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authorv-rob <robinsonvincent89@gmail.com>2020-03-16 14:56:48 -0700
committerGitHub <noreply@github.com>2020-03-16 22:56:48 +0100
commit13ad8e2a090eec97f31a1c62e2052a51dcff4434 (patch)
treef13d97357516f5ed427143a045f5daf14876a8be
parent1441281809d9961ff7498df86601db151956b030 (diff)
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Formspecs: Add starting frame to `animated_image` (#9411)
-rw-r--r--doc/lua_api.txt22
-rw-r--r--games/minimal/mods/test/formspec.lua25
-rw-r--r--games/minimal/mods/test/textures/test_animation.jpgbin3696 -> 4376 bytes
-rw-r--r--games/minimal/mods/test/textures/test_animation.pngbin1048 -> 3161 bytes
-rw-r--r--src/gui/guiAnimatedImage.cpp52
-rw-r--r--src/gui/guiAnimatedImage.h24
-rw-r--r--src/gui/guiFormSpecMenu.cpp83
-rw-r--r--src/gui/guiFormSpecMenu.h1
8 files changed, 115 insertions, 92 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 5a3e37292..334bd01a0 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -2120,27 +2120,29 @@ Elements
### `tooltip[<gui_element_name>;<tooltip_text>;<bgcolor>;<fontcolor>]`
* Adds tooltip for an element
-* `<bgcolor>` tooltip background color as `ColorString` (optional)
-* `<fontcolor>` tooltip font color as `ColorString` (optional)
+* `bgcolor` tooltip background color as `ColorString` (optional)
+* `fontcolor` tooltip font color as `ColorString` (optional)
### `tooltip[<X>,<Y>;<W>,<H>;<tooltip_text>;<bgcolor>;<fontcolor>]`
* Adds tooltip for an area. Other tooltips will take priority when present.
-* `<bgcolor>` tooltip background color as `ColorString` (optional)
-* `<fontcolor>` tooltip font color as `ColorString` (optional)
+* `bgcolor` tooltip background color as `ColorString` (optional)
+* `fontcolor` tooltip font color as `ColorString` (optional)
### `image[<X>,<Y>;<W>,<H>;<texture name>]`
* Show an image
-### `animated_image[<X>,<Y>;<W>,<H>;<texture name>:<frame count>,<frame duration>]`
+### `animated_image[<X>,<Y>;<W>,<H>;<name>;<texture name>;<frame count>;<frame duration>;<frame start>]`
* Show an animated image. The image is drawn like a "vertical_frames" tile
- animation (See Tile animation definition), but uses a frame count/duration
+ animation (See [Tile animation definition]), but uses a frame count/duration
for simplicity
-* `<texture name>` is the image to use
-* `<frame count>` is the number of frames animating the image
-* `<frame duration>` is in milliseconds
+* `name`: Element name to send when an event occurs. The event value is the index of the current frame.
+* `texture name`: The image to use.
+* `frame count`: The number of frames animating the image.
+* `frame duration`: Milliseconds between each frame. `0` means the frames don't advance.
+* `frame start` (Optional): The index of the frame to start on. Default `1`.
### `item_image[<X>,<Y>;<W>,<H>;<item name>]`
@@ -2575,6 +2577,7 @@ Setting a property to nothing will reset it to the default value. For example:
Some types may inherit styles from parent types.
+* animated_image, inherits from image
* button
* button_exit, inherits from button
* checkbox
@@ -4325,6 +4328,7 @@ Call these functions only at load time!
is a table containing each formspecs element value (as string), with
the `name` parameter as index for each. The value depends on the
formspec element type:
+ * `animated_image`: Returns the index of the current frame.
* `button` and variants: If pressed, contains the user-facing button
text as value. If not pressed, is `nil`
* `field`, `textarea` and variants: Text in the field
diff --git a/games/minimal/mods/test/formspec.lua b/games/minimal/mods/test/formspec.lua
index a836a811d..d2123b4af 100644
--- a/games/minimal/mods/test/formspec.lua
+++ b/games/minimal/mods/test/formspec.lua
@@ -17,7 +17,7 @@ local clip_fs = [[
scrollbar[0,9;3,0.8;horizontal;x9;3]
tablecolumns[text;text]
table[0,10;3,1;x10;one,two,three,four;1]
- animated_image[0,11;3,1;test_animation.png:4,100]
+ animated_image[-0.5,11;4.5,1;;test_animation.png;4;100]
]]
@@ -172,11 +172,19 @@ local pages = {
[[
formspec_version[3]
size[12,12]
- animated_image[0.5,0.5;1,1;test_animation.png:4,100]
- animated_image[1.75,0.5;1,1;test_animation.png:100,100]
- animated_image[0.5,1.75;1,1;test_animation.jpg:4,100]
- animated_image[3,0.5;5,2;test_animation.png:4,100]
- animated_image[3,2.75;5,2;test_animation.jpg:4,100]
+ animated_image[0.5,0.5;1,1;;test_animation.png;4;100]
+ animated_image[0.5,1.75;1,1;;test_animation.jpg;4;100]
+ animated_image[1.75,0.5;1,1;;test_animation.png;100;100]
+ animated_image[3,0.5;1,1;ani_img_1;test_animation.png;4;1000]
+ button[4.25,0.5;1,1;ani_btn_1;Current
+Number]
+ animated_image[3,1.75;1,1;ani_img_2;test_animation.png;4;1000;2]
+ button[4.25,1.75;1,1;ani_btn_2;Current
+Number]
+ animated_image[3,3;1,1;;test_animation.png;4;0]
+ animated_image[3,4.25;1,1;;test_animation.png;4;0;3]
+ animated_image[5.5,0.5;5,2;;test_animation.png;4;100]
+ animated_image[5.5,2.75;5,2;;test_animation.jpg;4;100]
]]
}
@@ -198,6 +206,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return true
end
+ if fields.ani_img_1 and fields.ani_btn_1 then
+ minetest.chat_send_all(fields.ani_img_1)
+ elseif fields.ani_img_2 and fields.ani_btn_2 then
+ minetest.chat_send_all(fields.ani_img_2)
+ end
end)
minetest.register_node("test:node", {
diff --git a/games/minimal/mods/test/textures/test_animation.jpg b/games/minimal/mods/test/textures/test_animation.jpg
index c4f125d5a..b98ca2677 100644
--- a/games/minimal/mods/test/textures/test_animation.jpg
+++ b/games/minimal/mods/test/textures/test_animation.jpg
Binary files differ
diff --git a/games/minimal/mods/test/textures/test_animation.png b/games/minimal/mods/test/textures/test_animation.png
index b58715bf8..1752362ff 100644
--- a/games/minimal/mods/test/textures/test_animation.png
+++ b/games/minimal/mods/test/textures/test_animation.png
Binary files differ
diff --git a/src/gui/guiAnimatedImage.cpp b/src/gui/guiAnimatedImage.cpp
index 822304087..b1447c45f 100644
--- a/src/gui/guiAnimatedImage.cpp
+++ b/src/gui/guiAnimatedImage.cpp
@@ -4,42 +4,24 @@
#include "client/tile.h" // ITextureSource
#include "log.h"
#include "porting.h"
+#include "util/string.h"
#include <string>
+#include <vector>
GUIAnimatedImage::GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
- s32 id, const core::rect<s32> &rectangle, const std::string &name,
- ISimpleTextureSource *tsrc) :
- gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
- m_name(name), m_tsrc(tsrc), m_texture(nullptr), m_global_time(0),
- m_frame_idx(0), m_frame_count(1), m_frame_duration(1), m_frame_time(0)
+ s32 id, const core::rect<s32> &rectangle, const std::string &texture_name,
+ s32 frame_count, s32 frame_duration, ISimpleTextureSource *tsrc) :
+ gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle), m_tsrc(tsrc)
{
- // Expected format: "texture_name:frame_count,frame_duration"
- // If this format is not met, the string will be loaded as a normal texture
+ m_texture = m_tsrc->getTexture(texture_name);
- std::string::size_type colon_position = name.find(':', 0);
- std::string::size_type comma_position = name.find(',', 0);
-
- if (comma_position != std::string::npos &&
- colon_position != std::string::npos &&
- comma_position < name.size()) {
- m_texture = m_tsrc->getTexture(name.substr(0, colon_position));
-
- m_frame_count = std::max(stoi(name.substr(
- colon_position + 1, comma_position - colon_position - 1)), 1);
-
- m_frame_duration = std::max(stoi(name.substr(comma_position + 1)), 1);
- } else {
- // Leave the count/duration and display a static image
- m_texture = m_tsrc->getTexture(name);
- errorstream << "animated_image[]: Invalid texture format " << name <<
- ". Expected format: texture_name:frame_count,frame_duration" << std::endl;
- }
+ m_frame_count = std::max(frame_count, 1);
+ m_frame_duration = std::max(frame_duration, 0);
if (m_texture != nullptr) {
core::dimension2d<u32> size = m_texture->getOriginalSize();
- if (size.Height < (u64)m_frame_count) {
+ if (size.Height < (u64)m_frame_count)
m_frame_count = size.Height;
- }
} else {
// No need to step an animation if we have nothing to draw
m_frame_count = 1;
@@ -58,13 +40,13 @@ void GUIAnimatedImage::draw()
core::dimension2d<u32> size = m_texture->getOriginalSize();
size.Height /= m_frame_count;
- draw2DImageFilterScaled( driver, m_texture, AbsoluteRect,
- core::rect<s32>(core::position2d<s32>(0, size.Height * m_frame_idx), size),
- NoClip ? nullptr : &AbsoluteClippingRect, colors, true);
+ draw2DImageFilterScaled(driver, m_texture, AbsoluteRect,
+ core::rect<s32>(core::position2d<s32>(0, size.Height * m_frame_idx), size),
+ NoClip ? nullptr : &AbsoluteClippingRect, colors, true);
}
// Step the animation
- if (m_frame_count > 1) {
+ if (m_frame_count > 1 && m_frame_duration > 0) {
// Determine the delta time to step
u64 new_global_time = porting::getTimeMs();
if (m_global_time > 0)
@@ -81,3 +63,11 @@ void GUIAnimatedImage::draw()
m_frame_time %= m_frame_duration;
}
}
+
+
+void GUIAnimatedImage::setFrameIndex(s32 frame)
+{
+ s32 idx = std::max(frame, 0);
+ if (idx > 0 && idx < m_frame_count)
+ m_frame_idx = idx;
+}
diff --git a/src/gui/guiAnimatedImage.h b/src/gui/guiAnimatedImage.h
index 8fb2977f2..f8e6a506e 100644
--- a/src/gui/guiAnimatedImage.h
+++ b/src/gui/guiAnimatedImage.h
@@ -1,26 +1,28 @@
#pragma once
#include "irrlichttypes_extrabloated.h"
-#include "util/string.h"
+#include <string>
class ISimpleTextureSource;
class GUIAnimatedImage : public gui::IGUIElement {
public:
- GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent, s32 id,
- const core::rect<s32> &rectangle, const std::string &name,
- ISimpleTextureSource *tsrc);
+ GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
+ s32 id, const core::rect<s32> &rectangle, const std::string &texture_name,
+ s32 frame_count, s32 frame_duration, ISimpleTextureSource *tsrc);
virtual void draw() override;
+ void setFrameIndex(s32 frame);
+ s32 getFrameIndex() const { return m_frame_idx; };
+
private:
- std::string m_name;
ISimpleTextureSource *m_tsrc;
- video::ITexture *m_texture;
- u64 m_global_time;
- s32 m_frame_idx;
- s32 m_frame_count;
- u64 m_frame_duration;
- u64 m_frame_time;
+ video::ITexture *m_texture = nullptr;
+ u64 m_global_time = 0;
+ s32 m_frame_idx = 0;
+ s32 m_frame_count = 1;
+ u64 m_frame_duration = 1;
+ u64 m_frame_time = 0;
};
diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp
index b96f53664..9f20877a9 100644
--- a/src/gui/guiFormSpecMenu.cpp
+++ b/src/gui/guiFormSpecMenu.cpp
@@ -784,16 +784,19 @@ void GUIFormSpecMenu::parseAnimatedImage(parserData *data, const std::string &el
{
std::vector<std::string> parts = split(element, ';');
- if (parts.size() != 3 &&
- !(parts.size() > 3 && m_formspec_version > FORMSPEC_API_VERSION)) {
- errorstream << "Invalid animated image element(" << parts.size()
- << "): '" << element << "'" << std::endl;
+ if (parts.size() != 6 && parts.size() != 7 &&
+ !(parts.size() > 7 && m_formspec_version > FORMSPEC_API_VERSION)) {
+ errorstream << "Invalid animated_image element(" << parts.size()
+ << "): '" << element << "'" << std::endl;
return;
}
- std::vector<std::string> v_pos = split(parts[0], ',');
- std::vector<std::string> v_geom = split(parts[1], ',');
- std::string name = unescape_string(parts[2]);
+ std::vector<std::string> v_pos = split(parts[0], ',');
+ std::vector<std::string> v_geom = split(parts[1], ',');
+ std::string name = parts[2];
+ std::string texture_name = unescape_string(parts[3]);
+ s32 frame_count = stoi(parts[4]);
+ s32 frame_duration = stoi(parts[5]);
MY_CHECKPOS("animated_image", 0);
MY_CHECKGEOM("animated_image", 1);
@@ -811,21 +814,26 @@ void GUIFormSpecMenu::parseAnimatedImage(parserData *data, const std::string &el
}
if (!data->explicit_size)
- warningstream << "invalid use of animated_image without a size[] element" << std::endl;
+ warningstream << "Invalid use of animated_image without a size[] element" << std::endl;
FieldSpec spec(
- "",
- L"",
- L"",
- 258 + m_fields.size()
+ name,
+ L"",
+ L"",
+ 258 + m_fields.size()
);
+ spec.ftype = f_AnimatedImage;
+ spec.send = true;
core::rect<s32> rect = core::rect<s32>(pos, pos + geom);
- gui::IGUIElement *e = new GUIAnimatedImage(Environment, this, spec.fid,
- rect, name, m_tsrc);
+ GUIAnimatedImage *e = new GUIAnimatedImage(Environment, this, spec.fid,
+ rect, texture_name, frame_count, frame_duration, m_tsrc);
+
+ if (parts.size() >= 7)
+ e->setFrameIndex(stoi(parts[6]) - 1);
- auto style = getStyleForElement("animated_image", spec.fname);
+ auto style = getStyleForElement("animated_image", spec.fname, "image");
e->setNotClipped(style.getBool(StyleSpec::NOCLIP, false));
e->drop();
@@ -3499,7 +3507,7 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no)
}
for (const GUIFormSpecMenu::FieldSpec &s : m_fields) {
- if(s.send) {
+ if (s.send) {
std::string name = s.fname;
if (s.ftype == f_Button) {
fields[name] = wide_to_utf8(s.flabel);
@@ -3508,14 +3516,13 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no)
if (table) {
fields[name] = table->checkEvent();
}
- }
- else if(s.ftype == f_DropDown) {
- // no dynamic cast possible due to some distributions shipped
- // without rtti support in irrlicht
+ } else if (s.ftype == f_DropDown) {
+ // No dynamic cast possible due to some distributions shipped
+ // without rtti support in Irrlicht
IGUIElement *element = getElementFromId(s.fid, true);
gui::IGUIComboBox *e = NULL;
if ((element) && (element->getType() == gui::EGUIET_COMBO_BOX)) {
- e = static_cast<gui::IGUIComboBox*>(element);
+ e = static_cast<gui::IGUIComboBox *>(element);
} else {
warningstream << "GUIFormSpecMenu::acceptInput: dropdown "
<< "field without dropdown element" << std::endl;
@@ -3529,10 +3536,9 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no)
fields[name] = (*dropdown_values)[selected];
}
}
- }
- else if (s.ftype == f_TabHeader) {
- // no dynamic cast possible due to some distributions shipped
- // without rttzi support in irrlicht
+ } else if (s.ftype == f_TabHeader) {
+ // No dynamic cast possible due to some distributions shipped
+ // without rtti support in Irrlicht
IGUIElement *element = getElementFromId(s.fid, true);
gui::IGUITabControl *e = nullptr;
if ((element) && (element->getType() == gui::EGUIET_TAB_CONTROL)) {
@@ -3544,10 +3550,9 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no)
ss << (e->getActiveTab() +1);
fields[name] = ss.str();
}
- }
- else if (s.ftype == f_CheckBox) {
- // no dynamic cast possible due to some distributions shipped
- // without rtti support in irrlicht
+ } else if (s.ftype == f_CheckBox) {
+ // No dynamic cast possible due to some distributions shipped
+ // without rtti support in Irrlicht
IGUIElement *element = getElementFromId(s.fid, true);
gui::IGUICheckBox *e = nullptr;
if ((element) && (element->getType() == gui::EGUIET_CHECK_BOX)) {
@@ -3560,10 +3565,9 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no)
else
fields[name] = "false";
}
- }
- else if (s.ftype == f_ScrollBar) {
- // no dynamic cast possible due to some distributions shipped
- // without rtti support in irrlicht
+ } else if (s.ftype == f_ScrollBar) {
+ // No dynamic cast possible due to some distributions shipped
+ // without rtti support in Irrlicht
IGUIElement *element = getElementFromId(s.fid, true);
GUIScrollBar *e = nullptr;
if (element && element->getType() == gui::EGUIET_ELEMENT)
@@ -3577,8 +3581,17 @@ void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no)
else
fields[name] = "VAL:" + os.str();
}
- }
- else {
+ } else if (s.ftype == f_AnimatedImage) {
+ // No dynamic cast possible due to some distributions shipped
+ // without rtti support in Irrlicht
+ IGUIElement *element = getElementFromId(s.fid, true);
+ GUIAnimatedImage *e = nullptr;
+ if (element && element->getType() == gui::EGUIET_ELEMENT)
+ e = static_cast<GUIAnimatedImage *>(element);
+
+ if (e)
+ fields[name] = std::to_string(e->getFrameIndex() + 1);
+ } else {
IGUIElement *e = getElementFromId(s.fid, true);
if (e)
fields[name] = wide_to_utf8(e->getText());
diff --git a/src/gui/guiFormSpecMenu.h b/src/gui/guiFormSpecMenu.h
index 35ee3a2b5..184b26f3c 100644
--- a/src/gui/guiFormSpecMenu.h
+++ b/src/gui/guiFormSpecMenu.h
@@ -50,6 +50,7 @@ typedef enum {
f_Box,
f_ItemImage,
f_HyperText,
+ f_AnimatedImage,
f_Unknown
} FormspecFieldType;