fix x/y axis in get_current_location_strMarkus Koch2020-04-19
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* editor: Add reverse backwards drawing mode and improve the reset handlerMarkus Koch2020-04-19
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* editor: Make polyline clearableMarkus Koch2020-04-19
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* Fix typoMarkus Koch2020-04-19
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* editor: Add function to reset pathMarkus Koch2020-04-19
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* Only display search resultsMarkus Koch2020-04-19
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* Fix Firefox compatibility once moreMarkus Koch2020-04-19
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* Fix x/y swap in jump_to functionMarkus Koch2020-04-19
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* Fix compatibility issues with FirefoxMarkus Koch2020-04-19
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* scripts:streets: Reset IFS after changing it to parse the tablesMarkus Koch2020-04-19
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* scripts:streets: Add support for multiple tablesMarkus Koch2020-04-19
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* Fix x/y axis in goto commandMarkus Koch2020-04-19
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* Fix goto function in editor modeMarkus Koch2020-04-19
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* Implement basic searchMarkus Koch2020-04-19
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* Improve location historyMarkus Koch2020-04-19
| | | | | | | | Before, script initiated moves would mess with the history through hash updates partway through the move. This commit fixes this behavior by checking for a human source.
* editor: Prevent JS errors if no polyline has been drawn yetMarkus Koch2020-04-19
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* Center map on marker when clicking itMarkus Koch2020-04-19
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* Add jump-to-coordinates feature and location historyMarkus Koch2020-04-19
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* Improve center-on-block featureMarkus Koch2020-04-19
| | | | | | | | | | | | | 6284c9d8b45b4df112326c23037a5c7c2e0b89d0 introduced a feature to center coordinate data on blocks by shifting the actual waypoints. The problem with that approach is that it actually changes the coordinates returned by any subsequent query to that geojson entry, leading to coordinates like [0.5, 0.5] instead of [0, 0]. This commit removes the old translation code and instead shifts the entire map. This means waypoints are still correct, and only the visuals are affected. The correctness of new coordinate mapping has been verified in-game and using the origin marker.
* Remove debug printMarkus Koch2020-04-18
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* Center markers etc. on blockMarkus Koch2020-04-18
| | | | | Before, markers were set to the bottom left corner of a block. Now, it is nicely centered even on high zoom levels.
* Add streets GeojsonMarkus Koch2020-04-17
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* Fail Geojson load silentlyMarkus Koch2020-04-17
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* Add street editorMarkus Koch2020-04-17
| | | | Accessible by setting ?editor
* Add missing JavaScript include for streetsMarkus Koch2020-04-17
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* Add script to fetch streets from WikiMarkus Koch2020-04-17
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* backend: Add support for streetsMarkus Koch2020-04-17
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* Fix formattingMarkus Koch2020-04-17
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* Fix wiki links, make red links redGabriel Pérez-Cerezo2020-04-15
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* Fetch formatted wiki text instead of raw wiki markupywang2020-04-15
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* unify fetch scripts, add a lot more categoriesGabriel Pérez-Cerezo2020-04-15
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* Fixed typoGabriel Pérez-Cerezo2020-04-15
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* Fancy icons, shops, stationsGabriel Pérez-Cerezo2020-04-15
| | | | | | | | Added fancy actions (TODO: include script to install) * added fetcher script for shops * added fetcher script for stations * fixed thumbnails
* Remove output fileMarkus Koch2020-04-14
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* Move webserver stuff into htdocs directoryMarkus Koch2020-04-14
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* Make loading of layers more dynamicMarkus Koch2020-04-14
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* Initial commitMarkus Koch2020-04-14