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authorLoic Blot <loic.blot@unix-experience.fr>2015-03-03 16:23:47 +0100
committerLoic Blot <loic.blot@unix-experience.fr>2015-03-03 16:33:20 +0100
commit7e56637ed07d9f32b4bd9049009cf7e1e4cff884 (patch)
treef683ef8fbbd078bee6c8465850e20d580225952a
parent64ff966bae99813229dff6629fd9131a91ba7484 (diff)
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Send Breath packet on event, don't check it at each AsyncRunStep
-rw-r--r--src/content_sao.cpp1
-rw-r--r--src/content_sao.h1
-rw-r--r--src/network/packethandlers/server.cpp2
-rw-r--r--src/script/lua_api/l_object.cpp6
-rw-r--r--src/server.cpp18
-rw-r--r--src/server.h4
6 files changed, 16 insertions, 16 deletions
diff --git a/src/content_sao.cpp b/src/content_sao.cpp
index 835996cc7..26b721d39 100644
--- a/src/content_sao.cpp
+++ b/src/content_sao.cpp
@@ -718,7 +718,6 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_,
// public
m_moved(false),
m_inventory_not_sent(false),
- m_breath_not_sent(false),
m_wielded_item_not_sent(false),
m_physics_override_speed(1),
m_physics_override_jump(1),
diff --git a/src/content_sao.h b/src/content_sao.h
index efbece3ca..d6a494ae2 100644
--- a/src/content_sao.h
+++ b/src/content_sao.h
@@ -318,7 +318,6 @@ public:
// Some flags used by Server
bool m_moved;
bool m_inventory_not_sent;
- bool m_breath_not_sent;
bool m_wielded_item_not_sent;
float m_physics_override_speed;
diff --git a/src/network/packethandlers/server.cpp b/src/network/packethandlers/server.cpp
index d9ba8c314..2deede0ca 100644
--- a/src/network/packethandlers/server.cpp
+++ b/src/network/packethandlers/server.cpp
@@ -922,7 +922,7 @@ void Server::handleCommand_Breath(NetworkPacket* pkt)
}
playersao->setBreath(breath);
- m_script->player_event(playersao,"breath_changed");
+ SendPlayerBreath(pkt->getPeerId());
}
void Server::handleCommand_Password(NetworkPacket* pkt)
diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp
index e6a50c3ba..0bc6c0bbc 100644
--- a/src/script/lua_api/l_object.cpp
+++ b/src/script/lua_api/l_object.cpp
@@ -812,7 +812,11 @@ int ObjectRef::l_set_breath(lua_State *L)
u16 breath = luaL_checknumber(L, 2);
// Do it
co->setBreath(breath);
- co->m_breath_not_sent = true;
+
+ // If the object is a player sent the breath to client
+ if (co->getType() == ACTIVEOBJECT_TYPE_PLAYER)
+ getServer(L)->SendPlayerBreath(((PlayerSAO*)co)->getPeerID());
+
return 0;
}
diff --git a/src/server.cpp b/src/server.cpp
index 3536471bf..84a8df4b8 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -604,20 +604,15 @@ void Server::AsyncRunStep(bool initial_step)
if(playersao == NULL)
continue;
- /*
- Send player breath if changed
- */
- if(playersao->m_breath_not_sent) {
- SendPlayerBreath(*i);
- }
- /*
- Send player inventories if necessary
- */
if(playersao->m_moved) {
SendMovePlayer(*i);
playersao->m_moved = false;
}
+
+ /*
+ Send player inventories if necessary
+ */
if(playersao->m_inventory_not_sent) {
UpdateCrafting(*i);
SendInventory(*i);
@@ -1892,8 +1887,8 @@ void Server::SendPlayerBreath(u16 peer_id)
DSTACK(__FUNCTION_NAME);
PlayerSAO *playersao = getPlayerSAO(peer_id);
assert(playersao);
- playersao->m_breath_not_sent = false;
- m_script->player_event(playersao,"breath_changed");
+
+ m_script->player_event(playersao, "breath_changed");
SendBreath(peer_id, playersao->getBreath());
}
@@ -2604,6 +2599,7 @@ void Server::RespawnPlayer(u16 peer_id)
playersao->setBreath(PLAYER_MAX_BREATH);
SendPlayerHP(peer_id);
+ SendPlayerBreath(peer_id);
bool repositioned = m_script->on_respawnplayer(playersao);
if(!repositioned){
diff --git a/src/server.h b/src/server.h
index 5dbbcd22b..8c5ea2e1e 100644
--- a/src/server.h
+++ b/src/server.h
@@ -373,6 +373,8 @@ public:
std::string* vers_string);
void SendPlayerHPOrDie(u16 peer_id, bool die) { die ? DiePlayer(peer_id) : SendPlayerHP(peer_id); }
+ void SendPlayerBreath(u16 peer_id);
+
// Bind address
Address m_bind_addr;
@@ -397,7 +399,7 @@ private:
void SendChatMessage(u16 peer_id, const std::wstring &message);
void SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed);
void SendPlayerHP(u16 peer_id);
- void SendPlayerBreath(u16 peer_id);
+
void SendMovePlayer(u16 peer_id);
void SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f32 animation_speed);
void SendEyeOffset(u16 peer_id, v3f first, v3f third);