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authorLoic Blot <loic.blot@unix-experience.fr>2018-03-08 22:03:45 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2018-03-08 23:00:17 +0100
commit373f1bfb4ab5e48a9538e5ee561eb41174725c1c (patch)
tree1775b54fcf0ecd800f03ef842c11a05de27a1bc8
parentf35236afea5c23c9aa3a038aac8562c509ad39c2 (diff)
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Cleanup: drop Server::hudGetHotbarItemcount()
Call directly accessible RemotePlayer::getHotbarItemcount() from server api
-rw-r--r--src/script/lua_api/l_object.cpp4
-rw-r--r--src/server.cpp7
-rw-r--r--src/server.h1
3 files changed, 2 insertions, 10 deletions
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index 3afd21ec3..ce2bce85e 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1462,9 +1462,7 @@ int ObjectRef::l_hud_get_hotbar_itemcount(lua_State *L)
if (player == NULL)
return 0;
- s32 hotbar_itemcount = getServer(L)->hudGetHotbarItemcount(player);
-
- lua_pushnumber(L, hotbar_itemcount);
+ lua_pushnumber(L, player->getHotbarItemcount());
return 1;
}
diff --git a/src/server.cpp b/src/server.cpp
index 24fbb38c8..aa0961f9a 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -317,7 +317,7 @@ Server::~Server()
{
MutexAutoLock envlock(m_env_mutex);
-
+
infostream << "Server: Saving players" << std::endl;
m_env->saveLoadedPlayers();
@@ -3090,11 +3090,6 @@ bool Server::hudSetHotbarItemcount(RemotePlayer *player, s32 hotbar_itemcount)
return true;
}
-s32 Server::hudGetHotbarItemcount(RemotePlayer *player) const
-{
- return player->getHotbarItemcount();
-}
-
void Server::hudSetHotbarImage(RemotePlayer *player, std::string name)
{
if (!player)
diff --git a/src/server.h b/src/server.h
index 13c21067c..c189860a5 100644
--- a/src/server.h
+++ b/src/server.h
@@ -290,7 +290,6 @@ public:
bool hudChange(RemotePlayer *player, u32 id, HudElementStat stat, void *value);
bool hudSetFlags(RemotePlayer *player, u32 flags, u32 mask);
bool hudSetHotbarItemcount(RemotePlayer *player, s32 hotbar_itemcount);
- s32 hudGetHotbarItemcount(RemotePlayer *player) const;
void hudSetHotbarImage(RemotePlayer *player, std::string name);
std::string hudGetHotbarImage(RemotePlayer *player);
void hudSetHotbarSelectedImage(RemotePlayer *player, std::string name);