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author | Craig Robbins <kde.psych@gmail.com> | 2014-12-07 21:01:42 +1000 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2014-12-08 00:01:22 +1000 |
commit | 5c55738276bb6875c3f2d4702b7fd08c45e8a29c (patch) | |
tree | da0560d6de6c4a0602024d4ed6279596fdaf99ae | |
parent | bc2b8e9eefdb90295676881212bffe2852e01784 (diff) | |
download | minetest-5c55738276bb6875c3f2d4702b7fd08c45e8a29c.tar.gz minetest-5c55738276bb6875c3f2d4702b7fd08c45e8a29c.tar.bz2 minetest-5c55738276bb6875c3f2d4702b7fd08c45e8a29c.zip |
Fix f6 debug/profiler display
After fonts were re-engineered the height of the f6 debug/profiler display would only display about 2-3 lines of text.
-rw-r--r-- | src/game.cpp | 24 | ||||
-rw-r--r-- | src/profiler.h | 2 |
2 files changed, 20 insertions, 6 deletions
diff --git a/src/game.cpp b/src/game.cpp index a2944d309..c15f9e093 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -439,7 +439,7 @@ PointedThing getPointedThing(Client *client, v3f player_position, /* Profiler display */ void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe, - u32 show_profiler, u32 show_profiler_max) + u32 show_profiler, u32 show_profiler_max, s32 screen_height) { if (show_profiler == 0) { guitext_profiler->setVisible(false); @@ -456,9 +456,20 @@ void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe, if (w < 400) w = 400; - core::rect<s32> rect(6, 4 + (fe->getTextHeight() + 5) * 2, 12 + w, - 8 + (fe->getTextHeight() + 5) * 2 + - fe->getTextHeight()); + unsigned text_height = fe->getTextHeight(); + + core::position2di upper_left, lower_right; + + upper_left.X = 6; + upper_left.Y = (text_height + 5) * 2; + lower_right.X = 12 + w; + lower_right.Y = upper_left.Y + (text_height + 1) * MAX_PROFILER_TEXT_ROWS; + + if (lower_right.Y > screen_height * 2 / 3) + lower_right.Y = screen_height * 2 / 3; + + core::rect<s32> rect(upper_left, lower_right); + guitext_profiler->setRelativePosition(rect); guitext_profiler->setVisible(true); } @@ -2366,7 +2377,8 @@ void Game::updateProfilers(const GameRunData &run_data, const RunStats &stats, } update_profiler_gui(guitext_profiler, g_fontengine, - run_data.profiler_current_page, run_data.profiler_max_page); + run_data.profiler_current_page, run_data.profiler_max_page, + driver->getScreenSize().Height); g_profiler->clear(); } @@ -2778,7 +2790,7 @@ void Game::toggleProfiler(float *statustext_time, u32 *profiler_current_page, // FIXME: This updates the profiler with incomplete values update_profiler_gui(guitext_profiler, g_fontengine, *profiler_current_page, - profiler_max_page); + profiler_max_page, driver->getScreenSize().Height); if (*profiler_current_page != 0) { std::wstringstream sstr; diff --git a/src/profiler.h b/src/profiler.h index 25d89c6c8..5816f05ca 100644 --- a/src/profiler.h +++ b/src/profiler.h @@ -30,6 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "util/numeric.h" // paging() #include "debug.h" // assert() +#define MAX_PROFILER_TEXT_ROWS 20 + /* Time profiler */ |