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authorPerttu Ahola <celeron55@gmail.com>2012-01-01 21:01:55 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-01-01 21:01:55 +0200
commit81d348510924b7782ee06f65da63499b3a7e1eb5 (patch)
tree298a62a45e560c96228e5351c71f34f1168b6c66
parent7b7b68cdabf1e34e74b9157315998aa40777251b (diff)
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Fix segfault when generating stuff on world boundaries
-rw-r--r--src/server.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/server.cpp b/src/server.cpp
index 68a84b248..4a0e952a8 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -249,7 +249,7 @@ void * EmergeThread::Thread()
t.stop(true); // Hide output
}
- {
+ do{ // enable break
// Lock environment again to access the map
JMutexAutoLock envlock(m_server->m_env_mutex);
@@ -262,6 +262,11 @@ void * EmergeThread::Thread()
// Get central block
block = map.getBlockNoCreateNoEx(p);
+
+ // If block doesn't exist, don't try doing anything with it
+ // This happens if the block is not in generation boundaries
+ if(!block)
+ break;
/*
Do some post-generate stuff
@@ -285,7 +290,7 @@ void * EmergeThread::Thread()
// Activate objects and stuff
m_server->m_env->activateBlock(block, 0);
- }
+ }while(false);
}
if(block == NULL)