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authorparamat <mat.gregory@virginmedia.com>2014-12-10 06:25:03 +0000
committerkwolekr <kwolekr@minetest.net>2014-12-10 01:39:08 -0500
commit4cf8042b7c8c4dd56cb0a749fb03d9653aa48983 (patch)
treeeb9b36247a144b4011697a937384fea5281ae422
parenta89f37bb653eda393d835b9546ec86244d3932b6 (diff)
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Biome API: Reduce heat and humidity persistences to 0.5
-rw-r--r--src/mapgen.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mapgen.h b/src/mapgen.h
index 834495036..b4cfd67ba 100644
--- a/src/mapgen.h
+++ b/src/mapgen.h
@@ -121,8 +121,8 @@ struct MapgenParams {
chunksize = 5;
flags = MG_TREES | MG_CAVES | MG_LIGHT;
sparams = NULL;
- np_biome_heat = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.70, 2.0);
- np_biome_humidity = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.55, 2.0);
+ np_biome_heat = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.5, 2.0);
+ np_biome_humidity = NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.5, 2.0);
}
};