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author | 0gb.us <0gb.us@0gb.us> | 2013-09-04 12:09:52 -0700 |
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committer | Sfan5 <sfan5@live.de> | 2013-09-06 21:42:01 +0200 |
commit | 211b372e266f18bfb337c7a863c95774111e6987 (patch) | |
tree | 97f696250667bcf1b703bab2ffcc0f4c24dad176 | |
parent | 848998003939d1617dad649dc9842b11ffc83ead (diff) | |
download | minetest-211b372e266f18bfb337c7a863c95774111e6987.tar.gz minetest-211b372e266f18bfb337c7a863c95774111e6987.tar.bz2 minetest-211b372e266f18bfb337c7a863c95774111e6987.zip |
Standardized method of getting node info in dungeon mapgen.
-rw-r--r-- | src/dungeongen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/dungeongen.cpp b/src/dungeongen.cpp index 9528b4132..7b529a83f 100644 --- a/src/dungeongen.cpp +++ b/src/dungeongen.cpp @@ -74,7 +74,7 @@ void DungeonGen::generate(ManualMapVoxelManipulator *vm, u32 bseed, cid_cobble = ndef->getId("mapgen_cobble"); cid_mossycobble = ndef->getId("mapgen_mossycobble"); //cid_torch = ndef->getId("default:torch"); - cid_cobblestair = ndef->getId("stairs:stair_cobble"); + cid_cobblestair = ndef->getId("mapgen_stair_cobble"); // Dungeon generator doesn't modify places which have this set vmanip->clearFlag(VMANIP_FLAG_DUNGEON_INSIDE | VMANIP_FLAG_DUNGEON_PRESERVE); |