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authororwell96 <mono96.mml@gmail.com>2017-09-28 17:11:51 +0200
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-09-28 17:11:51 +0200
commit08846cd05cd402cc7f8d025aaba96c5bb0aade2c (patch)
tree5c77ab4c23397bcb36bc9add361605296dcd3e0f
parent2afe62952c52e9dc9cbd413db9a316ae4359c331 (diff)
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Add static_save property to luaentites to not save them statically. (#5112)
* Add no_static_save property to luaentites to not save them statically. This allows for temporary objects that would get deleted anyway as soon as they are loaded again without the static saving overhead. * Use positive meaning for static_save object property * Invert meaning also for the LUA parameter Note: getboolfield() does not change &result when field does not exist, so it defaults to the default value in the header file, which is 'true'. * Extend push_object_properties()
-rw-r--r--doc/lua_api.txt4
-rw-r--r--src/content_sao.h2
-rw-r--r--src/object_properties.cpp1
-rw-r--r--src/object_properties.h1
-rw-r--r--src/script/common/c_content.cpp5
5 files changed, 13 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 812b857f7..cd93ffc16 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -4199,6 +4199,10 @@ Definition tables
nametag = "", -- by default empty, for players their name is shown if empty
nametag_color = <color>, -- sets color of nametag as ColorSpec
infotext = "", -- by default empty, text to be shown when pointed at object
+ static_save = true,
+ -- ^ If false, never save this object statically. It will simply be deleted when the block gets unloaded.
+ -- ^ The get_staticdata() callback is never called then.
+ -- ^ Defaults to 'true'
}
### Entity definition (`register_entity`)
diff --git a/src/content_sao.h b/src/content_sao.h
index b62551f51..683a2fb5f 100644
--- a/src/content_sao.h
+++ b/src/content_sao.h
@@ -105,6 +105,8 @@ public:
const std::string &data);
void step(float dtime, bool send_recommended);
std::string getClientInitializationData(u16 protocol_version);
+ bool isStaticAllowed() const
+ { return m_prop.static_save; }
void getStaticData(std::string *result) const;
int punch(v3f dir,
const ToolCapabilities *toolcap=NULL,
diff --git a/src/object_properties.cpp b/src/object_properties.cpp
index 9cbaadc64..ae0305019 100644
--- a/src/object_properties.cpp
+++ b/src/object_properties.cpp
@@ -66,6 +66,7 @@ std::string ObjectProperties::dump()
os << ", selectionbox=" << PP(selectionbox.MinEdge) << "," << PP(selectionbox.MaxEdge);
os << ", pointable=" << pointable;
os << ", can_zoom=" << can_zoom;
+ os << ", static_save=" << static_save;
return os.str();
}
diff --git a/src/object_properties.h b/src/object_properties.h
index 7589cec3c..fcf03383c 100644
--- a/src/object_properties.h
+++ b/src/object_properties.h
@@ -58,6 +58,7 @@ struct ObjectProperties
std::string infotext;
//! For dropped items, this contains item information.
std::string wield_item;
+ bool static_save = true;
ObjectProperties();
std::string dump();
diff --git a/src/script/common/c_content.cpp b/src/script/common/c_content.cpp
index 557430471..8f08de1e5 100644
--- a/src/script/common/c_content.cpp
+++ b/src/script/common/c_content.cpp
@@ -294,7 +294,10 @@ void read_object_properties(lua_State *L, int index,
prop->automatic_face_movement_max_rotation_per_sec = luaL_checknumber(L, -1);
}
lua_pop(L, 1);
+
getstringfield(L, -1, "infotext", prop->infotext);
+ getboolfield(L, -1, "static_save", prop->static_save);
+
lua_getfield(L, -1, "wield_item");
if (!lua_isnil(L, -1))
prop->wield_item = read_item(L, -1, idef).getItemString();
@@ -376,6 +379,8 @@ void push_object_properties(lua_State *L, ObjectProperties *prop)
lua_setfield(L, -2, "automatic_face_movement_max_rotation_per_sec");
lua_pushlstring(L, prop->infotext.c_str(), prop->infotext.size());
lua_setfield(L, -2, "infotext");
+ lua_pushboolean(L, prop->static_save);
+ lua_setfield(L, -2, "static_save");
lua_pushlstring(L, prop->wield_item.c_str(), prop->wield_item.size());
lua_setfield(L, -2, "wield_item");
}