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author | TeTpaAka <TeTpaAka@users.noreply.github.com> | 2015-05-14 15:54:54 +0200 |
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committer | est31 <MTest31@outlook.com> | 2015-05-15 11:03:27 +0200 |
commit | 86a963caca9604ad57904e9acd9bef7c46ca47d8 (patch) | |
tree | ebe637727aeb7479c3cd327fba5dbc7dce0c9b5c | |
parent | 99cf53c9087671d0a2130d2272b9a4f61d680517 (diff) | |
download | minetest-86a963caca9604ad57904e9acd9bef7c46ca47d8.tar.gz minetest-86a963caca9604ad57904e9acd9bef7c46ca47d8.tar.bz2 minetest-86a963caca9604ad57904e9acd9bef7c46ca47d8.zip |
Add get and set functions for the nametag color
-rw-r--r-- | doc/lua_api.txt | 6 | ||||
-rw-r--r-- | src/content_cao.cpp | 8 | ||||
-rw-r--r-- | src/content_cao.h | 1 | ||||
-rw-r--r-- | src/content_sao.cpp | 24 | ||||
-rw-r--r-- | src/content_sao.h | 5 | ||||
-rw-r--r-- | src/genericobject.cpp | 9 | ||||
-rw-r--r-- | src/genericobject.h | 3 | ||||
-rw-r--r-- | src/script/lua_api/l_object.cpp | 44 | ||||
-rw-r--r-- | src/script/lua_api/l_object.h | 6 |
9 files changed, 104 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 5a1d49d03..4c0baa5bc 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2482,6 +2482,12 @@ This is basically a reference to a C++ `ServerActiveObject` * `set_eye_offset({x=0,y=0,z=0},{x=0,y=0,z=0})`: defines offset value for camera per player * in first person view * in third person view (max. values `{x=-10/10,y=-10,15,z=-5/5}`) +* `get_nametag_color()` + * returns the color of the nametag as table + * { a = 0...255, r = 0...255, g = 0...255, b = 0...255 } +* `set_nametag_color(color)` + * sets the color of the nametag + * `color`: { a = 0...255, r = 0...255, g = 0...255, b = 0...255 } ### `InvRef` An `InvRef` is a reference to an inventory. diff --git a/src/content_cao.cpp b/src/content_cao.cpp index a8b107b49..5bf4d8e9c 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -552,6 +552,7 @@ GenericCAO::GenericCAO(IGameDef *gamedef, ClientEnvironment *env): m_animated_meshnode(NULL), m_wield_meshnode(NULL), m_spritenode(NULL), + m_nametag_color(video::SColor(255, 255, 255, 255)), m_textnode(NULL), m_position(v3f(0,10*BS,0)), m_velocity(v3f(0,0,0)), @@ -962,7 +963,7 @@ void GenericCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc, gui::IGUIEnvironment* gui = irr->getGUIEnvironment(); std::wstring wname = narrow_to_wide(m_name); m_textnode = smgr->addTextSceneNode(gui->getSkin()->getFont(), - wname.c_str(), video::SColor(255,255,255,255), node); + wname.c_str(), m_nametag_color, node); m_textnode->grab(); m_textnode->setPosition(v3f(0, BS*1.1, 0)); } @@ -1714,6 +1715,11 @@ void GenericCAO::processMessage(const std::string &data) int rating = readS16(is); m_armor_groups[name] = rating; } + } else if (cmd == GENERIC_CMD_SET_NAMETAG_COLOR) { + m_nametag_color = readARGB8(is); + if (m_textnode != NULL) { + m_textnode->setTextColor(m_nametag_color); + } } } diff --git a/src/content_cao.h b/src/content_cao.h index 31ccd04d4..36245bd3b 100644 --- a/src/content_cao.h +++ b/src/content_cao.h @@ -71,6 +71,7 @@ private: scene::IAnimatedMeshSceneNode *m_animated_meshnode; WieldMeshSceneNode *m_wield_meshnode; scene::IBillboardSceneNode *m_spritenode; + video::SColor m_nametag_color; scene::ITextSceneNode* m_textnode; v3f m_position; v3f m_velocity; diff --git a/src/content_sao.cpp b/src/content_sao.cpp index 51f074f7c..0aae7bbc2 100644 --- a/src/content_sao.cpp +++ b/src/content_sao.cpp @@ -715,6 +715,8 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_, m_bone_position_sent(false), m_attachment_parent_id(0), m_attachment_sent(false), + m_nametag_color(video::SColor(255, 255, 255, 255)), + m_nametag_sent(false), // public m_physics_override_speed(1), m_physics_override_jump(1), @@ -801,7 +803,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version) writeF1000(os, m_player->getYaw()); writeS16(os, getHP()); - writeU8(os, 5 + m_bone_position.size()); // number of messages stuffed in here + writeU8(os, 6 + m_bone_position.size()); // number of messages stuffed in here os<<serializeLongString(getPropertyPacket()); // message 1 os<<serializeLongString(gob_cmd_update_armor_groups(m_armor_groups)); // 2 os<<serializeLongString(gob_cmd_update_animation(m_animation_range, m_animation_speed, m_animation_blend)); // 3 @@ -812,6 +814,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version) os<<serializeLongString(gob_cmd_update_physics_override(m_physics_override_speed, m_physics_override_jump, m_physics_override_gravity, m_physics_override_sneak, m_physics_override_sneak_glitch)); // 5 + os << serializeLongString(gob_cmd_set_nametag_color(m_nametag_color)); // 6 } else { @@ -965,6 +968,14 @@ void PlayerSAO::step(float dtime, bool send_recommended) ActiveObjectMessage aom(getId(), true, str); m_messages_out.push(aom); } + + if (m_nametag_sent == false) { + m_nametag_sent = true; + std::string str = gob_cmd_set_nametag_color(m_nametag_color); + // create message and add to list + ActiveObjectMessage aom(getId(), true, str); + m_messages_out.push(aom); + } } void PlayerSAO::setBasePosition(const v3f &position) @@ -1144,6 +1155,17 @@ void PlayerSAO::notifyObjectPropertiesModified() m_properties_sent = false; } +void PlayerSAO::setNametagColor(video::SColor color) +{ + m_nametag_color = color; + m_nametag_sent = false; +} + +video::SColor PlayerSAO::getNametagColor() +{ + return m_nametag_color; +} + Inventory* PlayerSAO::getInventory() { return m_inventory; diff --git a/src/content_sao.h b/src/content_sao.h index cc372ff55..4a8c70e16 100644 --- a/src/content_sao.h +++ b/src/content_sao.h @@ -197,6 +197,8 @@ public: void setAttachment(int parent_id, std::string bone, v3f position, v3f rotation); ObjectProperties* accessObjectProperties(); void notifyObjectPropertiesModified(); + void setNametagColor(video::SColor color); + video::SColor getNametagColor(); /* Inventory interface @@ -313,6 +315,9 @@ private: v3f m_attachment_rotation; bool m_attachment_sent; + video::SColor m_nametag_color; + bool m_nametag_sent; + public: float m_physics_override_speed; float m_physics_override_jump; diff --git a/src/genericobject.cpp b/src/genericobject.cpp index 9a1b9d8d0..1f4f59e92 100644 --- a/src/genericobject.cpp +++ b/src/genericobject.cpp @@ -170,3 +170,12 @@ std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f posit return os.str(); } +std::string gob_cmd_set_nametag_color(video::SColor color) +{ + std::ostringstream os(std::ios::binary); + // command + writeU8(os, GENERIC_CMD_SET_NAMETAG_COLOR); + // parameters + writeARGB8(os, color); + return os.str(); +} diff --git a/src/genericobject.h b/src/genericobject.h index 29e5e29cb..854950d27 100644 --- a/src/genericobject.h +++ b/src/genericobject.h @@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #define GENERIC_CMD_SET_BONE_POSITION 7 #define GENERIC_CMD_SET_ATTACHMENT 8 #define GENERIC_CMD_SET_PHYSICS_OVERRIDE 9 +#define GENERIC_CMD_SET_NAMETAG_COLOR 10 #include "object_properties.h" std::string gob_cmd_set_properties(const ObjectProperties &prop); @@ -72,5 +73,7 @@ std::string gob_cmd_update_bone_position(std::string bone, v3f position, v3f rot std::string gob_cmd_update_attachment(int parent_id, std::string bone, v3f position, v3f rotation); +std::string gob_cmd_set_nametag_color(video::SColor color); + #endif diff --git a/src/script/lua_api/l_object.cpp b/src/script/lua_api/l_object.cpp index d913019b1..c639a4834 100644 --- a/src/script/lua_api/l_object.cpp +++ b/src/script/lua_api/l_object.cpp @@ -1274,6 +1274,48 @@ int ObjectRef::l_override_day_night_ratio(lua_State *L) return 1; } +// set_nametag_color(self, color) +int ObjectRef::l_set_nametag_color(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + PlayerSAO *playersao = getplayersao(ref); + if (playersao == NULL) + return 0; + + video::SColor color(255,255,255,255); + if (!lua_isnil(L, 2)) + color = readARGB8(L, 2); + playersao->setNametagColor(color); + + lua_pushboolean(L, true); + return 1; +} + +// get_nametag_color(self) +int ObjectRef::l_get_nametag_color(lua_State *L) +{ + NO_MAP_LOCK_REQUIRED; + ObjectRef *ref = checkobject(L, 1); + PlayerSAO *playersao = getplayersao(ref); + if (playersao == NULL) + return 0; + + video::SColor color = playersao->getNametagColor(); + + lua_newtable(L); + lua_pushnumber(L, color.getAlpha()); + lua_setfield(L, -2, "a"); + lua_pushnumber(L, color.getRed()); + lua_setfield(L, -2, "r"); + lua_pushnumber(L, color.getGreen()); + lua_setfield(L, -2, "g"); + lua_pushnumber(L, color.getBlue()); + lua_setfield(L, -2, "b"); + + return 1; +} + ObjectRef::ObjectRef(ServerActiveObject *object): m_object(object) { @@ -1396,5 +1438,7 @@ const luaL_reg ObjectRef::methods[] = { luamethod(ObjectRef, override_day_night_ratio), luamethod(ObjectRef, set_local_animation), luamethod(ObjectRef, set_eye_offset), + luamethod(ObjectRef, set_nametag_color), + luamethod(ObjectRef, get_nametag_color), {0,0} }; diff --git a/src/script/lua_api/l_object.h b/src/script/lua_api/l_object.h index daf91ce56..1f2931f29 100644 --- a/src/script/lua_api/l_object.h +++ b/src/script/lua_api/l_object.h @@ -240,6 +240,12 @@ private: // set_eye_offset(self, v3f first pv, v3f third pv) static int l_set_eye_offset(lua_State *L); + // set_nametag_color(self, color) + static int l_set_nametag_color(lua_State *L); + + // get_nametag_color(self) + static int l_get_nametag_color(lua_State *L); + public: ObjectRef(ServerActiveObject *object); |