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authorxyzz <zhuravlevilya@ya.ru>2012-11-12 11:50:58 -0800
committerxyzz <zhuravlevilya@ya.ru>2012-11-12 11:50:58 -0800
commit5292476841430c55d889b1707cf890638a3dd2a2 (patch)
tree91a992eabb8b01e7db2fa03f6791ee1245329821
parent1db033478797f0c98afa53896fd7767d7566d69e (diff)
parent8e5167d72622dec428477a7fff529b7dbc974106 (diff)
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Merge pull request #284 from RealBadAngel/master
Adding backgrounds to formspec
-rw-r--r--doc/lua_api.txt5
-rw-r--r--src/guiFormSpecMenu.cpp45
-rw-r--r--src/guiFormSpecMenu.h1
3 files changed, 49 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 301832618..500b514d9 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -694,6 +694,11 @@ image[<X>,<Y>;<W>,<H>;<texture name>]
^ Show an image
^ Position and size units are inventory slots
+background[<X>,<Y>;<W>,<H>;<texture name>]
+^ Use a background. Inventory rectangles are not drawn then.
+^ Position and size units are inventory slots
+^ Example for formspec 8x4 in 16x resolution: image shall be sized 8*16px x 4*16px
+
field[<X>,<Y>;<W>,<H>;<name>;<label>;<default>]
^ Textual field; will be sent to server when a button is clicked
^ x and y position the field relative to the top left of the menu
diff --git a/src/guiFormSpecMenu.cpp b/src/guiFormSpecMenu.cpp
index affbd1a34..7815089b2 100644
--- a/src/guiFormSpecMenu.cpp
+++ b/src/guiFormSpecMenu.cpp
@@ -199,6 +199,7 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
m_inventorylists.clear();
m_images.clear();
+ m_backgrounds.clear();
m_fields.clear();
Strfnd f(m_formspec_string);
@@ -278,9 +279,26 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
<<", geom=("<<geom.X<<","<<geom.Y<<")"
<<std::endl;
if(bp_set != 2)
- errorstream<<"WARNING: invalid use of button without a size[] element"<<std::endl;
+ errorstream<<"WARNING: invalid use of image without a size[] element"<<std::endl;
m_images.push_back(ImageDrawSpec(name, pos, geom));
}
+ else if(type == "background")
+ {
+ v2s32 pos = basepos;
+ pos.X += stof(f.next(",")) * (float)spacing.X - ((float)spacing.X-(float)imgsize.X)/2;
+ pos.Y += stof(f.next(";")) * (float)spacing.Y - ((float)spacing.Y-(float)imgsize.Y)/2;
+ v2s32 geom;
+ geom.X = stof(f.next(",")) * (float)spacing.X;
+ geom.Y = stof(f.next(";")) * (float)spacing.Y;
+ std::string name = f.next("]");
+ infostream<<"image name="<<name
+ <<", pos=("<<pos.X<<","<<pos.Y<<")"
+ <<", geom=("<<geom.X<<","<<geom.Y<<")"
+ <<std::endl;
+ if(bp_set != 2)
+ errorstream<<"WARNING: invalid use of background without a size[] element"<<std::endl;
+ m_backgrounds.push_back(ImageDrawSpec(name, pos, geom));
+ }
else if(type == "field")
{
std::string fname = f.next(";");
@@ -692,6 +710,26 @@ void GUIFormSpecMenu::drawMenu()
m_tooltip_element->setVisible(false);
/*
+ Draw backgrounds
+ */
+ for(u32 i=0; i<m_backgrounds.size(); i++)
+ {
+ const ImageDrawSpec &spec = m_backgrounds[i];
+ video::ITexture *texture =
+ m_gamedef->tsrc()->getTextureRaw(spec.name);
+ // Image size on screen
+ core::rect<s32> imgrect(0, 0, spec.geom.X, spec.geom.Y);
+ // Image rectangle on screen
+ core::rect<s32> rect = imgrect + spec.pos;
+ const video::SColor color(255,255,255,255);
+ const video::SColor colors[] = {color,color,color,color};
+ driver->draw2DImage(texture, rect,
+ core::rect<s32>(core::position2d<s32>(0,0),
+ core::dimension2di(texture->getOriginalSize())),
+ NULL/*&AbsoluteClippingRect*/, colors, true);
+ }
+
+ /*
Draw images
*/
for(u32 i=0; i<m_images.size(); i++)
@@ -715,8 +753,11 @@ void GUIFormSpecMenu::drawMenu()
Draw items
Phase 0: Item slot rectangles
Phase 1: Item images; prepare tooltip
+ If backgrounds used, do not draw Item slot rectangles
*/
- for(int phase=0; phase<=1; phase++)
+ int start_phase=0;
+ if (m_backgrounds.size() > 0) start_phase=1;
+ for(int phase=start_phase; phase<=1; phase++)
for(u32 i=0; i<m_inventorylists.size(); i++)
{
drawList(m_inventorylists[i], phase);
diff --git a/src/guiFormSpecMenu.h b/src/guiFormSpecMenu.h
index 5c01bdcd2..890b54d61 100644
--- a/src/guiFormSpecMenu.h
+++ b/src/guiFormSpecMenu.h
@@ -206,6 +206,7 @@ protected:
TextDest *m_text_dst;
core::array<ListDrawSpec> m_inventorylists;
+ core::array<ImageDrawSpec> m_backgrounds;
core::array<ImageDrawSpec> m_images;
core::array<FieldSpec> m_fields;