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authorPerttu Ahola <celeron55@gmail.com>2012-03-11 12:06:59 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-03-11 12:06:59 +0200
commit8b6cce18cb90014e4e8e4c491b0c06def4982c13 (patch)
tree132829ad1e49e2e5c83879a487fa77f45ae304cd
parentd330430336404960784ef513ffedde2dd57d7538 (diff)
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Improve command-line parameters
-rw-r--r--doc/minetest.631
-rw-r--r--doc/minetestserver.618
-rw-r--r--src/game.cpp14
-rw-r--r--src/main.cpp192
4 files changed, 144 insertions, 111 deletions
diff --git a/doc/minetest.6 b/doc/minetest.6
index ef425a6df..fe260da08 100644
--- a/doc/minetest.6
+++ b/doc/minetest.6
@@ -1,5 +1,5 @@
.\" Minetest man page
-.TH minetest 6 "29 January 2012" "" ""
+.TH minetest 6 "11 March 2012" "" ""
.SH NAME
minetest \- Multiplayer infinite-world block sandbox
@@ -28,26 +28,41 @@ Disable unit tests
\-\-enable\-unittests
Enable unit tests
.TP
+\-\-go
+Disable main menu
+.TP
\-\-help
Show allowed options
.TP
-\-\-info\-on\-stderr
-Print debug information to console
+\-\-logfile <value>
+Set logfile path (debug.txt)
.TP
\-\-map\-dir <value>
-Map directory (where everything in the world is stored)
+Same as --world (deprecated)
+.TP
+\-\-name <value>
+Set player name
+.TP
+\-\-password <value>
+Set password
.TP
\-\-port <value>
-Set network port to connect to
+Set network port (UDP) to use
.TP
\-\-random\-input
Enable random user input, for testing
.TP
\-\-server
-Run server directly
+Run dedicated server
.TP
\-\-speedtests
Run speed tests
+.TP
+\-\-verbose
+Print more information to console
+.TP
+\-\-world <value>
+Set world path
.SH BUGS
Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
@@ -57,11 +72,11 @@ Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
Perttu Ahola <celeron55@gmail.com>
and contributors.
.PP
-This man page was written by
+This man page was originally written by
Juhani Numminen <juhaninumminen0@gmail.com>.
.SH WWW
http://c55.me/minetest/
.SH "SEE ALSO"
-.BR minetestserver(6) \ No newline at end of file
+.BR minetestserver(6)
diff --git a/doc/minetestserver.6 b/doc/minetestserver.6
index 9540e2c42..0db7e3863 100644
--- a/doc/minetestserver.6
+++ b/doc/minetestserver.6
@@ -1,5 +1,5 @@
.\" Minetestserver man page
-.TH minetestserver 6 "29 January 2012" "" ""
+.TH minetestserver 6 "11 March 2012" "" ""
.SH NAME
minetestserver \- Minetest server
@@ -28,14 +28,20 @@ Enable unit tests
\-\-help
Show allowed options
.TP
-\-\-info\-on\-stderr
-Print debug information to console
+\-\-logfile <value>
+Set logfile path (debug.txt)
.TP
\-\-map\-dir <value>
-Map directory (where everything in the world is stored)
+Same as --world (deprecated)
.TP
\-\-port <value>
Set network port (UDP) to use
+.TP
+\-\-verbose
+Print more information to console
+.TP
+\-\-world <value>
+Set world path
.SH BUGS
Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
@@ -45,11 +51,11 @@ Please report all bugs to Perttu Ahola <celeron55@gmail.com>.
Perttu Ahola <celeron55@gmail.com>
and contributors.
.PP
-This man page was written by
+This man page was originally written by
Juhani Numminen <juhaninumminen0@gmail.com>.
.SH WWW
http://c55.me/minetest/
.SH "SEE ALSO"
-.BR minetest(6) \ No newline at end of file
+.BR minetest(6)
diff --git a/src/game.cpp b/src/game.cpp
index 1c5b065ba..6dbbd43df 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -737,8 +737,8 @@ void the_game(
}
catch(ResolveError &e)
{
- errorstream<<"Couldn't resolve address"<<std::endl;
error_message = L"Couldn't resolve address";
+ errorstream<<wide_to_narrow(error_message)<<std::endl;
// Break out of client scope
break;
}
@@ -777,10 +777,12 @@ void the_game(
if(client.accessDenied()){
error_message = L"Access denied. Reason: "
+client.accessDeniedReason();
+ errorstream<<wide_to_narrow(error_message)<<std::endl;
break;
}
if(input->wasKeyDown(EscapeKey)){
connect_aborted = true;
+ infostream<<"Connect aborted [Escape]"<<std::endl;
break;
}
@@ -803,8 +805,10 @@ void the_game(
Handle failure to connect
*/
if(!could_connect){
- if(error_message == L"" && !connect_aborted)
+ if(error_message == L"" && !connect_aborted){
error_message = L"Connection failed";
+ errorstream<<wide_to_narrow(error_message)<<std::endl;
+ }
// Break out of client scope
break;
}
@@ -835,10 +839,12 @@ void the_game(
// Break conditions
if(!client.connectedAndInitialized()){
error_message = L"Client disconnected";
+ errorstream<<wide_to_narrow(error_message)<<std::endl;
break;
}
if(input->wasKeyDown(EscapeKey)){
content_aborted = true;
+ infostream<<"Connect aborted [Escape]"<<std::endl;
break;
}
@@ -863,8 +869,10 @@ void the_game(
}
if(!got_content){
- if(error_message == L"" && !content_aborted)
+ if(error_message == L"" && !content_aborted){
error_message = L"Something failed";
+ errorstream<<wide_to_narrow(error_message)<<std::endl;
+ }
// Break out of client scope
break;
}
diff --git a/src/main.cpp b/src/main.cpp
index bd987f723..8b2ef3668 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -741,6 +741,8 @@ void SpeedTests()
int main(int argc, char *argv[])
{
+ int retval = 0;
+
/*
Initialization
*/
@@ -766,26 +768,34 @@ int main(int argc, char *argv[])
allowed_options.insert("config", ValueSpec(VALUETYPE_STRING,
"Load configuration from specified file"));
allowed_options.insert("port", ValueSpec(VALUETYPE_STRING,
- "Set network port (UDP) to use"));
+ "Set network port (UDP)"));
allowed_options.insert("disable-unittests", ValueSpec(VALUETYPE_FLAG,
"Disable unit tests"));
allowed_options.insert("enable-unittests", ValueSpec(VALUETYPE_FLAG,
"Enable unit tests"));
allowed_options.insert("map-dir", ValueSpec(VALUETYPE_STRING,
- "Map directory (where everything in the world is stored)"));
- allowed_options.insert("info-on-stderr", ValueSpec(VALUETYPE_FLAG,
- "Print more information to console (deprecated; use --verbose)"));
+ "Same as --world (deprecated)"));
+ allowed_options.insert("world", ValueSpec(VALUETYPE_STRING,
+ "Set world path"));
allowed_options.insert("verbose", ValueSpec(VALUETYPE_FLAG,
"Print more information to console"));
+ allowed_options.insert("logfile", ValueSpec(VALUETYPE_STRING,
+ "Set logfile path (debug.txt)"));
#ifndef SERVER
allowed_options.insert("speedtests", ValueSpec(VALUETYPE_FLAG,
"Run speed tests"));
allowed_options.insert("address", ValueSpec(VALUETYPE_STRING,
- "Address to connect to"));
+ "Address to connect to. ('' = local game)"));
allowed_options.insert("random-input", ValueSpec(VALUETYPE_FLAG,
"Enable random user input, for testing"));
allowed_options.insert("server", ValueSpec(VALUETYPE_FLAG,
- "Run server directly"));
+ "Run dedicated server"));
+ allowed_options.insert("name", ValueSpec(VALUETYPE_STRING,
+ "Set player name"));
+ allowed_options.insert("password", ValueSpec(VALUETYPE_STRING,
+ "Set password"));
+ allowed_options.insert("go", ValueSpec(VALUETYPE_FLAG,
+ "Disable main menu"));
#endif
Settings cmd_args;
@@ -818,10 +828,9 @@ int main(int argc, char *argv[])
/*
Low-level initialization
*/
-
- if(cmd_args.getFlag("verbose") ||
- cmd_args.getFlag("info-on-stderr") ||
- cmd_args.getFlag("speedtests"))
+
+ // In certain cases, output info level on stderr
+ if(cmd_args.getFlag("verbose") || cmd_args.getFlag("speedtests"))
log_add_output(&main_stderr_log_out, LMT_INFO);
porting::signal_handler_init();
@@ -836,17 +845,20 @@ int main(int argc, char *argv[])
// Initialize debug streams
#ifdef RUN_IN_PLACE
- std::string debugfile = DEBUGFILE;
+ std::string logfile = DEBUGFILE;
#else
- std::string debugfile = porting::path_user+DIR_DELIM+DEBUGFILE;
+ std::string logfile = porting::path_user+DIR_DELIM+DEBUGFILE;
#endif
+ if(cmd_args.exists("logfile"))
+ logfile = cmd_args.get("logfile");
bool disable_stderr = false;
- debugstreams_init(disable_stderr, debugfile.c_str());
+ debugstreams_init(disable_stderr, logfile.c_str());
// Initialize debug stacks
debug_stacks_init();
DSTACK(__FUNCTION_NAME);
+ dstream<<"logfile = "<<logfile<<std::endl;
dstream<<"path_share = "<<porting::path_share<<std::endl;
dstream<<"path_user = "<<porting::path_user<<std::endl;
@@ -994,19 +1006,15 @@ int main(int argc, char *argv[])
More parameters
*/
- // Address to connect to
- std::string address = "";
-
+ std::string address = g_settings->get("address");
if(cmd_args.exists("address"))
- {
address = cmd_args.get("address");
- }
- else
- {
- address = g_settings->get("address");
- }
std::string playername = g_settings->get("name");
+ if(cmd_args.exists("name"))
+ playername = cmd_args.get("name");
+
+ bool skip_main_menu = cmd_args.getFlag("go");
/*
Device initialization
@@ -1193,98 +1201,84 @@ int main(int argc, char *argv[])
menudata.opaque_water = g_settings->getBool("opaque_water");
menudata.creative_mode = g_settings->getBool("creative_mode");
menudata.enable_damage = g_settings->getBool("enable_damage");
+ if(cmd_args.exists("password"))
+ menudata.password = narrow_to_wide(cmd_args.get("password"));
- GUIMainMenu *menu =
- new GUIMainMenu(guienv, guiroot, -1,
- &g_menumgr, &menudata, g_gamecallback);
- menu->allowFocusRemoval(true);
-
- if(error_message != L"")
+ if(skip_main_menu == false)
{
- errorstream<<"error_message = "
- <<wide_to_narrow(error_message)<<std::endl;
-
- GUIMessageMenu *menu2 =
- new GUIMessageMenu(guienv, guiroot, -1,
- &g_menumgr, error_message.c_str());
- menu2->drop();
- error_message = L"";
- }
-
- video::IVideoDriver* driver = device->getVideoDriver();
-
- infostream<<"Created main menu"<<std::endl;
-
- while(device->run() && kill == false)
- {
- if(menu->getStatus() == true)
- break;
-
- //driver->beginScene(true, true, video::SColor(255,0,0,0));
- driver->beginScene(true, true, video::SColor(255,128,128,128));
-
- drawMenuBackground(driver);
-
- guienv->drawAll();
+ GUIMainMenu *menu =
+ new GUIMainMenu(guienv, guiroot, -1,
+ &g_menumgr, &menudata, g_gamecallback);
+ menu->allowFocusRemoval(true);
+
+ if(error_message != L"")
+ {
+ verbosestream<<"error_message = "
+ <<wide_to_narrow(error_message)<<std::endl;
+
+ GUIMessageMenu *menu2 =
+ new GUIMessageMenu(guienv, guiroot, -1,
+ &g_menumgr, error_message.c_str());
+ menu2->drop();
+ error_message = L"";
+ }
+
+ video::IVideoDriver* driver = device->getVideoDriver();
- driver->endScene();
+ infostream<<"Created main menu"<<std::endl;
+
+ while(device->run() && kill == false)
+ {
+ if(menu->getStatus() == true)
+ break;
+
+ //driver->beginScene(true, true, video::SColor(255,0,0,0));
+ driver->beginScene(true, true, video::SColor(255,128,128,128));
+
+ drawMenuBackground(driver);
+
+ guienv->drawAll();
+
+ driver->endScene();
+
+ // On some computers framerate doesn't seem to be
+ // automatically limited
+ sleep_ms(25);
+ }
- // On some computers framerate doesn't seem to be
- // automatically limited
- sleep_ms(25);
- }
-
- // Break out of menu-game loop to shut down cleanly
- if(device->run() == false || kill == true)
- break;
-
- infostream<<"Dropping main menu"<<std::endl;
+ // Break out of menu-game loop to shut down cleanly
+ if(device->run() == false || kill == true)
+ break;
+
+ infostream<<"Dropping main menu"<<std::endl;
- menu->drop();
-
- // Delete map if requested
- if(menudata.delete_map)
- {
- bool r = fs::RecursiveDeleteContent(map_dir);
- if(r == false)
- error_message = L"Delete failed";
- continue;
+ menu->drop();
+
+ // Delete map if requested
+ if(menudata.delete_map)
+ {
+ bool r = fs::RecursiveDeleteContent(map_dir);
+ if(r == false)
+ error_message = L"Delete failed";
+ continue;
+ }
}
playername = wide_to_narrow(menudata.name);
-
password = translatePassword(playername, menudata.password);
-
//infostream<<"Main: password hash: '"<<password<<"'"<<std::endl;
address = wide_to_narrow(menudata.address);
int newport = stoi(wide_to_narrow(menudata.port));
if(newport != 0)
port = newport;
+ // Save settings
g_settings->set("new_style_leaves", itos(menudata.fancy_trees));
g_settings->set("smooth_lighting", itos(menudata.smooth_lighting));
g_settings->set("enable_3d_clouds", itos(menudata.clouds_3d));
g_settings->set("opaque_water", itos(menudata.opaque_water));
g_settings->set("creative_mode", itos(menudata.creative_mode));
g_settings->set("enable_damage", itos(menudata.enable_damage));
-
- // NOTE: These are now checked server side; no need to do it
- // here, so let's not do it here.
- /*// Check for valid parameters, restart menu if invalid.
- if(playername == "")
- {
- error_message = L"Name required.";
- continue;
- }
- // Check that name has only valid chars
- if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS)==false)
- {
- error_message = L"Characters allowed: "
- +narrow_to_wide(PLAYERNAME_ALLOWED_CHARS);
- continue;
- }*/
-
- // Save settings
g_settings->set("name", playername);
g_settings->set("address", address);
g_settings->set("port", itos(port));
@@ -1346,6 +1340,16 @@ int main(int argc, char *argv[])
}
#endif
+ // If no main menu, show error and exit
+ if(skip_main_menu)
+ {
+ if(error_message != L""){
+ verbosestream<<"error_message = "
+ <<wide_to_narrow(error_message)<<std::endl;
+ retval = 1;
+ }
+ break;
+ }
} // Menu-game loop
delete input;
@@ -1365,7 +1369,7 @@ int main(int argc, char *argv[])
debugstreams_deinit();
- return 0;
+ return retval;
}
//END