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author | gregorycu <gregory.currie@gmail.com> | 2016-05-08 19:02:11 +1000 |
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committer | Craig Robbins <kde.psych@gmail.com> | 2016-05-08 19:03:09 +1000 |
commit | b8aed9dfc2ae5e1c877707c856b061ee76b0e1c4 (patch) | |
tree | bcb2a56ceea0e8feccd99386b447d8db58e2530d | |
parent | 2cdd9b4ab6cfc878dafb88aa8446b12cf2f94278 (diff) | |
download | minetest-b8aed9dfc2ae5e1c877707c856b061ee76b0e1c4.tar.gz minetest-b8aed9dfc2ae5e1c877707c856b061ee76b0e1c4.tar.bz2 minetest-b8aed9dfc2ae5e1c877707c856b061ee76b0e1c4.zip |
Fixes #4098 ce8a9ed didn't quite go far enough, and left this bug in
-rw-r--r-- | src/server.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/server.cpp b/src/server.cpp index 0aba2796c..a3b686c25 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -1846,7 +1846,7 @@ void Server::SendPlayerHP(u16 peer_id) { DSTACK(FUNCTION_NAME); PlayerSAO *playersao = getPlayerSAO(peer_id); - // In some rare case, if the player is disconnected + // In some rare case if the player is disconnected // while Lua call l_punch, for example, this can be NULL if (!playersao) return; @@ -2515,9 +2515,11 @@ void Server::sendDetachedInventories(u16 peer_id) void Server::DiePlayer(u16 peer_id) { DSTACK(FUNCTION_NAME); - PlayerSAO *playersao = getPlayerSAO(peer_id); - assert(playersao); + // In some rare cases this can be NULL -- if the player is disconnected + // when a Lua function modifies l_punch, for example + if (!playersao) + return; infostream << "Server::DiePlayer(): Player " << playersao->getPlayer()->getName() |