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authorPilzAdam <pilzadam@minetest.net>2013-09-03 19:51:40 +0200
committerPilzAdam <pilzadam@minetest.net>2013-09-05 00:21:16 +0200
commit7860097eda449f0bb99971a037967bd338441133 (patch)
treebcc66bcb45cb8753f2d82c22973c9fc867774cfa
parent5b518ed2feff28c9bf21ad940c1b211b72d71bd1 (diff)
downloadminetest-7860097eda449f0bb99971a037967bd338441133.tar.gz
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Use player:set_hotbar_image() instead of hardcoded hotbar.png
-rw-r--r--doc/lua_api.txt4
-rw-r--r--src/client.cpp4
-rw-r--r--src/hud.cpp33
-rw-r--r--src/hud.h8
-rw-r--r--src/localplayer.cpp2
-rw-r--r--src/localplayer.h3
-rw-r--r--src/script/lua_api/l_object.cpp30
-rw-r--r--src/script/lua_api/l_object.h6
-rw-r--r--src/server.cpp14
-rw-r--r--src/server.h4
10 files changed, 98 insertions, 10 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 21cbcb822..e65392c17 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1618,6 +1618,10 @@ Player-only: (no-op for other objects)
^ if a flag is nil, the flag is not modified
- hud_set_hotbar_itemcount(count): sets number of items in builtin hotbar
^ count: number of items, must be between 1 and 23
+- hud_set_hotbar_image(texturename)
+ ^ sets background image for hotbar
+- hud_set_hotbar_selected_image(texturename)
+ ^ sets image for selected item of hotbar
InvRef: Reference to an inventory
methods:
diff --git a/src/client.cpp b/src/client.cpp
index ecbb32dd2..063dc4158 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -2175,6 +2175,10 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
s32 hotbar_itemcount = readS32((u8*) value.c_str());
if(hotbar_itemcount > 0 && hotbar_itemcount <= HUD_HOTBAR_ITEMCOUNT_MAX)
player->hud_hotbar_itemcount = hotbar_itemcount;
+ } else if (param == HUD_PARAM_HOTBAR_IMAGE) {
+ ((LocalPlayer *) player)->hotbar_image = value;
+ } else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
+ ((LocalPlayer *) player)->hotbar_selected_image = value;
}
}
else
diff --git a/src/hud.cpp b/src/hud.cpp
index 273da9c92..de34b9d64 100644
--- a/src/hud.cpp
+++ b/src/hud.cpp
@@ -64,8 +64,11 @@ Hud::Hud(video::IVideoDriver *driver, gui::IGUIEnvironment* guienv,
selectionbox_argb = video::SColor(255, sbox_r, sbox_g, sbox_b);
use_crosshair_image = tsrc->isKnownSourceImage("crosshair.png");
- use_hotbar_bg_img = tsrc->isKnownSourceImage("hotbar.png");
- use_hotbar_border_img = tsrc->isKnownSourceImage("hotbar_selected.png");
+
+ hotbar_image = "";
+ use_hotbar_image = false;
+ hotbar_selected_image = "";
+ use_hotbar_selected_image = false;
}
@@ -95,10 +98,26 @@ void Hud::drawItem(v2s32 upperleftpos, s32 imgsize, s32 itemcount,
const video::SColor hbar_color(255, 255, 255, 255);
const video::SColor hbar_colors[] = {hbar_color, hbar_color, hbar_color, hbar_color};
- if (use_hotbar_bg_img) {
+ if (hotbar_image != player->hotbar_image) {
+ hotbar_image = player->hotbar_image;
+ if (hotbar_image != "")
+ use_hotbar_image = tsrc->isKnownSourceImage(hotbar_image);
+ else
+ use_hotbar_image = false;
+ }
+
+ if (hotbar_selected_image != player->hotbar_selected_image) {
+ hotbar_selected_image = player->hotbar_selected_image;
+ if (hotbar_selected_image != "")
+ use_hotbar_selected_image = tsrc->isKnownSourceImage(hotbar_selected_image);
+ else
+ use_hotbar_selected_image = false;
+ }
+
+ if (use_hotbar_image) {
core::rect<s32> imgrect2(-padding/2, -padding/2, width+padding/2, height+padding/2);
core::rect<s32> rect2 = imgrect2 + pos;
- video::ITexture *texture = tsrc->getTexture("hotbar.png");
+ video::ITexture *texture = tsrc->getTexture(hotbar_image);
core::dimension2di imgsize(texture->getOriginalSize());
driver->draw2DImage(texture, rect2,
core::rect<s32>(core::position2d<s32>(0,0), imgsize),
@@ -127,10 +146,10 @@ void Hud::drawItem(v2s32 upperleftpos, s32 imgsize, s32 itemcount,
core::rect<s32> rect = imgrect + pos + steppos;
if (selectitem == i + 1) {
- if (use_hotbar_border_img) {
+ if (use_hotbar_selected_image) {
core::rect<s32> imgrect2(-padding*2, -padding*2, height, height);
rect = imgrect2 + pos + steppos;
- video::ITexture *texture = tsrc->getTexture("hotbar_selected.png");
+ video::ITexture *texture = tsrc->getTexture(hotbar_selected_image);
core::dimension2di imgsize(texture->getOriginalSize());
driver->draw2DImage(texture, rect,
core::rect<s32>(core::position2d<s32>(0,0), imgsize),
@@ -192,7 +211,7 @@ void Hud::drawItem(v2s32 upperleftpos, s32 imgsize, s32 itemcount,
}
video::SColor bgcolor2(128, 0, 0, 0);
- if (!use_hotbar_bg_img)
+ if (!use_hotbar_image)
driver->draw2DRectangle(bgcolor2, rect, NULL);
drawItemStack(driver, font, item, rect, NULL, gamedef);
}
diff --git a/src/hud.h b/src/hud.h
index 92ee9a62c..c69867a23 100644
--- a/src/hud.h
+++ b/src/hud.h
@@ -39,6 +39,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define HUD_FLAG_BREATHBAR_VISIBLE (1 << 4)
#define HUD_PARAM_HOTBAR_ITEMCOUNT 1
+#define HUD_PARAM_HOTBAR_IMAGE 2
+#define HUD_PARAM_HOTBAR_SELECTED_IMAGE 3
#define HUD_HOTBAR_ITEMCOUNT_DEFAULT 8
#define HUD_HOTBAR_ITEMCOUNT_MAX 23
@@ -106,8 +108,10 @@ public:
video::SColor crosshair_argb;
video::SColor selectionbox_argb;
bool use_crosshair_image;
- bool use_hotbar_border_img;
- bool use_hotbar_bg_img;
+ std::string hotbar_image;
+ bool use_hotbar_image;
+ std::string hotbar_selected_image;
+ bool use_hotbar_selected_image;
Hud(video::IVideoDriver *driver, gui::IGUIEnvironment* guienv,
gui::IGUIFont *font, u32 text_height, IGameDef *gamedef,
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index f8dfca050..48e6592c1 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -43,6 +43,8 @@ LocalPlayer::LocalPlayer(IGameDef *gamedef):
last_pitch(0),
last_yaw(0),
last_keyPressed(0),
+ hotbar_image(""),
+ hotbar_selected_image(""),
m_sneak_node(32767,32767,32767),
m_sneak_node_exists(false),
m_old_node_below(32767,32767,32767),
diff --git a/src/localplayer.h b/src/localplayer.h
index 8c3041c04..b6a3ed1f6 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -61,6 +61,9 @@ public:
float camera_impact;
+ std::string hotbar_image;
+ std::string hotbar_selected_image;
+
private:
// This is used for determining the sneaking range
v3s16 m_sneak_node;
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index c0da79c29..6a800f15d 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -1022,6 +1022,34 @@ int ObjectRef::l_hud_set_hotbar_itemcount(lua_State *L)
return 1;
}
+// hud_set_hotbar_image(self, name)
+int ObjectRef::l_hud_set_hotbar_image(lua_State *L)
+{
+ ObjectRef *ref = checkobject(L, 1);
+ Player *player = getplayer(ref);
+ if (player == NULL)
+ return 0;
+
+ std::string name = lua_tostring(L, 2);
+
+ getServer(L)->hudSetHotbarImage(player, name);
+ return 1;
+}
+
+// hud_set_hotbar_selected_image(self, name)
+int ObjectRef::l_hud_set_hotbar_selected_image(lua_State *L)
+{
+ ObjectRef *ref = checkobject(L, 1);
+ Player *player = getplayer(ref);
+ if (player == NULL)
+ return 0;
+
+ std::string name = lua_tostring(L, 2);
+
+ getServer(L)->hudSetHotbarSelectedImage(player, name);
+ return 1;
+}
+
ObjectRef::ObjectRef(ServerActiveObject *object):
m_object(object)
{
@@ -1136,5 +1164,7 @@ const luaL_reg ObjectRef::methods[] = {
luamethod(ObjectRef, hud_get),
luamethod(ObjectRef, hud_set_flags),
luamethod(ObjectRef, hud_set_hotbar_itemcount),
+ luamethod(ObjectRef, hud_set_hotbar_image),
+ luamethod(ObjectRef, hud_set_hotbar_selected_image),
{0,0}
};
diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h
index b6f5cd06f..8fd6c8e71 100644
--- a/src/script/lua_api/l_object.h
+++ b/src/script/lua_api/l_object.h
@@ -215,6 +215,12 @@ private:
// hud_set_hotbar_itemcount(self, hotbar_itemcount)
static int l_hud_set_hotbar_itemcount(lua_State *L);
+ // hud_set_hotbar_image(self, name)
+ static int l_hud_set_hotbar_image(lua_State *L);
+
+ // hud_set_hotbar_selected_image(self, name)
+ static int l_hud_set_hotbar_selected_image(lua_State *L);
+
public:
ObjectRef(ServerActiveObject *object);
diff --git a/src/server.cpp b/src/server.cpp
index 8ce8df349..3bdf9c23d 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -4999,6 +4999,20 @@ bool Server::hudSetHotbarItemcount(Player *player, s32 hotbar_itemcount) {
return true;
}
+void Server::hudSetHotbarImage(Player *player, std::string name) {
+ if (!player)
+ return;
+
+ SendHUDSetParam(player->peer_id, HUD_PARAM_HOTBAR_IMAGE, name);
+}
+
+void Server::hudSetHotbarSelectedImage(Player *player, std::string name) {
+ if (!player)
+ return;
+
+ SendHUDSetParam(player->peer_id, HUD_PARAM_HOTBAR_SELECTED_IMAGE, name);
+}
+
void Server::notifyPlayers(const std::wstring msg)
{
BroadcastChatMessage(msg);
diff --git a/src/server.h b/src/server.h
index 4e7675ecb..12520a1d7 100644
--- a/src/server.h
+++ b/src/server.h
@@ -493,7 +493,9 @@ public:
bool hudChange(Player *player, u32 id, HudElementStat stat, void *value);
bool hudSetFlags(Player *player, u32 flags, u32 mask);
bool hudSetHotbarItemcount(Player *player, s32 hotbar_itemcount);
-
+ void hudSetHotbarImage(Player *player, std::string name);
+ void hudSetHotbarSelectedImage(Player *player, std::string name);
+
private:
// con::PeerHandler implementation.