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authorSmallJoker <SmallJoker@users.noreply.github.com>2021-03-20 13:02:15 +0100
committerGitHub <noreply@github.com>2021-03-20 13:02:15 +0100
commit05719913aca97e53ff5b1dde49e1a033a327551f (patch)
treee775880bc19a4fd53f3b85362c6dc49edb8d4453
parenta8cc3bdb0890c89d600ef6543c5e9b1b55bcf2b6 (diff)
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Schematic: Properly deal with before/after node resolving and document (#11011)
This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration). Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup)
-rw-r--r--src/mapgen/mg_schematic.cpp129
-rw-r--r--src/mapgen/mg_schematic.h16
-rw-r--r--src/nodedef.cpp16
-rw-r--r--src/nodedef.h31
-rw-r--r--src/script/lua_api/l_mapgen.cpp5
-rw-r--r--src/unittest/test_noderesolver.cpp2
-rw-r--r--src/unittest/test_schematic.cpp40
7 files changed, 153 insertions, 86 deletions
diff --git a/src/mapgen/mg_schematic.cpp b/src/mapgen/mg_schematic.cpp
index e70e97e48..653bad4fe 100644
--- a/src/mapgen/mg_schematic.cpp
+++ b/src/mapgen/mg_schematic.cpp
@@ -76,10 +76,6 @@ void SchematicManager::clear()
///////////////////////////////////////////////////////////////////////////////
-Schematic::Schematic()
-= default;
-
-
Schematic::~Schematic()
{
delete []schemdata;
@@ -108,13 +104,19 @@ ObjDef *Schematic::clone() const
void Schematic::resolveNodeNames()
{
+ c_nodes.clear();
getIdsFromNrBacklog(&c_nodes, true, CONTENT_AIR);
size_t bufsize = size.X * size.Y * size.Z;
for (size_t i = 0; i != bufsize; i++) {
content_t c_original = schemdata[i].getContent();
- content_t c_new = c_nodes[c_original];
- schemdata[i].setContent(c_new);
+ if (c_original >= c_nodes.size()) {
+ errorstream << "Corrupt schematic. name=\"" << name
+ << "\" at index " << i << std::endl;
+ c_original = 0;
+ }
+ // Unfold condensed ID layout to content_t
+ schemdata[i].setContent(c_nodes[c_original]);
}
}
@@ -279,8 +281,7 @@ void Schematic::placeOnMap(ServerMap *map, v3s16 p, u32 flags,
}
-bool Schematic::deserializeFromMts(std::istream *is,
- std::vector<std::string> *names)
+bool Schematic::deserializeFromMts(std::istream *is)
{
std::istream &ss = *is;
content_t cignore = CONTENT_IGNORE;
@@ -312,6 +313,8 @@ bool Schematic::deserializeFromMts(std::istream *is,
slice_probs[y] = (version >= 3) ? readU8(ss) : MTSCHEM_PROB_ALWAYS_OLD;
//// Read node names
+ NodeResolver::reset();
+
u16 nidmapcount = readU16(ss);
for (int i = 0; i != nidmapcount; i++) {
std::string name = deSerializeString16(ss);
@@ -324,9 +327,12 @@ bool Schematic::deserializeFromMts(std::istream *is,
have_cignore = true;
}
- names->push_back(name);
+ m_nodenames.push_back(name);
}
+ // Prepare for node resolver
+ m_nnlistsizes.push_back(m_nodenames.size());
+
//// Read node data
size_t nodecount = size.X * size.Y * size.Z;
@@ -358,9 +364,11 @@ bool Schematic::deserializeFromMts(std::istream *is,
}
-bool Schematic::serializeToMts(std::ostream *os,
- const std::vector<std::string> &names) const
+bool Schematic::serializeToMts(std::ostream *os) const
{
+ // Nodes must not be resolved (-> condensed)
+ // checking here is not possible because "schemdata" might be temporary.
+
std::ostream &ss = *os;
writeU32(ss, MTSCHEM_FILE_SIGNATURE); // signature
@@ -370,9 +378,10 @@ bool Schematic::serializeToMts(std::ostream *os,
for (int y = 0; y != size.Y; y++) // Y slice probabilities
writeU8(ss, slice_probs[y]);
- writeU16(ss, names.size()); // name count
- for (size_t i = 0; i != names.size(); i++)
- ss << serializeString16(names[i]); // node names
+ writeU16(ss, m_nodenames.size()); // name count
+ for (size_t i = 0; i != m_nodenames.size(); i++) {
+ ss << serializeString16(m_nodenames[i]); // node names
+ }
// compressed bulk node data
MapNode::serializeBulk(ss, SER_FMT_VER_HIGHEST_WRITE,
@@ -382,8 +391,7 @@ bool Schematic::serializeToMts(std::ostream *os,
}
-bool Schematic::serializeToLua(std::ostream *os,
- const std::vector<std::string> &names, bool use_comments,
+bool Schematic::serializeToLua(std::ostream *os, bool use_comments,
u32 indent_spaces) const
{
std::ostream &ss = *os;
@@ -392,6 +400,9 @@ bool Schematic::serializeToLua(std::ostream *os,
if (indent_spaces > 0)
indent.assign(indent_spaces, ' ');
+ bool resolve_done = isResolveDone();
+ FATAL_ERROR_IF(resolve_done && !m_ndef, "serializeToLua: NodeDefManager is required");
+
//// Write header
{
ss << "schematic = {" << std::endl;
@@ -436,9 +447,22 @@ bool Schematic::serializeToLua(std::ostream *os,
u8 probability = schemdata[i].param1 & MTSCHEM_PROB_MASK;
bool force_place = schemdata[i].param1 & MTSCHEM_FORCE_PLACE;
- ss << indent << indent << "{"
- << "name=\"" << names[schemdata[i].getContent()]
- << "\", prob=" << (u16)probability * 2
+ // After node resolving: real content_t, lookup using NodeDefManager
+ // Prior node resolving: condensed ID, lookup using m_nodenames
+ content_t c = schemdata[i].getContent();
+
+ ss << indent << indent << "{" << "name=\"";
+
+ if (!resolve_done) {
+ // Prior node resolving (eg. direct schematic load)
+ FATAL_ERROR_IF(c >= m_nodenames.size(), "Invalid node list");
+ ss << m_nodenames[c];
+ } else {
+ // After node resolving (eg. biome decoration)
+ ss << m_ndef->get(c).name;
+ }
+
+ ss << "\", prob=" << (u16)probability * 2
<< ", param2=" << (u16)schemdata[i].param2;
if (force_place)
@@ -467,25 +491,24 @@ bool Schematic::loadSchematicFromFile(const std::string &filename,
return false;
}
- size_t origsize = m_nodenames.size();
- if (!deserializeFromMts(&is, &m_nodenames))
- return false;
+ if (!m_ndef)
+ m_ndef = ndef;
- m_nnlistsizes.push_back(m_nodenames.size() - origsize);
+ if (!deserializeFromMts(&is))
+ return false;
name = filename;
if (replace_names) {
- for (size_t i = origsize; i < m_nodenames.size(); i++) {
- std::string &node_name = m_nodenames[i];
+ for (std::string &node_name : m_nodenames) {
StringMap::iterator it = replace_names->find(node_name);
if (it != replace_names->end())
node_name = it->second;
}
}
- if (ndef)
- ndef->pendNodeResolve(this);
+ if (m_ndef)
+ m_ndef->pendNodeResolve(this);
return true;
}
@@ -494,33 +517,26 @@ bool Schematic::loadSchematicFromFile(const std::string &filename,
bool Schematic::saveSchematicToFile(const std::string &filename,
const NodeDefManager *ndef)
{
- MapNode *orig_schemdata = schemdata;
- std::vector<std::string> ndef_nodenames;
- std::vector<std::string> *names;
+ Schematic *schem = this;
- if (m_resolve_done && ndef == NULL)
- ndef = m_ndef;
+ bool needs_condense = isResolveDone();
- if (ndef) {
- names = &ndef_nodenames;
+ if (!m_ndef)
+ m_ndef = ndef;
- u32 volume = size.X * size.Y * size.Z;
- schemdata = new MapNode[volume];
- for (u32 i = 0; i != volume; i++)
- schemdata[i] = orig_schemdata[i];
+ if (needs_condense) {
+ if (!m_ndef)
+ return false;
- generate_nodelist_and_update_ids(schemdata, volume, names, ndef);
- } else { // otherwise, use the names we have on hand in the list
- names = &m_nodenames;
+ schem = (Schematic *)this->clone();
+ schem->condenseContentIds();
}
std::ostringstream os(std::ios_base::binary);
- bool status = serializeToMts(&os, *names);
+ bool status = schem->serializeToMts(&os);
- if (ndef) {
- delete []schemdata;
- schemdata = orig_schemdata;
- }
+ if (needs_condense)
+ delete schem;
if (!status)
return false;
@@ -556,6 +572,10 @@ bool Schematic::getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2)
}
delete vm;
+
+ // Reset and mark as complete
+ NodeResolver::reset(true);
+
return true;
}
@@ -584,26 +604,29 @@ void Schematic::applyProbabilities(v3s16 p0,
}
-void generate_nodelist_and_update_ids(MapNode *nodes, size_t nodecount,
- std::vector<std::string> *usednodes, const NodeDefManager *ndef)
+void Schematic::condenseContentIds()
{
std::unordered_map<content_t, content_t> nodeidmap;
content_t numids = 0;
+ // Reset node resolve fields
+ NodeResolver::reset();
+
+ size_t nodecount = size.X * size.Y * size.Z;
for (size_t i = 0; i != nodecount; i++) {
content_t id;
- content_t c = nodes[i].getContent();
+ content_t c = schemdata[i].getContent();
- std::unordered_map<content_t, content_t>::const_iterator it = nodeidmap.find(c);
+ auto it = nodeidmap.find(c);
if (it == nodeidmap.end()) {
id = numids;
numids++;
- usednodes->push_back(ndef->get(c).name);
- nodeidmap.insert(std::make_pair(c, id));
+ m_nodenames.push_back(m_ndef->get(c).name);
+ nodeidmap.emplace(std::make_pair(c, id));
} else {
id = it->second;
}
- nodes[i].setContent(id);
+ schemdata[i].setContent(id);
}
}
diff --git a/src/mapgen/mg_schematic.h b/src/mapgen/mg_schematic.h
index 6b31251b6..5f64ea280 100644
--- a/src/mapgen/mg_schematic.h
+++ b/src/mapgen/mg_schematic.h
@@ -92,7 +92,7 @@ enum SchematicFormatType {
class Schematic : public ObjDef, public NodeResolver {
public:
- Schematic();
+ Schematic() = default;
virtual ~Schematic();
ObjDef *clone() const;
@@ -105,11 +105,9 @@ public:
const NodeDefManager *ndef);
bool getSchematicFromMap(Map *map, v3s16 p1, v3s16 p2);
- bool deserializeFromMts(std::istream *is, std::vector<std::string> *names);
- bool serializeToMts(std::ostream *os,
- const std::vector<std::string> &names) const;
- bool serializeToLua(std::ostream *os, const std::vector<std::string> &names,
- bool use_comments, u32 indent_spaces) const;
+ bool deserializeFromMts(std::istream *is);
+ bool serializeToMts(std::ostream *os) const;
+ bool serializeToLua(std::ostream *os, bool use_comments, u32 indent_spaces) const;
void blitToVManip(MMVManip *vm, v3s16 p, Rotation rot, bool force_place);
bool placeOnVManip(MMVManip *vm, v3s16 p, u32 flags, Rotation rot, bool force_place);
@@ -124,6 +122,10 @@ public:
v3s16 size;
MapNode *schemdata = nullptr;
u8 *slice_probs = nullptr;
+
+private:
+ // Counterpart to the node resolver: Condense content_t to a sequential "m_nodenames" list
+ void condenseContentIds();
};
class SchematicManager : public ObjDefManager {
@@ -151,5 +153,3 @@ private:
Server *m_server;
};
-void generate_nodelist_and_update_ids(MapNode *nodes, size_t nodecount,
- std::vector<std::string> *usednodes, const NodeDefManager *ndef);
diff --git a/src/nodedef.cpp b/src/nodedef.cpp
index 57d4c008f..8a1f6203b 100644
--- a/src/nodedef.cpp
+++ b/src/nodedef.cpp
@@ -1675,8 +1675,7 @@ bool NodeDefManager::nodeboxConnects(MapNode from, MapNode to,
NodeResolver::NodeResolver()
{
- m_nodenames.reserve(16);
- m_nnlistsizes.reserve(4);
+ reset();
}
@@ -1779,3 +1778,16 @@ bool NodeResolver::getIdsFromNrBacklog(std::vector<content_t> *result_out,
return success;
}
+
+void NodeResolver::reset(bool resolve_done)
+{
+ m_nodenames.clear();
+ m_nodenames_idx = 0;
+ m_nnlistsizes.clear();
+ m_nnlistsizes_idx = 0;
+
+ m_resolve_done = resolve_done;
+
+ m_nodenames.reserve(16);
+ m_nnlistsizes.reserve(4);
+}
diff --git a/src/nodedef.h b/src/nodedef.h
index 6fc20518d..3e77624eb 100644
--- a/src/nodedef.h
+++ b/src/nodedef.h
@@ -44,6 +44,9 @@ class ITextureSource;
class IShaderSource;
class IGameDef;
class NodeResolver;
+#if BUILD_UNITTESTS
+class TestSchematic;
+#endif
enum ContentParamType
{
@@ -789,10 +792,13 @@ private:
NodeDefManager *createNodeDefManager();
+// NodeResolver: Queue for node names which are then translated
+// to content_t after the NodeDefManager was initialized
class NodeResolver {
public:
NodeResolver();
virtual ~NodeResolver();
+ // Callback which is run as soon NodeDefManager is ready
virtual void resolveNodeNames() = 0;
// required because this class is used as mixin for ObjDef
@@ -804,12 +810,31 @@ public:
bool getIdsFromNrBacklog(std::vector<content_t> *result_out,
bool all_required = false, content_t c_fallback = CONTENT_IGNORE);
- void nodeResolveInternal();
+ inline bool isResolveDone() const { return m_resolve_done; }
+ void reset(bool resolve_done = false);
- u32 m_nodenames_idx = 0;
- u32 m_nnlistsizes_idx = 0;
+ // Vector containing all node names in the resolve "queue"
std::vector<std::string> m_nodenames;
+ // Specifies the "set size" of node names which are to be processed
+ // this is used for getIdsFromNrBacklog
+ // TODO: replace or remove
std::vector<size_t> m_nnlistsizes;
+
+protected:
+ friend class NodeDefManager; // m_ndef
+
const NodeDefManager *m_ndef = nullptr;
+ // Index of the next "m_nodenames" entry to resolve
+ u32 m_nodenames_idx = 0;
+
+private:
+#if BUILD_UNITTESTS
+ // Unittest requires access to m_resolve_done
+ friend class TestSchematic;
+#endif
+ void nodeResolveInternal();
+
+ // Index of the next "m_nnlistsizes" entry to process
+ u32 m_nnlistsizes_idx = 0;
bool m_resolve_done = false;
};
diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp
index 12a497b1e..cc93bdbd0 100644
--- a/src/script/lua_api/l_mapgen.cpp
+++ b/src/script/lua_api/l_mapgen.cpp
@@ -1734,11 +1734,10 @@ int ModApiMapgen::l_serialize_schematic(lua_State *L)
std::ostringstream os(std::ios_base::binary);
switch (schem_format) {
case SCHEM_FMT_MTS:
- schem->serializeToMts(&os, schem->m_nodenames);
+ schem->serializeToMts(&os);
break;
case SCHEM_FMT_LUA:
- schem->serializeToLua(&os, schem->m_nodenames,
- use_comments, indent_spaces);
+ schem->serializeToLua(&os, use_comments, indent_spaces);
break;
default:
return 0;
diff --git a/src/unittest/test_noderesolver.cpp b/src/unittest/test_noderesolver.cpp
index 28da43620..ed66093a9 100644
--- a/src/unittest/test_noderesolver.cpp
+++ b/src/unittest/test_noderesolver.cpp
@@ -56,6 +56,8 @@ void TestNodeResolver::runTests(IGameDef *gamedef)
class Foobar : public NodeResolver {
public:
+ friend class TestNodeResolver; // m_ndef
+
void resolveNodeNames();
content_t test_nr_node1;
diff --git a/src/unittest/test_schematic.cpp b/src/unittest/test_schematic.cpp
index da4ce50d2..d2f027eb4 100644
--- a/src/unittest/test_schematic.cpp
+++ b/src/unittest/test_schematic.cpp
@@ -66,13 +66,14 @@ void TestSchematic::testMtsSerializeDeserialize(const NodeDefManager *ndef)
std::stringstream ss(std::ios_base::binary |
std::ios_base::in | std::ios_base::out);
- std::vector<std::string> names;
- names.emplace_back("foo");
- names.emplace_back("bar");
- names.emplace_back("baz");
- names.emplace_back("qux");
-
- Schematic schem, schem2;
+ Schematic schem;
+ {
+ std::vector<std::string> &names = schem.m_nodenames;
+ names.emplace_back("foo");
+ names.emplace_back("bar");
+ names.emplace_back("baz");
+ names.emplace_back("qux");
+ }
schem.flags = 0;
schem.size = size;
@@ -83,18 +84,21 @@ void TestSchematic::testMtsSerializeDeserialize(const NodeDefManager *ndef)
for (s16 y = 0; y != size.Y; y++)
schem.slice_probs[y] = MTSCHEM_PROB_ALWAYS;
- UASSERT(schem.serializeToMts(&ss, names));
+ UASSERT(schem.serializeToMts(&ss));
ss.seekg(0);
- names.clear();
- UASSERT(schem2.deserializeFromMts(&ss, &names));
+ Schematic schem2;
+ UASSERT(schem2.deserializeFromMts(&ss));
- UASSERTEQ(size_t, names.size(), 4);
- UASSERTEQ(std::string, names[0], "foo");
- UASSERTEQ(std::string, names[1], "bar");
- UASSERTEQ(std::string, names[2], "baz");
- UASSERTEQ(std::string, names[3], "qux");
+ {
+ std::vector<std::string> &names = schem2.m_nodenames;
+ UASSERTEQ(size_t, names.size(), 4);
+ UASSERTEQ(std::string, names[0], "foo");
+ UASSERTEQ(std::string, names[1], "bar");
+ UASSERTEQ(std::string, names[2], "baz");
+ UASSERTEQ(std::string, names[3], "qux");
+ }
UASSERT(schem2.size == size);
for (size_t i = 0; i != volume; i++)
@@ -120,14 +124,14 @@ void TestSchematic::testLuaTableSerialize(const NodeDefManager *ndef)
for (s16 y = 0; y != size.Y; y++)
schem.slice_probs[y] = MTSCHEM_PROB_ALWAYS;
- std::vector<std::string> names;
+ std::vector<std::string> &names = schem.m_nodenames;
names.emplace_back("air");
names.emplace_back("default:lava_source");
names.emplace_back("default:glass");
std::ostringstream ss(std::ios_base::binary);
- UASSERT(schem.serializeToLua(&ss, names, false, 0));
+ UASSERT(schem.serializeToLua(&ss, false, 0));
UASSERTEQ(std::string, ss.str(), expected_lua_output);
}
@@ -159,6 +163,8 @@ void TestSchematic::testFileSerializeDeserialize(const NodeDefManager *ndef)
schem1.slice_probs[0] = 80;
schem1.slice_probs[1] = 160;
schem1.slice_probs[2] = 240;
+ // Node resolving happened manually.
+ schem1.m_resolve_done = true;
for (size_t i = 0; i != volume; i++) {
content_t c = content_map[test_schem2_data[i]];