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authorLars Müller <34514239+appgurueu@users.noreply.github.com>2020-07-10 12:12:19 +0200
committerGitHub <noreply@github.com>2020-07-10 12:12:19 +0200
commitd80def5bbf58c9ddf1ab3d62e2e456b8dc824c98 (patch)
tree734cbbef24f4c7e5ec459dd955aaa408f473b8b5
parentc6422e087257d661a30ee2cd281ccec91f2f90ca (diff)
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Bump animation frame count from u8 to u16 (#10054)
-rw-r--r--src/client/tile.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/client/tile.h b/src/client/tile.h
index e1d6c348f..49c46f749 100644
--- a/src/client/tile.h
+++ b/src/client/tile.h
@@ -271,7 +271,7 @@ struct TileLayer
u32 texture_id = 0;
u16 animation_frame_length_ms = 0;
- u8 animation_frame_count = 1;
+ u16 animation_frame_count = 1;
u8 material_type = TILE_MATERIAL_BASIC;
u8 material_flags =