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authoradrido <robots_only_adrido@gmx.com>2018-10-26 21:37:51 +0200
committerSmallJoker <SmallJoker@users.noreply.github.com>2018-10-26 21:37:51 +0200
commit2322078fe480a338422b35ee29fee3c0767f3e1d (patch)
tree3c935142cc66f0f237d8a6211ae09075fab62bab
parent45b52f6d5a7c8389da8f4cb5c5294a430255a248 (diff)
downloadminetest-2322078fe480a338422b35ee29fee3c0767f3e1d.tar.gz
minetest-2322078fe480a338422b35ee29fee3c0767f3e1d.tar.bz2
minetest-2322078fe480a338422b35ee29fee3c0767f3e1d.zip
Windows: Cpack wix installer (#6153)
Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds Correct paths on Windows for RUN_IN_PLACE=0 Install only required font files Games have their own components, and "minimal" is optional
-rw-r--r--CMakeLists.txt80
-rw-r--r--README.md23
-rw-r--r--lib/gmp/CMakeLists.txt4
-rw-r--r--lib/jsoncpp/CMakeLists.txt4
-rw-r--r--misc/CPACK_WIX_UI_BANNER.BMPbin0 -> 114514 bytes
-rw-r--r--misc/CPACK_WIX_UI_DIALOG.BMPbin0 -> 461882 bytes
-rw-r--r--src/CMakeLists.txt14
-rw-r--r--src/porting.cpp20
8 files changed, 115 insertions, 30 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 7c5fdb38b..8e03cee73 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -164,7 +164,10 @@ if(RUN_IN_PLACE)
install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
endif()
-install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games" DESTINATION "${SHAREDIR}" PATTERN ".git*" EXCLUDE)
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game" DESTINATION "${SHAREDIR}/games/"
+ COMPONENT "SUBGAME_MINETEST_GAME" OPTIONAL PATTERN ".git*" EXCLUDE )
+install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minimal" DESTINATION "${SHAREDIR}/games/"
+ COMPONENT "SUBGAME_MINIMAL" OPTIONAL PATTERN ".git*" EXCLUDE )
if(BUILD_CLIENT)
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/shaders" DESTINATION "${SHAREDIR}/client")
@@ -177,12 +180,11 @@ endif()
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
-install(FILES "README.md" DESTINATION "${DOCDIR}")
-install(FILES "LICENSE.txt" DESTINATION "${DOCDIR}")
-install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}")
-install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}")
-install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}")
-install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}")
+install(FILES "README.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
+install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
+install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
+install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
+install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
if(UNIX AND NOT APPLE)
@@ -237,14 +239,68 @@ set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
set(CPACK_PACKAGE_VENDOR "celeron55")
set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
+include(CPackComponent)
+
+cpack_add_component(Docs
+ DISPLAY_NAME "Documentation"
+ DESCRIPTION "Documentation about Minetest and Minetest modding"
+)
+
+cpack_add_component(SUBGAME_MINETEST_GAME
+ DISPLAY_NAME "Minetest Game"
+ DESCRIPTION "The official subgame for the Minetest engine, that can easily extended by mods."
+ GROUP "Subgames"
+)
+
+cpack_add_component(SUBGAME_MINIMAL
+ DISPLAY_NAME "Minimal development test"
+ DESCRIPTION "A minimal subgame helping to develop the engine."
+ DISABLED #DISABLED does not mean it is disabled, and is just not selected by default.
+ GROUP "Subgames"
+)
+
+cpack_add_component_group(Subgames
+ DESCRIPTION "Games for the Minetest engine."
+)
+
if(WIN32)
- if(CMAKE_SIZEOF_VOID_P EQUAL 8)
- set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
+ # Include all dynamically linked runtime libaries such as MSVCRxxx.dll
+ include(InstallRequiredSystemLibraries)
+
+ if(RUN_IN_PLACE)
+ if(CMAKE_SIZEOF_VOID_P EQUAL 8)
+ set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
+ else()
+ set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
+ endif()
+
+ set(CPACK_GENERATOR ZIP)
+
else()
- set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
+ set(CPACK_GENERATOR WIX ZIP)
+ set(CPACK_PACKAGE_NAME "${PROJECT_NAME_CAPITALIZED}")
+ set(CPACK_PACKAGE_INSTALL_DIRECTORY "${PROJECT_NAME_CAPITALIZED}")
+ set(CPACK_PACKAGE_EXECUTABLES ${PROJECT_NAME} "${PROJECT_NAME_CAPITALIZED}")
+ set(CPACK_CREATE_DESKTOP_LINKS ${PROJECT_NAME})
+
+ set(CPACK_WIX_PRODUCT_ICON "${CMAKE_CURRENT_SOURCE_DIR}/misc/minetest-icon.ico")
+ # Supported languages can be found at
+ # http://wixtoolset.org/documentation/manual/v3/wixui/wixui_localization.html
+ #set(CPACK_WIX_CULTURES "ar-SA,bg-BG,ca-ES,hr-HR,cs-CZ,da-DK,nl-NL,en-US,et-EE,fi-FI,fr-FR,de-DE")
+ set(CPACK_WIX_UI_BANNER "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_BANNER.BMP")
+ set(CPACK_WIX_UI_DIALOG "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_DIALOG.BMP")
+
+ set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/doc/lgpl-2.1.txt")
+
+ # The correct way would be to include both x32 and x64 into one installer
+ # and install the appropriate one.
+ # CMake does not support that, so there are two separate GUID's
+ if(CMAKE_SIZEOF_VOID_P EQUAL 8)
+ set(CPACK_WIX_UPGRADE_GUID "745A0FB3-5552-44CA-A587-A91C397CCC56")
+ else()
+ set(CPACK_WIX_UPGRADE_GUID "814A2E2D-2779-4BBD-9ACD-FC3BD51FBBA2")
+ endif()
endif()
-
- set(CPACK_GENERATOR ZIP)
elseif(APPLE)
set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
diff --git a/README.md b/README.md
index 6de12e4e8..3cc0be09e 100644
--- a/README.md
+++ b/README.md
@@ -78,9 +78,13 @@ Locations:
Where each location is on each platform:
* Windows .zip / RUN_IN_PLACE source:
- * `bin` = `bin`
- * `share` = `.`
- * `user` = `.`
+ * bin = `bin`
+ * share = `.`
+ * user = `.`
+* Windows installed:
+ * $bin = `C:\Program Files\Minetest\bin (Depends on the install location)`
+ * $share = `C:\Program Files\Minetest (Depends on the install location)`
+ * $user = `%Appdata%\Minetest`
* Linux installed:
* `bin` = `/usr/bin`
* `share` = `/usr/share/minetest`
@@ -426,6 +430,19 @@ This is how we build Windows releases.
echo Failed.
exit /b 1
+### Windows Installer using WIX Toolset
+
+Requirements:
+* Visual Studio 2017
+* Wix Toolset
+
+In Visual Studio 2017 Installer select "Optional Features" -> "Wix Toolset"
+
+Build the binaries like described above, but make sure you unselect "RUN_IN_PLACE".
+
+Open the generated Project file with VS. Right click "PACKAGE" and choose "Generate".
+It may take some minutes to generate the installer.
+
Version scheme
--------------
We use `major.minor.patch` since 5.0.0-dev. Prior to that we used `0.major.minor`.
diff --git a/lib/gmp/CMakeLists.txt b/lib/gmp/CMakeLists.txt
index 96ae8191d..884c4d389 100644
--- a/lib/gmp/CMakeLists.txt
+++ b/lib/gmp/CMakeLists.txt
@@ -1,7 +1,3 @@
-if(MSVC)
- set(CMAKE_C_FLAGS_RELEASE "/MT /O2 /Ob2 /D NDEBUG")
-endif()
-
add_library(gmp mini-gmp.c)
target_link_libraries(gmp)
diff --git a/lib/jsoncpp/CMakeLists.txt b/lib/jsoncpp/CMakeLists.txt
index 9056e4b6d..0531712ae 100644
--- a/lib/jsoncpp/CMakeLists.txt
+++ b/lib/jsoncpp/CMakeLists.txt
@@ -1,7 +1,3 @@
-if(MSVC)
- set(CMAKE_CXX_FLAGS_RELEASE "/MT /O2 /Ob2 /D NDEBUG")
-endif()
-
add_library(jsoncpp jsoncpp.cpp)
target_link_libraries(jsoncpp)
diff --git a/misc/CPACK_WIX_UI_BANNER.BMP b/misc/CPACK_WIX_UI_BANNER.BMP
new file mode 100644
index 000000000..612d53741
--- /dev/null
+++ b/misc/CPACK_WIX_UI_BANNER.BMP
Binary files differ
diff --git a/misc/CPACK_WIX_UI_DIALOG.BMP b/misc/CPACK_WIX_UI_DIALOG.BMP
new file mode 100644
index 000000000..c6750e7b7
--- /dev/null
+++ b/misc/CPACK_WIX_UI_DIALOG.BMP
Binary files differ
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 05446c084..c0832d0c2 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -696,7 +696,7 @@ if(MSVC)
# Visual Studio
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D WIN32_LEAN_AND_MEAN /MP")
# EHa enables SEH exceptions (used for catching segfaults)
- set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MT /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
+ set(CMAKE_CXX_FLAGS_RELEASE "/EHa /Ox /GL /FD /MD /GS- /Zi /fp:fast /D NDEBUG /D _HAS_ITERATOR_DEBUGGING=0 /TP")
if(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /arch:SSE")
endif()
@@ -714,8 +714,8 @@ if(MSVC)
set(CMAKE_CXX_FLAGS_DEBUG "/MDd /Zi /Ob0 /Od /RTC1")
# Flags for C files (sqlite)
- # /MT = Link statically with standard library stuff
- set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MT")
+ # /MD = dynamically link to MSVCRxxx.dll
+ set(CMAKE_C_FLAGS_RELEASE "/O2 /Ob2 /MD")
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
# Probably GCC
@@ -828,6 +828,14 @@ if(BUILD_CLIENT)
endforeach()
endif()
+ if(USE_FREETYPE)
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+ FILES_MATCHING PATTERN "*.ttf" PATTERN "*.txt")
+ else()
+ install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../fonts" DESTINATION "${SHAREDIR}"
+ FILES_MATCHING PATTERN "*.png" PATTERN "*.xml")
+ endif()
+
if(WIN32)
if(DEFINED IRRLICHT_DLL)
install(FILES ${IRRLICHT_DLL} DESTINATION ${BINDIR})
diff --git a/src/porting.cpp b/src/porting.cpp
index 302e6989a..a19c39456 100644
--- a/src/porting.cpp
+++ b/src/porting.cpp
@@ -380,14 +380,21 @@ bool setSystemPaths()
"Failed to get current executable path");
pathRemoveFile(buf, '\\');
+ std::string exepath(buf);
+
// Use ".\bin\.."
- path_share = std::string(buf) + "\\..";
+ path_share = exepath + "\\..";
+ if (detectMSVCBuildDir(exepath)) {
+ // The msvc build dir schould normaly not be present if properly installed,
+ // but its usefull for debugging.
+ path_share += DIR_DELIM "..";
+ }
- // Use "C:\Documents and Settings\user\Application Data\<PROJECT_NAME>"
+ // Use "C:\Users\<user>\AppData\Roaming\<PROJECT_NAME_C>"
DWORD len = GetEnvironmentVariable("APPDATA", buf, sizeof(buf));
FATAL_ERROR_IF(len == 0 || len > sizeof(buf), "Failed to get APPDATA");
- path_user = std::string(buf) + DIR_DELIM + PROJECT_NAME;
+ path_user = std::string(buf) + DIR_DELIM + PROJECT_NAME_C;
return true;
}
@@ -561,6 +568,10 @@ void initializePaths()
if (!setSystemPaths())
errorstream << "Failed to get one or more system-wide path" << std::endl;
+
+# ifdef _WIN32
+ path_cache = path_user + DIR_DELIM + "cache";
+# else
// Initialize path_cache
// First try $XDG_CACHE_HOME/PROJECT_NAME
const char *cache_dir = getenv("XDG_CACHE_HOME");
@@ -577,7 +588,8 @@ void initializePaths()
}
// Migrate cache folder to new location if possible
migrateCachePath();
-#endif
+# endif // _WIN32
+#endif // RUN_IN_PLACE
infostream << "Detected share path: " << path_share << std::endl;
infostream << "Detected user path: " << path_user << std::endl;