diff options
author | Perttu Ahola <celeron55@gmail.com> | 2012-06-16 23:42:04 +0300 |
---|---|---|
committer | Perttu Ahola <celeron55@gmail.com> | 2012-06-16 23:42:04 +0300 |
commit | d159591b9a01eb4385276497ba8c5fa4b30ab7de (patch) | |
tree | 16aaebe69158c86db91dca955273eacd343a71da | |
parent | 57550b2b3d5ce5a8a7616c08b6517dc6fd8e1075 (diff) | |
download | minetest-d159591b9a01eb4385276497ba8c5fa4b30ab7de.tar.gz minetest-d159591b9a01eb4385276497ba8c5fa4b30ab7de.tar.bz2 minetest-d159591b9a01eb4385276497ba8c5fa4b30ab7de.zip |
Mention node drawtypes in lua_api.txt
-rw-r--r-- | doc/lua_api.txt | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 6f2d0e033..28042fa81 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -280,6 +280,26 @@ param2 is reserved for the engine when any of these are used: Nodes can also contain extra data. See "Node Metadata". +Node drawtypes +--------------- +There are a bunch of different looking node types. These are mostly just +copied from Minetest 0.3; more may be made in the future. + +Look for examples in games/minimal or games/minetest_game. + +- normal +- airlike +- liquid +- flowingliquid +- glasslike +- allfaces +- allfaces_optional +- torchlike +- signlike +- plantlike +- fencelike +- raillike + Representations of simple things -------------------------------- Position/vector: @@ -1139,7 +1159,7 @@ Node definition (register_node) { <all fields allowed in item definitions>, - drawtype = "normal", + drawtype = "normal", -- See "Node drawtypes" visual_scale = 1.0, tiles = {tile definition 1, def2, def3, def4, def5, def6}, ^ List can be shortened to needed length |