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author | Pierre-Yves Rollo <dev@pyrollo.com> | 2020-08-30 15:34:28 +0200 |
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committer | GitHub <noreply@github.com> | 2020-08-30 15:34:28 +0200 |
commit | d3d218940bfbe7b0ac8edb280c7487b0a65c736e (patch) | |
tree | 806cd9a5ddc83da29a8f0655f77b5430522297a9 | |
parent | c18dbadcb898db6d1f68b72afec56c599af317ec (diff) | |
download | minetest-d3d218940bfbe7b0ac8edb280c7487b0a65c736e.tar.gz minetest-d3d218940bfbe7b0ac8edb280c7487b0a65c736e.tar.bz2 minetest-d3d218940bfbe7b0ac8edb280c7487b0a65c736e.zip |
Fix #10349 game crashing if dropped an item with undefined light_source (#10351)
-rw-r--r-- | builtin/game/item_entity.lua | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua index f380d071d..9b1b23bfd 100644 --- a/builtin/game/item_entity.lua +++ b/builtin/game/item_entity.lua @@ -55,7 +55,8 @@ core.register_entity(":__builtin:item", { local count = math.min(stack:get_count(), max_count) local size = 0.2 + 0.1 * (count / max_count) ^ (1 / 3) local def = core.registered_items[itemname] - local glow = def and math.floor(def.light_source / 2 + 0.5) + local glow = def and def.light_source and + math.floor(def.light_source / 2 + 0.5) self.object:set_properties({ is_visible = true, |