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authorLoïc Blot <loic.blot@unix-experience.fr>2019-02-26 08:53:53 +0100
committerLoïc Blot <loic.blot@unix-experience.fr>2019-02-26 08:53:53 +0100
commit111f1dc9c5f336f5b4f12c15940dc4cc2cbe7f82 (patch)
tree3d5039d7fcddcd5aac3ba9fa6dd124b0f4bb7884
parent911db0e25613e57d436ca39ee055d2fb4ee771aa (diff)
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Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)"
This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
-rw-r--r--build/android/jni/Android.mk1
-rw-r--r--doc/client_lua_api.txt65
-rw-r--r--src/client/client.h6
-rw-r--r--src/client/particles.h8
-rw-r--r--src/network/clientpackethandler.cpp22
-rw-r--r--src/script/lua_api/CMakeLists.txt1
-rw-r--r--src/script/lua_api/l_particles_local.cpp206
-rw-r--r--src/script/lua_api/l_particles_local.h32
-rw-r--r--src/script/scripting_client.cpp3
-rw-r--r--util/travis/clang-format-whitelist.txt1
10 files changed, 337 insertions, 8 deletions
diff --git a/build/android/jni/Android.mk b/build/android/jni/Android.mk
index 7f59b2723..a8e017510 100644
--- a/build/android/jni/Android.mk
+++ b/build/android/jni/Android.mk
@@ -353,6 +353,7 @@ LOCAL_SRC_FILES += \
jni/src/script/lua_api/l_object.cpp \
jni/src/script/lua_api/l_playermeta.cpp \
jni/src/script/lua_api/l_particles.cpp \
+ jni/src/script/lua_api/l_particles_local.cpp\
jni/src/script/lua_api/l_rollback.cpp \
jni/src/script/lua_api/l_server.cpp \
jni/src/script/lua_api/l_settings.cpp \
diff --git a/doc/client_lua_api.txt b/doc/client_lua_api.txt
index 9ee18be16..f0e585355 100644
--- a/doc/client_lua_api.txt
+++ b/doc/client_lua_api.txt
@@ -789,6 +789,16 @@ Call these functions only at load time!
should listen from incoming messages with `minetest.register_on_modchannel_message`
call to receive incoming messages. Warning, this function is asynchronous.
+### Particles
+* `minetest.add_particle(particle definition)`
+
+* `minetest.add_particlespawner(particlespawner definition)`
+ * Add a `ParticleSpawner`, an object that spawns an amount of particles over `time` seconds
+ * Returns an `id`, and -1 if adding didn't succeed
+
+* `minetest.delete_particlespawner(id)`
+ * Delete `ParticleSpawner` with `id` (return value from `minetest.add_particlespawner`)
+
### Misc.
* `minetest.parse_json(string[, nullvalue])`: returns something
* Convert a string containing JSON data into the Lua equivalent
@@ -1308,3 +1318,58 @@ Displays distance to selected world position.
* `text`: Distance suffix. Can be blank.
* `number:` An integer containing the RGB value of the color used to draw the text.
* `world_pos`: World position of the waypoint.
+
+### Particle definition (`add_particle`)
+
+ {
+ pos = {x=0, y=0, z=0},
+ velocity = {x=0, y=0, z=0},
+ acceleration = {x=0, y=0, z=0},
+ -- ^ Spawn particle at pos with velocity and acceleration
+ expirationtime = 1,
+ -- ^ Disappears after expirationtime seconds
+ size = 1,
+ collisiondetection = false,
+ -- ^ collisiondetection: if true collides with physical objects
+ collision_removal = false,
+ -- ^ collision_removal: if true then particle is removed when it collides,
+ -- ^ requires collisiondetection = true to have any effect
+ vertical = false,
+ -- ^ vertical: if true faces player using y axis only
+ texture = "image.png",
+ -- ^ Uses texture (string)
+ animation = {Tile Animation definition},
+ -- ^ optional, specifies how to animate the particle texture
+ glow = 0
+ -- ^ optional, specify particle self-luminescence in darkness
+ }
+
+### `ParticleSpawner` definition (`add_particlespawner`)
+
+ {
+ amount = 1,
+ time = 1,
+ -- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
+ minpos = {x=0, y=0, z=0},
+ maxpos = {x=0, y=0, z=0},
+ minvel = {x=0, y=0, z=0},
+ maxvel = {x=0, y=0, z=0},
+ minacc = {x=0, y=0, z=0},
+ maxacc = {x=0, y=0, z=0},
+ minexptime = 1,
+ maxexptime = 1,
+ minsize = 1,
+ maxsize = 1,
+ -- ^ The particle's properties are random values in between the bounds:
+ -- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
+ -- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
+ collisiondetection = false,
+ -- ^ collisiondetection: if true uses collision detection
+ collision_removal = false,
+ -- ^ collision_removal: if true then particle is removed when it collides,
+ -- ^ requires collisiondetection = true to have any effect
+ vertical = false,
+ -- ^ vertical: if true faces player using y axis only
+ texture = "image.png",
+ -- ^ Uses texture (string)
+ }
diff --git a/src/client/client.h b/src/client/client.h
index 57623f164..60735f665 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -565,8 +565,10 @@ private:
// And relations to objects
std::unordered_map<int, u16> m_sounds_to_objects;
- // HUD
- // Mapping from server hud ids to internal hud ids
+ // CSM/client IDs to SSM/server IDs Mapping
+ // Map server particle spawner IDs to client IDs
+ std::unordered_map<u32, u32> m_particles_server_to_client;
+ // Map server hud ids to client hud ids
std::unordered_map<u32, u32> m_hud_server_to_client;
// Privileges
diff --git a/src/client/particles.h b/src/client/particles.h
index d1854ecbf..3392e7e95 100644
--- a/src/client/particles.h
+++ b/src/client/particles.h
@@ -196,6 +196,14 @@ public:
void addNodeParticle(IGameDef *gamedef, LocalPlayer *player, v3s16 pos,
const MapNode &n, const ContentFeatures &f);
+ u32 getSpawnerId() const
+ {
+ for (u32 id = 0;; ++id) { // look for unused particlespawner id
+ if (m_particle_spawners.find(id) == m_particle_spawners.end())
+ return id;
+ }
+ }
+
protected:
void addParticle(Particle* toadd);
diff --git a/src/network/clientpackethandler.cpp b/src/network/clientpackethandler.cpp
index 3fadc3cb0..2d02d0755 100644
--- a/src/network/clientpackethandler.cpp
+++ b/src/network/clientpackethandler.cpp
@@ -977,7 +977,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
float minsize;
float maxsize;
bool collisiondetection;
- u32 id;
+ u32 server_id;
*pkt >> amount >> spawntime >> minpos >> maxpos >> minvel >> maxvel
>> minacc >> maxacc >> minexptime >> maxexptime >> minsize
@@ -985,7 +985,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
std::string texture = pkt->readLongString();
- *pkt >> id;
+ *pkt >> server_id;
bool vertical = false;
bool collision_removal = false;
@@ -1007,6 +1007,9 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
object_collision = readU8(is);
} catch (...) {}
+ u32 client_id = m_particle_manager.getSpawnerId();
+ m_particles_server_to_client[server_id] = client_id;
+
ClientEvent *event = new ClientEvent();
event->type = CE_ADD_PARTICLESPAWNER;
event->add_particlespawner.amount = amount;
@@ -1027,7 +1030,7 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
event->add_particlespawner.attached_id = attached_id;
event->add_particlespawner.vertical = vertical;
event->add_particlespawner.texture = new std::string(texture);
- event->add_particlespawner.id = id;
+ event->add_particlespawner.id = client_id;
event->add_particlespawner.animation = animation;
event->add_particlespawner.glow = glow;
@@ -1037,12 +1040,19 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
void Client::handleCommand_DeleteParticleSpawner(NetworkPacket* pkt)
{
- u32 id;
- *pkt >> id;
+ u32 server_id;
+ *pkt >> server_id;
+
+ u32 client_id;
+ auto i = m_particles_server_to_client.find(server_id);
+ if (i != m_particles_server_to_client.end())
+ client_id = i->second;
+ else
+ return;
ClientEvent *event = new ClientEvent();
event->type = CE_DELETE_PARTICLESPAWNER;
- event->delete_particlespawner.id = id;
+ event->delete_particlespawner.id = client_id;
m_client_event_queue.push(event);
}
diff --git a/src/script/lua_api/CMakeLists.txt b/src/script/lua_api/CMakeLists.txt
index 97e5ad1ec..32f6a2793 100644
--- a/src/script/lua_api/CMakeLists.txt
+++ b/src/script/lua_api/CMakeLists.txt
@@ -31,6 +31,7 @@ set(client_SCRIPT_LUA_API_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/l_localplayer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_mainmenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_minimap.cpp
+ ${CMAKE_CURRENT_SOURCE_DIR}/l_particles_local.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_sound.cpp
${CMAKE_CURRENT_SOURCE_DIR}/l_storage.cpp
PARENT_SCOPE)
diff --git a/src/script/lua_api/l_particles_local.cpp b/src/script/lua_api/l_particles_local.cpp
new file mode 100644
index 000000000..3c7a821ca
--- /dev/null
+++ b/src/script/lua_api/l_particles_local.cpp
@@ -0,0 +1,206 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 red-001 <red-001@outlook.ie>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "lua_api/l_particles_local.h"
+#include "common/c_content.h"
+#include "common/c_converter.h"
+#include "lua_api/l_internal.h"
+#include "lua_api/l_object.h"
+#include "client/particles.h"
+#include "client/client.h"
+#include "client/clientevent.h"
+
+int ModApiParticlesLocal::l_add_particle(lua_State *L)
+{
+ luaL_checktype(L, 1, LUA_TTABLE);
+
+ // Get parameters
+ v3f pos, vel, acc;
+ float expirationtime, size;
+ bool collisiondetection, vertical, collision_removal;
+
+ struct TileAnimationParams animation;
+ animation.type = TAT_NONE;
+
+ std::string texture;
+
+ u8 glow;
+
+ lua_getfield(L, 1, "pos");
+ pos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "velocity");
+ vel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "acceleration");
+ acc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ expirationtime = getfloatfield_default(L, 1, "expirationtime", 1);
+ size = getfloatfield_default(L, 1, "size", 1);
+ collisiondetection = getboolfield_default(L, 1, "collisiondetection", false);
+ collision_removal = getboolfield_default(L, 1, "collision_removal", false);
+ vertical = getboolfield_default(L, 1, "vertical", false);
+
+ lua_getfield(L, 1, "animation");
+ animation = read_animation_definition(L, -1);
+ lua_pop(L, 1);
+
+ texture = getstringfield_default(L, 1, "texture", "");
+
+ glow = getintfield_default(L, 1, "glow", 0);
+
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_SPAWN_PARTICLE;
+ event->spawn_particle.pos = new v3f (pos);
+ event->spawn_particle.vel = new v3f (vel);
+ event->spawn_particle.acc = new v3f (acc);
+ event->spawn_particle.expirationtime = expirationtime;
+ event->spawn_particle.size = size;
+ event->spawn_particle.collisiondetection = collisiondetection;
+ event->spawn_particle.collision_removal = collision_removal;
+ event->spawn_particle.vertical = vertical;
+ event->spawn_particle.texture = new std::string(texture);
+ event->spawn_particle.animation = animation;
+ event->spawn_particle.glow = glow;
+ getClient(L)->pushToEventQueue(event);
+
+ return 0;
+}
+
+int ModApiParticlesLocal::l_add_particlespawner(lua_State *L)
+{
+ luaL_checktype(L, 1, LUA_TTABLE);
+ // Get parameters
+ u16 amount;
+ v3f minpos, maxpos, minvel, maxvel, minacc, maxacc;
+ float time, minexptime, maxexptime, minsize, maxsize;
+ bool collisiondetection, vertical, collision_removal;
+
+ struct TileAnimationParams animation;
+ animation.type = TAT_NONE;
+ // TODO: Implement this when there is a way to get an objectref.
+ // ServerActiveObject *attached = NULL;
+ std::string texture;
+ u8 glow;
+
+ amount = getintfield_default(L, 1, "amount", 1);
+ time = getfloatfield_default(L, 1, "time", 1);
+
+ lua_getfield(L, 1, "minpos");
+ minpos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "maxpos");
+ maxpos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "minvel");
+ minvel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "maxvel");
+ maxvel = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "minacc");
+ minacc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ lua_getfield(L, 1, "maxacc");
+ maxacc = lua_istable(L, -1) ? check_v3f(L, -1) : v3f(0, 0, 0);
+ lua_pop(L, 1);
+
+ minexptime = getfloatfield_default(L, 1, "minexptime", 1);
+ maxexptime = getfloatfield_default(L, 1, "maxexptime", 1);
+ minsize = getfloatfield_default(L, 1, "minsize", 1);
+ maxsize = getfloatfield_default(L, 1, "maxsize", 1);
+
+ collisiondetection = getboolfield_default(L, 1, "collisiondetection", false);
+ collision_removal = getboolfield_default(L, 1, "collision_removal", false);
+ vertical = getboolfield_default(L, 1, "vertical", false);
+
+ lua_getfield(L, 1, "animation");
+ animation = read_animation_definition(L, -1);
+ lua_pop(L, 1);
+
+ // TODO: Implement this when a way to get an objectref on the client is added
+// lua_getfield(L, 1, "attached");
+// if (!lua_isnil(L, -1)) {
+// ObjectRef *ref = ObjectRef::checkobject(L, -1);
+// lua_pop(L, 1);
+// attached = ObjectRef::getobject(ref);
+// }
+
+ texture = getstringfield_default(L, 1, "texture", "");
+ glow = getintfield_default(L, 1, "glow", 0);
+
+ u32 id = getClient(L)->getParticleManager()->getSpawnerId();
+
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_ADD_PARTICLESPAWNER;
+ event->add_particlespawner.amount = amount;
+ event->add_particlespawner.spawntime = time;
+ event->add_particlespawner.minpos = new v3f (minpos);
+ event->add_particlespawner.maxpos = new v3f (maxpos);
+ event->add_particlespawner.minvel = new v3f (minvel);
+ event->add_particlespawner.maxvel = new v3f (maxvel);
+ event->add_particlespawner.minacc = new v3f (minacc);
+ event->add_particlespawner.maxacc = new v3f (maxacc);
+ event->add_particlespawner.minexptime = minexptime;
+ event->add_particlespawner.maxexptime = maxexptime;
+ event->add_particlespawner.minsize = minsize;
+ event->add_particlespawner.maxsize = maxsize;
+ event->add_particlespawner.collisiondetection = collisiondetection;
+ event->add_particlespawner.collision_removal = collision_removal;
+ event->add_particlespawner.attached_id = 0;
+ event->add_particlespawner.vertical = vertical;
+ event->add_particlespawner.texture = new std::string(texture);
+ event->add_particlespawner.id = id;
+ event->add_particlespawner.animation = animation;
+ event->add_particlespawner.glow = glow;
+
+ getClient(L)->pushToEventQueue(event);
+ lua_pushnumber(L, id);
+
+ return 1;
+}
+
+int ModApiParticlesLocal::l_delete_particlespawner(lua_State *L)
+{
+ // Get parameters
+ u32 id = luaL_checknumber(L, 1);
+
+ ClientEvent *event = new ClientEvent();
+ event->type = CE_DELETE_PARTICLESPAWNER;
+ event->delete_particlespawner.id = id;
+
+ getClient(L)->pushToEventQueue(event);
+ return 0;
+}
+
+void ModApiParticlesLocal::Initialize(lua_State *L, int top)
+{
+ API_FCT(add_particle);
+ API_FCT(add_particlespawner);
+ API_FCT(delete_particlespawner);
+}
diff --git a/src/script/lua_api/l_particles_local.h b/src/script/lua_api/l_particles_local.h
new file mode 100644
index 000000000..5dff153b3
--- /dev/null
+++ b/src/script/lua_api/l_particles_local.h
@@ -0,0 +1,32 @@
+/*
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+Copyright (C) 2017 red-001 <red-001@outlook.ie>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+#include "lua_api/l_base.h"
+
+class ModApiParticlesLocal : public ModApiBase
+{
+private:
+ static int l_add_particle(lua_State *L);
+ static int l_add_particlespawner(lua_State *L);
+ static int l_delete_particlespawner(lua_State *L);
+
+public:
+ static void Initialize(lua_State *L, int top);
+};
diff --git a/src/script/scripting_client.cpp b/src/script/scripting_client.cpp
index b6998427a..86e5f2874 100644
--- a/src/script/scripting_client.cpp
+++ b/src/script/scripting_client.cpp
@@ -23,8 +23,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "cpp_api/s_internal.h"
#include "lua_api/l_client.h"
#include "lua_api/l_env.h"
+#include "lua_api/l_item.h"
#include "lua_api/l_minimap.h"
#include "lua_api/l_modchannels.h"
+#include "lua_api/l_particles_local.h"
#include "lua_api/l_storage.h"
#include "lua_api/l_sound.h"
#include "lua_api/l_util.h"
@@ -77,6 +79,7 @@ void ClientScripting::InitializeModApi(lua_State *L, int top)
ModApiStorage::Initialize(L, top);
ModApiEnvMod::InitializeClient(L, top);
ModApiChannels::Initialize(L, top);
+ ModApiParticlesLocal::Initialize(L, top);
}
void ClientScripting::on_client_ready(LocalPlayer *localplayer)
diff --git a/util/travis/clang-format-whitelist.txt b/util/travis/clang-format-whitelist.txt
index b22db485d..e196daf73 100644
--- a/util/travis/clang-format-whitelist.txt
+++ b/util/travis/clang-format-whitelist.txt
@@ -367,6 +367,7 @@ src/script/lua_api/l_object.cpp
src/script/lua_api/l_object.h
src/script/lua_api/l_particles.cpp
src/script/lua_api/l_particles.h
+src/script/lua_api/l_particles_local.cpp
src/script/lua_api/l_rollback.cpp
src/script/lua_api/l_rollback.h
src/script/lua_api/l_server.cpp