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author | sfan5 <sfan5@live.de> | 2022-01-24 22:49:36 +0100 |
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committer | sfan5 <sfan5@live.de> | 2022-01-28 17:15:10 +0100 |
commit | 91c6728eb8cebf060b5a3aaed588a7b6dbf266ad (patch) | |
tree | eaf23233c872495ea7d9451fbe5a93c1088bde87 | |
parent | 22f0c66abbd02c8d7a66a81cf853f7c7fb84fe17 (diff) | |
download | minetest-91c6728eb8cebf060b5a3aaed588a7b6dbf266ad.tar.gz minetest-91c6728eb8cebf060b5a3aaed588a7b6dbf266ad.tar.bz2 minetest-91c6728eb8cebf060b5a3aaed588a7b6dbf266ad.zip |
Add game name to server status string
-rw-r--r-- | src/server.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server.cpp b/src/server.cpp index cff4cc58c..23a7dc5a0 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3109,6 +3109,8 @@ std::string Server::getStatusString() os << "# Server: "; // Version os << "version: " << g_version_string; + // Game + os << " | game: " << (m_gamespec.name.empty() ? m_gamespec.id : m_gamespec.name); // Uptime os << " | uptime: " << duration_to_string((int) m_uptime_counter->get()); // Max lag estimate |